Branimir Karadžić
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7007c803ce
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D3D11: Attempt fix for WinRT issue #632.
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2016-01-07 23:39:48 -08:00 |
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Branimir Karadžić
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4770831b11
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texturec: Support for normal maps WIP.
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2016-01-04 21:48:01 -08:00 |
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Branimir Karadžić
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6b9dc5c89c
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D3D11: Fixed crash.
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2016-01-04 10:53:06 -08:00 |
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Branimir Karadžić
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4bb2b623d3
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Happy New Year!
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2016-01-01 00:11:04 -08:00 |
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Branimir Karadžić
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5527c6a228
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Force framebuffer update on first rendered item. Issue #628.
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2015-12-30 17:46:05 -08:00 |
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Branimir Karadžić
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dcd4ab951c
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D3D11: Fixed creating redundant depth/stencil state. Issue #623.
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2015-12-26 14:41:43 -08:00 |
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Jonathan Young
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adef759e53
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Fixed macro redefinitions when using amalgamated.cpp
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2015-12-17 17:03:10 +10:00 |
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Branimir Karadžić
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5a03a03b95
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D3D11: Fixed dynamic index/vertex buffer update. Issue #601.
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2015-12-16 11:44:42 -08:00 |
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Branimir Karadžić
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51ec498559
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Cleanup.
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2015-12-13 12:33:27 -08:00 |
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Branimir Karadžić
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06e1486132
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Added BGFX_RESET_DEPTH_CLAMP. Issue #598.
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2015-12-13 12:17:08 -08:00 |
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Branimir Karadžić
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0ee31a98c1
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Cleanup.
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2015-12-03 14:39:26 -08:00 |
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Branimir Karadžić
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0679776a4b
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D3D11: Fixed invalid blend state cache hash value.
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2015-12-01 22:45:22 -08:00 |
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Branimir Karadžić
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347a86cbc0
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Cleanup.
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2015-11-19 22:44:50 -08:00 |
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Branimir Karadžić
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39409696e6
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Cleanup.
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2015-11-19 20:10:51 -08:00 |
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Andrew Mac
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120ed1c52f
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Fix blit for depth textures.
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2015-11-19 22:51:58 -04:00 |
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Andrew Mac
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6c395391a1
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Extended Remotery profiling.
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2015-11-16 10:42:56 -04:00 |
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Branimir Karadžić
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c55a6101d2
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Added begin/end CPU/GPU timer stats instead of elapsed.
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2015-11-09 17:56:12 -08:00 |
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Branimir Karadžić
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b3aa330b1c
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Cleanup.
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2015-11-03 19:06:14 -08:00 |
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Branimir Karadžić
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ecf7eba043
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Added ability to read occlusion query result on main thread.
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2015-11-03 16:00:14 -08:00 |
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Branimir Karadžić
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202bfbd174
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Cleanup.
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2015-11-02 13:13:57 -08:00 |
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Branimir Karadžić
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6aa9629816
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Added initial occlusion query support.
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2015-11-01 17:28:23 -08:00 |
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Branimir Karadžić
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70ad9aac0e
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Split texture format test.
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2015-10-23 14:21:54 -07:00 |
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Branimir Karadžić
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76ad2441b0
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D3D9: Fixed volume texture update.
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2015-10-23 12:57:04 -07:00 |
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Branimir Karadžić
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f7130318c0
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Cleanup.
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2015-10-21 22:04:28 -07:00 |
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Branimir Karadžić
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49b4d32f15
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Fixed automatic framebuffer resize.
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2015-10-21 16:55:50 -07:00 |
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Branimir Karadžić
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6aa6efda12
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Added initial texture read back support.
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2015-10-20 16:32:08 -07:00 |
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Branimir Karadžić
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b6ae6fda61
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Cleanup.
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2015-10-19 15:09:56 -07:00 |
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Branimir Karadžić
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64af9cfbf3
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D3D11: Fixed cubemap blit.
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2015-10-18 19:44:10 -07:00 |
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Branimir Karadžić
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9e8508b64d
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Added blit to 08-update example.
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2015-10-17 17:39:44 -07:00 |
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Branimir Karadžić
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bf60b513aa
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Added blit caps.
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2015-10-16 17:42:40 -07:00 |
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Branimir Karadžić
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a5934b93e9
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Cleanup.
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2015-10-15 20:17:07 -07:00 |
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Branimir Karadžić
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60c7072558
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Clamp blit to texture bounds.
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2015-10-15 17:42:48 -07:00 |
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Branimir Karadžić
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ad5a46779a
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Added blit.
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2015-10-15 16:38:59 -07:00 |
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Branimir Karadžić
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09e6aa3d9a
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Cleanup.
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2015-10-09 19:21:42 -07:00 |
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Richard Gale
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973b6e542f
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Changes needed for WinRT
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2015-10-09 11:33:21 -07:00 |
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Branimir Karadžić
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1b6ef6dba3
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D3D11: Release frame buffer swap chain on shutdown.
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2015-10-05 21:03:08 -07:00 |
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Branimir Karadžić
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91fe7aafdb
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Added support for RGB9E5F fromat.
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2015-09-29 16:06:06 -07:00 |
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Branimir Karadžić
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b5ab524ee1
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Cleanup.
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2015-09-25 21:51:30 -07:00 |
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Branimir Karadžić
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54be2d5b77
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Cleanup.
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2015-09-17 19:55:01 -07:00 |
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Branimir Karadžić
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ae71103bf9
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Added border color index.
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2015-09-16 17:21:28 -07:00 |
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Branimir Karadžić
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5690e1cde8
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Added uniform buffer dynamic resizing.
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2015-09-14 15:53:33 -07:00 |
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Branimir Karadžić
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72446e998b
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Added border texture address mode.
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2015-09-11 17:40:38 -07:00 |
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Branimir Karadžić
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e5db297ba8
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Fixed framebuffer clear.
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2015-09-10 22:46:51 -07:00 |
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Branimir Karadžić
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01ceccf515
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D3D11: Find discard instruction to enable/disable fragment shader when writing into FB without color attachment.
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2015-09-10 16:32:37 -07:00 |
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Branimir Karadžić
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58f7676f7b
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Added process memory usage info.
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2015-09-09 17:26:55 -07:00 |
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Branimir Karadžić
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6482c8901f
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Cleanup.
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2015-09-04 21:20:55 -07:00 |
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Branimir Karadžić
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5d540169ac
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Fixed build.
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2015-09-02 16:53:08 -07:00 |
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Branimir Karadžić
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4470f7097c
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Fixed HLSL reflection for samplers.
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2015-09-01 16:44:11 -07:00 |
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Branimir Karadžić
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818c231d49
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Detect available MSAA texture formats.
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2015-09-01 13:23:20 -07:00 |
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Branimir Karadžić
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641a105f5d
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Added mOar texture formats.
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2015-08-31 10:16:36 -07:00 |
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