mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
* Updated README (with World Of Goo 2). * Updated README (with World Of Goo 2). * Updated cgltf. * Updated meshoptimizer. * Updated ImGui. * Updated glslang. * Updated spirv-headers. * Updated spirv-tools. * Updated spirv-cross. * Updated Vulkan headers. * Fix a crash in renderer_d3d12.cpp (#3349) If querying the debug1 interface fails, don't attempt to release it. * D bindings: Fix a casing error (#3350) * Fix error in dynamic version of D bindings Dazed and confused but trying to continue * Fix dispatch_indirect still using uint16_t in bgfx.idl * D bindings: Mark enum conv. functions `nothrow @nogc pure @safe` * D bindings: Fix a casing error * fix typo (scrach -> scratch) (#3353) * Imgui: Add ability to link external STB libs. * Revert "Updated spirv-tools." This reverts commit7cda7c988f. * Rebuilt spir-v shaders. * Properly support Wayland under EGL and Vulkan. (#3358) * Improve NX Vulkan support. (#3357) This change was developed using publicly available information found in Vulkan headers and official documentation. No proprietary NX resources were used. Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com> * Dynamically load libwayland-egl.so.1 when dealing with Wayland to remove dependencies at program startup. (#3359) * Cleanup. * Cleanup. * Support both X11 and Wayland in the same build. (#3360) * Support both X11 and Wayland in the same build. - Works for both Vulkan and OpenGL. - Remove --with-wayland from genie options. - Vulkan loads all three extensions for surface creation instead of only one. - Add width and height parameter to GlContext::createSwapChain(), which is needed for EGL to create a SwapChain with the given window size. - Dirty-fix the example-22-windows to recreate the FrameBuffer by first destroying and then recreating to make sure the window is released of its swapchain. - Fix dbgText glitch in example-22-windows. - Remove old X11-related dependencies for GLFW3. * Formatting. * Build documentation improvements (#3362) * Some documentation improvements: extra info on using GENie. * Some grammer. * Bump minimum GLFW version to 3.4. * Insert vkDeviceWaitIdle to prevent VK_DEVICE_LOST. (#3363) * Cleanup. * Updated version. * Updated meshoptimizer. * Updated glslang. * Updated spirv-headers. * Updated spirv-tools. * Updated spirv-cross. * Updated Vulkan headers. * Cleanup. * Updated ImGui. * shaderc: Fixed build. * wasm: Fixed build. * Cleanup. * Fixed clang-debug target trying to build with gcc. (#3368) Co-authored-by: -- <--> * Fix compiling entry_noop (#3369) * Updated GHA containers. * Use DXGI_SWAP_CHAIN_DESC1 if available for additional scaling options. (#3370) * Fix: Fix Uniform buffer doing too many iterations when updating renderer uniforms (#3372) * Fixed IDL, added C++ IDL template. * Updated version. * Cleanup. * Silent clang warnings. * Updated README.md, fix typo(s) (#3376) * Disable mingw-clang due broken winnt.h header. * Fix various typos (#3377) Found via `codespell -q 3 -S "./3rdparty,*.ttf,*.bin,./examples/common/imgui,./examples/common/font" -L attribut,ba,clude,conly,constan,espace,hashin,indext,inout,lod,nclude,retur,ser,sroll,struc,te,truct,unknwn,usin,utput,varyin` * Assert on OOM. * Fix Vulkan swapchain invalidation issue. (#3379) * Fix Vulkan swapchain invalidation issue. * Always clamp render pass to frame buffer size. * Fix formatting. * Cleanup. * shaderc: Show correct error line. * Cleanup. * Format files to remove trailing spaces (#3384) * Updated bindings. * Updated docs. * Cleanup. * Cleanup. * Fixed MSVC warnings. * Removing alloca compat include. * Fixed build. * Fixed warning. * Updated ImGui. * Updated cgltf. * Updated meshoptimizer. * Updated glslang. * Updated spirv-headers. * Updated spirv-tools. * Updated spirv-cross. * Updated version. * Revert "Fix: Fix Uniform buffer doing too many iterations when updating rende…" (#3391) This reverts commit4bc652939f. * Happy New Year! * Update README.md (#3394) Added Off The Road 2 * Fix #3344 (#3399) * Fix UniformBuffer UB regarding UniformType::Enum with extra bits. (#3398) * Fix only one frame rendered in mobile opengles with intermediate frame buffer (#3405) * Another fix for crashing with VK_DEVICE_LOST (#3404) * Fix wasm tinystl compile error (#3406) * utilize bx::strLen instead of C function * utilize bx::strCopy instead of C function * Updated ImGui. * Updated meshoptimizer. * Updated cgltf. * Updated glslang. * Updated spirv-headers. * Updated spirv-tools. * Updated spirv-cross. * mini-fix: update docs config for doxygen (#3411) * Remove STB nonsense todo assert. * docs: clarify Android API version requirement in README (#3414) Change Android version notation from "14+" to "4.0+ (API 14 or later)" for better clarity among Android developers * Fixed C++20 deprecated lambda capture. * Updated cgltf. * Updated meshoptimizer. * Updated glslang. * Updated spirv-headers. * Updated spirv-tools. * Updated spirv-cross. * Rebuilt metal & spir-v shaders. * Add a file formatting script (#3383) * Updated version. * Beef bindings: Fix int32_t as int32 --------- Co-authored-by: Aleš Mlakar <ales.ambits@gmail.com> Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com> Co-authored-by: Daniel Kalmar <1355747+kalmard0@users.noreply.github.com> Co-authored-by: IchorDev <15670465+ichordev@users.noreply.github.com> Co-authored-by: James Fulop <40307536+jamesfAnet@users.noreply.github.com> Co-authored-by: Martijn Courteaux <courteauxmartijn@gmail.com> Co-authored-by: imaginaryPineapple <hannespalomaki@gmail.com> Co-authored-by: Raziel Alphadios <64050682+RazielXYZ@users.noreply.github.com> Co-authored-by: Matt Tytel <matt@vital.audio> Co-authored-by: Nuno Silva <little.coding.fox@gmail.com> Co-authored-by: Bob Conan <sufssl03@gmail.com> Co-authored-by: luzpaz <luzpaz@users.noreply.github.com> Co-authored-by: Aaron Franke <arnfranke@yahoo.com> Co-authored-by: attilaz <kocsisa78@gmail.com> Co-authored-by: nathanstouffer <nathanstouffer1999@gmail.com> Co-authored-by: Kevin J. <jerebicakevin@gmail.com> Co-authored-by: Dipendra Sharma <17643682+dipendra-sharma@users.noreply.github.com>
423 lines
9.1 KiB
Lua
423 lines
9.1 KiB
Lua
local codegen = require "codegen"
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local idl = codegen.idl "bgfx.idl"
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local beef_template = [[
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/*
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* Copyright 2011-2025 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
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*/
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/*
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*
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* AUTO GENERATED! DO NOT EDIT!
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*
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*/
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using System;
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namespace Bgfx
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{
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public static class bgfx
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{
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public typealias ViewId = uint16;
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$types
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$funcs
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public static bgfx.StateFlags blend_function_separate(bgfx.StateFlags _srcRGB, bgfx.StateFlags _dstRGB, bgfx.StateFlags _srcA, bgfx.StateFlags _dstA)
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{
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return (bgfx.StateFlags)(uint64(0) | (((uint64)(_srcRGB) | ((uint64)(_dstRGB) << 4))) | (((uint64)(_srcA) | ((uint64)(_dstA) << 4)) << 8));
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}
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public static bgfx.StateFlags blend_function(bgfx.StateFlags _srcRGB, bgfx.StateFlags _dstRGB)
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{
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return blend_function_separate(_srcRGB, _dstRGB, _srcRGB, _dstRGB);
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}
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}
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}
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]]
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local function hasPrefix(str, prefix)
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return prefix == "" or str:sub(1, #prefix) == prefix
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end
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local function hasSuffix(str, suffix)
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return suffix == "" or str:sub(-#suffix) == suffix
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end
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local function convert_type_0(arg)
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if hasPrefix(arg.ctype, "uint64_t") then
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return arg.ctype:gsub("uint64_t", "uint64")
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elseif hasPrefix(arg.ctype, "int64_t") then
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return arg.ctype:gsub("int64_t", "int64")
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elseif hasPrefix(arg.ctype, "uint32_t") then
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return arg.ctype:gsub("uint32_t", "uint32")
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elseif hasPrefix(arg.ctype, "int32_t") then
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return arg.ctype:gsub("int32_t", "int32")
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elseif hasPrefix(arg.ctype, "uint16_t") then
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return arg.ctype:gsub("uint16_t", "uint16")
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elseif hasPrefix(arg.ctype, "uint8_t") then
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return arg.ctype:gsub("uint8_t", "uint8")
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elseif hasPrefix(arg.ctype, "uintptr_t") then
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return arg.ctype:gsub("uintptr_t", "void*")
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elseif arg.ctype == "const char*" then
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return "char8*"
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elseif hasPrefix(arg.ctype, "char") then
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return arg.ctype:gsub("char", "char8")
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elseif hasPrefix(arg.ctype, "byte") then
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return arg.ctype:gsub("byte", "uint8")
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elseif arg.ctype == "va_list"
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or arg.fulltype == "bx::AllocatorI*"
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or arg.fulltype == "CallbackI*"
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or arg.fulltype == "ReleaseFn" then
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return "void*"
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end
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return arg.fulltype
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end
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local function convert_type(arg)
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local ctype = convert_type_0(arg)
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ctype = ctype:gsub("::Enum", "")
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ctype = ctype:gsub("const ", "")
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ctype = ctype:gsub(" &", "*")
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ctype = ctype:gsub("&", "*")
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return ctype
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end
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local function convert_struct_type(arg)
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local ctype = convert_type(arg)
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if hasPrefix(arg.ctype, "bool") then
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ctype = ctype:gsub("bool", "uint8")
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end
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return ctype
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end
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local function convert_ret_type(arg)
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local ctype = convert_type(arg)
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return ctype
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end
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local converter = {}
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local yield = coroutine.yield
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local indent = ""
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local gen = {}
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function gen.gen()
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local r = beef_template:gsub("$(%l+)", function(what)
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local tmp = {}
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for _, object in ipairs(idl[what]) do
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local co = coroutine.create(converter[what])
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local any
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while true do
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local ok, v = coroutine.resume(co, object)
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assert(ok, debug.traceback(co, v))
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if not v then
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break
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end
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table.insert(tmp, v)
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any = true
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end
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if any and tmp[#tmp] ~= "" then
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table.insert(tmp, "")
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end
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end
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return table.concat(tmp, "\n\t")
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end)
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return r
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end
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local combined = { "State", "Stencil", "Buffer", "Texture", "Sampler", "Reset" }
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for _, v in ipairs(combined) do
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combined[v] = {}
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end
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local lastCombinedFlag
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local function FlagBlock(typ)
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local format = "0x%08x"
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local enumType = " : uint32"
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if typ.bits == 64 then
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format = "0x%016x"
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enumType = " : uint64"
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elseif typ.bits == 16 then
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format = "0x%04x"
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enumType = " : uint16"
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end
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yield("[AllowDuplicates]")
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yield("public enum " .. typ.name .. "Flags" .. enumType)
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yield("{")
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for idx, flag in ipairs(typ.flag) do
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if flag.comment ~= nil then
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if idx ~= 1 then
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yield("")
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end
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yield("\t/// <summary>")
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for _, comment in ipairs(flag.comment) do
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yield("\t/// " .. comment)
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end
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yield("\t/// </summary>")
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end
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local flagName = flag.name:gsub("_", "")
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yield("\t"
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.. flagName
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.. string.rep(" ", 22 - #(flagName))
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.. " = "
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.. string.format(flag.format or format, flag.value)
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.. ","
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)
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end
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if typ.shift then
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yield("\t"
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.. "Shift"
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.. string.rep(" ", 22 - #("Shift"))
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.. " = "
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.. flag.shift
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)
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end
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-- generate Mask
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if typ.mask then
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yield("\t"
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.. "Mask"
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.. string.rep(" ", 22 - #("Mask"))
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.. " = "
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.. string.format(format, flag.mask)
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)
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end
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yield("}")
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end
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local function lastCombinedFlagBlock()
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if lastCombinedFlag then
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local typ = combined[lastCombinedFlag]
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if typ then
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FlagBlock(combined[lastCombinedFlag])
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yield("")
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end
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lastCombinedFlag = nil
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end
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end
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local enum = {}
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local function convert_array(member)
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if string.find(member.array, "::") then
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return string.format("[%d]", enum[member.array])
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else
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return member.array
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end
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end
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local function convert_struct_member(member)
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if member.array then
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return convert_struct_type(member) .. convert_array(member) .. " " .. member.name
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else
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return convert_struct_type(member) .. " " .. member.name
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end
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end
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local namespace = ""
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function converter.types(typ)
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if typ.handle then
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lastCombinedFlagBlock()
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yield("[CRepr]")
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yield("public struct " .. typ.name .. " {")
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yield(" public uint16 idx;")
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yield(" public bool Valid => idx != uint16.MaxValue;")
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yield("}")
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elseif hasSuffix(typ.name, "::Enum") then
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lastCombinedFlagBlock()
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yield("[AllowDuplicates]")
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yield("public enum " .. typ.typename .. " : uint32")
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yield("{")
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for idx, enum in ipairs(typ.enum) do
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if enum.comment ~= nil then
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if idx ~= 1 then
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yield("")
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end
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yield("\t/// <summary>")
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for _, comment in ipairs(enum.comment) do
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yield("\t/// " .. comment)
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end
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yield("\t/// </summary>")
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end
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yield("\t" .. enum.name .. ",")
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end
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yield("");
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yield("\tCount")
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yield("}")
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enum["[" .. typ.typename .. "::Count]"] = #typ.enum
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elseif typ.bits ~= nil then
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local prefix, name = typ.name:match "(%u%l+)(.*)"
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if prefix ~= lastCombinedFlag then
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lastCombinedFlagBlock()
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lastCombinedFlag = prefix
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end
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local combinedFlag = combined[prefix]
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if combinedFlag then
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combinedFlag.bits = typ.bits
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combinedFlag.name = prefix
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local flags = combinedFlag.flag or {}
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combinedFlag.flag = flags
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local lookup = combinedFlag.lookup or {}
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combinedFlag.lookup = lookup
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for _, flag in ipairs(typ.flag) do
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local flagName = name .. flag.name:gsub("_", "")
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local value = flag.value
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if value == nil then
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-- It's a combined flag
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value = 0
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for _, v in ipairs(flag) do
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value = value | assert(lookup[name .. v], v .. " is not defined for " .. flagName)
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end
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end
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lookup[flagName] = value
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table.insert(flags, {
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name = flagName,
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value = value,
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comment = flag.comment,
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})
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end
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if typ.shift then
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table.insert(flags, {
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name = name .. "Shift",
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value = typ.shift,
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format = "%d",
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comment = typ.comment,
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})
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end
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if typ.mask then
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-- generate Mask
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table.insert(flags, {
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name = name .. "Mask",
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value = typ.mask,
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comment = typ.comment,
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})
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lookup[name .. "Mask"] = typ.mask
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end
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else
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FlagBlock(typ)
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end
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elseif typ.struct ~= nil then
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local skip = false
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if typ.namespace ~= nil then
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if namespace ~= typ.namespace then
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yield("[CRepr]")
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yield("public struct " .. typ.namespace)
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yield("{")
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namespace = typ.namespace
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indent = "\t"
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end
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elseif namespace ~= "" then
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indent = ""
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namespace = ""
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skip = true
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end
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if not skip then
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yield(indent .. "[CRepr]")
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yield(indent .. "public struct " .. typ.name)
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yield(indent .. "{")
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end
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for _, member in ipairs(typ.struct) do
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yield(
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indent .. "\tpublic " .. convert_struct_member(member) .. ";"
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)
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end
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yield(indent .. "}")
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end
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end
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function converter.funcs(func)
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if func.cpponly then
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return
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elseif func.cppinline and not func.conly then
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return
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end
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if func.comments ~= nil then
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yield("/// <summary>")
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for _, line in ipairs(func.comments) do
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yield("/// " .. line)
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end
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yield("/// </summary>")
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yield("///")
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local hasParams = false
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for _, arg in ipairs(func.args) do
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if arg.comment ~= nil then
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local comment = table.concat(arg.comment, " ")
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yield("/// <param name=\""
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.. arg.name
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.. "\">"
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.. comment
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.. "</param>"
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)
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hasParams = true
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end
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end
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if hasParams then
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yield("///")
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end
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end
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yield("[LinkName(\"bgfx_" .. func.cname .. "\")]")
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local args = {}
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if func.this ~= nil then
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args[1] = func.this_type.type .. "* _this"
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end
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for _, arg in ipairs(func.args) do
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table.insert(args, convert_type(arg) .. " " .. arg.name)
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end
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yield("public static extern " .. convert_ret_type(func.ret) .. " " .. func.cname
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.. "(" .. table.concat(args, ", ") .. ");")
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end
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-- printtable("idl types", idl.types)
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-- printtable("idl funcs", idl.funcs)
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function gen.write(codes, outputfile)
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local out = assert(io.open(outputfile, "wb"))
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out:write(codes)
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out:close()
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print("Generating: " .. outputfile)
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end
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if (...) == nil then
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-- run `lua bindings-bf.lua` in command line
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print(gen.gen())
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end
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return gen
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