Commit Graph

15 Commits

Author SHA1 Message Date
Branimir Karadžić
236ef4b875 Fixed shader binary truncation. Issue #1170. 2017-06-20 20:34:41 -07:00
Branimir Karadžić
d72aff9e5d Rebuilt shaders. 2017-02-11 10:30:16 -08:00
Branimir Karadžić
eaa73c9b2e Rebuilt shaders. 2016-10-31 22:13:21 -07:00
Branimir Karadžić
a972d1fef0 Tools cleanup. 2016-01-30 16:15:25 -08:00
Branimir Karadžić
fac71e9e35 Fixed issue #569. 2015-12-08 16:09:30 -08:00
Branimir Karadžić
69fd07a590 Rebuilt shaders. 2015-10-24 22:47:24 -07:00
Branimir Karadžić
ff01992cb7 Refactored uniform types. 2015-05-28 15:27:00 -07:00
Branimir Karadžić
9d91d3bbbc Reversed instance data bindings. Issue #309. 2015-04-15 10:37:00 -07:00
Branimir Karadžić
c7eb016ae0 Rebuilt shaders. 2015-04-10 21:09:46 -07:00
Mike Popoloski
5f4bd7700e Recompiling shaders. Shouldn't have any effect on runtime behavior. 2015-04-10 22:49:39 -04:00
Branimir Karadžić
66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
Branimir Karadžić
bc36c29f2a Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
bkaradzic
b52cc77a14 Reorganized opcode type and location bits in constant buffer opcode. 2013-01-05 22:34:31 -08:00
bkaradzic
a3b0dde24b Fixes. Added vsh output/fsh input hash matching. 2012-11-25 18:24:50 -08:00
bkaradzic
f5295b951d Added instancing example. 2012-10-08 23:24:10 -07:00