Commit Graph

  • 371ec431ca Updated spirv-headers. Бранимир Караџић 2023-12-22 18:15:25 -08:00
  • 0489440481 Updated glslang. Бранимир Караџић 2023-12-22 18:15:11 -08:00
  • 588e23eac0 Updated ImGui. Бранимир Караџић 2023-12-22 18:14:59 -08:00
  • 9640d461ac Updated meshoptimizer. Бранимир Караџић 2023-12-22 18:14:49 -08:00
  • f07a164880 Updated cgltf. Бранимир Караџић 2023-12-22 18:14:36 -08:00
  • a0057adaaa Support compute shaders for OpenGLES 3.1 by injecting a proper version. (#3224) Dmitry Shevchik 2023-12-16 20:21:04 +03:00
  • 1c73c1a64a Fixed wasm build. Бранимир Караџић 2023-12-15 07:55:48 -08:00
  • 5b8a8ba3da Fix wasm build. Бранимир Караџић 2023-12-15 07:37:01 -08:00
  • 8482561df4 Update README.md (#3223) attilaz 2023-12-15 16:23:03 +01:00
  • f4a9bfc4bc Fix D3D12 debug crash due to validation layers SDK bug (#3222) Raziel Alphadios 2023-12-14 05:20:07 +02:00
  • e2631c1a56 CI is annoying... Бранимир Караџић 2023-12-12 22:26:39 -08:00
  • 51f50e7e0b Revert "CI: We care only about macOS ARM64." Бранимир Караџић 2023-12-12 21:27:57 -08:00
  • 9c21f0ce00 CI: We care only about macOS ARM64. Бранимир Караџић 2023-12-12 20:53:15 -08:00
  • 878104f55e CI: macos-13. Бранимир Караџић 2023-12-12 20:44:53 -08:00
  • 1c08acaf41 Updated macOS/iOS version info. Бранимир Караџић 2023-12-12 19:18:41 -08:00
  • f91c6faaf2 Fixed calcNumMips for non-power-of-2 texture dimensions (#3219) Jamil Halabi 2023-12-11 18:39:02 +03:00
  • ad625918eb texturev: Fixed mime type assocation on Linux. Бранимир Караџић 2023-12-08 23:27:43 -08:00
  • db40a04a08 Minor changes to support Clang on Windows (#3216) Justin Boswell 2023-12-06 17:42:01 -08:00
  • 07be0f213a Fix error in dynamic version of D bindings (#3215) IchorDev 2023-12-06 22:39:24 +07:00
  • 7b8aa2ec75 Fixes metal texture/buffer binding issue (#3214) attilaz 2023-12-04 16:37:39 +01:00
  • e9e2e224ee Replaced macros with C++17 attributes. Бранимир Караџић 2023-12-02 20:16:56 -08:00
  • 837803454a Cleanup. Бранимир Караџић 2023-12-02 10:35:17 -08:00
  • ae4b0cd5a9 Fix random, erroneous D binding type generation; add missing IDL defaults (#3210) IchorDev 2023-12-03 01:19:45 +07:00
  • 7af65cbbfc Cleanup. Бранимир Караџић 2023-12-01 22:47:06 -08:00
  • f828394d7a Cleanup. Бранимир Караџић 2023-12-01 22:42:58 -08:00
  • edb72488bc macOS: Fixed VK (MoltenVK 1.2.6). Бранимир Караџић 2023-12-01 20:51:28 -08:00
  • 5de37d0e22 Updated ImGui. Бранимир Караџић 2023-11-27 22:38:45 -08:00
  • 20ef92602a Updated vulkan headers. Бранимир Караџић 2023-11-27 22:36:46 -08:00
  • 12179f9060 Updated spirv-cross. Бранимир Караџић 2023-11-27 22:28:32 -08:00
  • e9091ebd3e Updated spirv-tools. Бранимир Караџић 2023-11-27 22:28:22 -08:00
  • 95e262634b Updated spirv-headers. Бранимир Караџић 2023-11-27 22:28:13 -08:00
  • 0c8292f2af Updated glslang. Бранимир Караџић 2023-11-27 22:27:59 -08:00
  • d0aede13ec Updated meshoptimizer. Бранимир Караџић 2023-11-27 22:27:43 -08:00
  • 2b136890a2 Updated cgltf. Бранимир Караџић 2023-11-27 22:27:36 -08:00
  • 6dea6a22b6 Fixes #1671 and Fixes #1139. Flush the nanovg draw commands whenever the next draw would overflow the uint16_t index type. (#3207) Martijn Courteaux 2023-11-25 18:23:05 +01:00
  • 2d17b36a61 Cleanup. Бранимир Караџић 2023-11-23 09:42:25 -08:00
  • 1a329595aa Clarified docs about requirement to use command line tool to compile shaders. Бранимир Караџић 2023-11-22 23:14:09 -08:00
  • bd0cd504f6 Fix incorrect psslShaderPreamble in compute shader (#3206) 00bins 2023-11-22 03:33:33 +00:00
  • 7abef01714 Updated ImGui. Бранимир Караџић 2023-11-15 19:19:13 -08:00
  • cf440e29f3 Use bx::assertFunction in BGFX_ASSERT. Бранимир Караџић 2023-11-13 20:57:54 -08:00
  • e60dab3c12 Updated bindings. Бранимир Караџић 2023-11-12 09:30:22 -08:00
  • 9612f6d147 D bindings: fix mangling error, use improved BindBC-Common API (#3201) IchorDev 2023-11-13 03:28:41 +10:00
  • 28cee407ac Updated docs. Бранимир Караџић 2023-11-09 17:17:00 -08:00
  • 49c0e49527 Removed WebGPU. (#3198) Бранимир Караџић 2023-11-09 17:15:22 -08:00
  • 67107e5511 Cleanup. Бранимир Караџић 2023-11-09 07:26:23 -08:00
  • 466e87fc0e Fix DX12 backend ignoring Init::PlatformData::context (#3197) Nacho García 2023-11-08 22:31:34 +01:00
  • c54063b88c Updated texture. Branimir Karadžić 2023-11-08 07:14:30 -08:00
  • 1e800e8ba9 Rebuilt assets. Branimir Karadžić 2023-11-06 21:37:19 -08:00
  • 106add8505 Add Wadjet Eye Games to README.md (#3196) Edu Garcia 2023-11-06 19:15:36 +00:00
  • 13d1f19947 Fix D3D12 VBV reading size (#3194) Edu Garcia 2023-11-06 19:15:22 +00:00
  • b01c5d597a Enable debug information for Vulkan shaders (#3193) Edu Garcia 2023-11-06 19:14:29 +00:00
  • a23b128ae2 Fix kerning for SDF scaled fonts in font_manager.cpp (#3192) Aleksandr Bazhin 2023-11-06 00:13:52 +07:00
  • de9f4b3385 Remove unsupported platforms. Branimir Karadžić 2023-11-03 21:42:02 -07:00
  • 4946079f1d Cleanup. Branimir Karadžić 2023-11-03 21:36:00 -07:00
  • f5690c7f24 Updated docs. Бранимир Караџић 2023-11-03 21:19:28 -07:00
  • 74f9705f52 Updated version. Бранимир Караџић 2023-11-03 21:18:00 -07:00
  • f14c14a485 Removed D3D9. (#3191) Бранимир Караџић 2023-11-03 21:15:42 -07:00
  • 6a914f5b13 Updated ImGui. Бранимир Караџић 2023-11-03 17:51:30 -07:00
  • c9cebd1b23 Updated spirv-cross. Бранимир Караџић 2023-11-03 17:50:28 -07:00
  • 3e82b5bd67 Updated spirv-tools. Бранимир Караџић 2023-11-03 17:50:15 -07:00
  • a651b93fac Updated spirv-headers. Бранимир Караџић 2023-11-03 17:50:03 -07:00
  • 8b9afdef85 Updated glslang. Бранимир Караџић 2023-11-03 17:49:51 -07:00
  • 0d6d961680 Updated meshoptimizer. Бранимир Караџић 2023-11-03 17:49:42 -07:00
  • fe578a3323 Updated cgltf. Бранимир Караџић 2023-11-03 17:49:32 -07:00
  • 9d4b897dc0 Updated docs. Бранимир Караџић 2023-10-27 22:06:44 -07:00
  • 66b020e939 Fixed issue where printing profile names prints unreadable characters (#3188) gamecoder-nz 2023-10-24 16:44:51 +13:00
  • e8f51dea4c fixed wrong cast uint16t to uint32t (#3187) Fabio Soldati 2023-10-23 17:01:22 +02:00
  • 448a42a8c6 Cleanup. Бранимир Караџић 2023-10-17 07:37:29 -07:00
  • d952e5cfb3 Check nativeWindow pointer before dereferencing (#3185) Yanna 2023-10-16 11:25:15 -07:00
  • 7c440b339f Small fix on soname defining on ldflags for Android examples. (#3184) Gareth Fare 2023-10-16 17:48:50 +01:00
  • 6054b49cef fix dx12 dynamic texture array update (#3182) Carlos Carrasco 2023-10-04 18:03:37 +02:00
  • 3e5bfb81b6 shaderc: Must have profile specified. Branimir Karadžić 2023-09-30 16:53:30 -07:00
  • 99439d296a shader.mk specify profile for all shaders. Branimir Karadžić 2023-09-30 16:53:09 -07:00
  • 6f2716d2f4 Rebuilt shaders. Branimir Karadžić 2023-09-30 16:36:02 -07:00
  • 0be9604e74 Uncomment examples. Branimir Karadžić 2023-09-30 16:34:36 -07:00
  • f13a6ac8ab shaderc: Fixed GLSL profile downgrade. Branimir Karadžić 2023-09-30 16:34:19 -07:00
  • 8abb775f45 Cleanup. Branimir Karadžić 2023-09-30 15:49:11 -07:00
  • 2a9791506b Added game to README: Pinhole Universe (#3178) jwdevel 2023-09-27 15:29:54 -07:00
  • 17f773007a Fixed link. Бранимир Караџић 2023-09-15 08:58:34 -07:00
  • 66d50eb721 Fixed duplicate import of functions on Linux using gles20 (#3117) issam3105 2023-09-09 17:25:07 +02:00
  • a3f67b6a04 Updated Khronos headers. Бранимир Караџић 2023-09-04 08:26:39 -07:00
  • e2ec438633 Updated meshoptimizer. Бранимир Караџић 2023-09-04 08:25:36 -07:00
  • 525c89ced0 Updated spirv-cross. Бранимир Караџић 2023-09-04 08:25:27 -07:00
  • 14ebd15e2d Updated spirv-tools. Бранимир Караџић 2023-09-04 08:25:15 -07:00
  • 04b0560edb Updated spirv-headers. Бранимир Караџић 2023-09-04 08:25:04 -07:00
  • cc33a884ff Updated glslang. Бранимир Караџић 2023-09-04 08:24:44 -07:00
  • 635381293b Updated ImGui. Бранимир Караџић 2023-09-04 08:24:33 -07:00
  • 17ab1e2a62 Update Makefile and Build Docs from VS2017 to VS2019 (#3170) Markus Stephanides 2023-09-03 21:06:01 +02:00
  • 98f16cd125 Fix an issue where initializing DX11 headless would cause a crash. (#3164) Hristo Iliev 2023-08-29 06:07:37 +03:00
  • b68dc2b13e Fix Native Window Type IDL/Bindings; (#3163) Nuno Silva 2023-08-26 19:50:34 +01:00
  • c18122226e Fix multiple windows handling (#3162) Julian Sikorski 2023-08-22 19:12:11 +02:00
  • 12d6f20880 Updated README. Бранимир Караџић 2023-08-19 10:16:23 +02:00
  • 5f564db0d5 macOS: Fixed deprecated warnings. Бранимир Караџић 2023-08-18 09:17:09 +02:00
  • 0758191563 Use WL_EGL_PLATFORM consistently with Khronos (#3161) Julian Sikorski 2023-08-17 22:12:14 +02:00
  • ec84ed60fc Use BX_UNUSED for cases where Wayland is not an option (#3160) Julian Sikorski 2023-08-17 21:42:26 +02:00
  • cbfea75cfd Cleanup. Бранимир Караџић 2023-08-17 19:28:22 +02:00
  • f4d463990a Allow simultaneous X11 and Wayland support (#3152) Julian Sikorski 2023-08-17 16:54:31 +02:00
  • a16f603e3c A follow up fix for the PrimitiveID capability (#3159) Jamil Halabi 2023-08-15 12:33:33 +03:00
  • 82b70a0230 Cleanup. Бранимир Караџић 2023-08-15 09:27:39 +02:00
  • 64e83a0ec2 Fixed creating MoltenVk surface with agnostic backends such as SDL2 (#3158) Jamil Halabi 2023-08-15 10:21:25 +03:00