Бранимир Караџић
3f3a9450ba
Happy New Year!
2019-01-13 17:13:25 -08:00
Бранимир Караџић
a54f8a3f81
Renamed UniformType enum Int1 to Sampler.
2019-01-11 14:14:17 -08:00
Matt Chiasson
2776279b3e
VertexBufferGL unbinds correct target if destroyed
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it was only unbinding `GL_DRAW_BUFFER` when the vbo target could be either `GL_DRAW_BUFFER` or `GL_DRAW_INDIRECT_BUFFER`.
see 6bff345637/src/renderer_gl.h (L1186) for detail
2018-12-22 14:45:25 -05:00
Бранимир Караџић
22fb0f7ad7
Removing VR leftovers.
2018-12-21 23:25:30 -08:00
Branimir Karadžić
095188a533
Cleanup.
2018-12-18 16:11:41 -08:00
attilaz
ec321a836e
added texture functions (array,offset,gather) and image types
2018-12-13 22:30:13 +01:00
Бранимир Караџић
197eae86c9
GL: FIxed binding compute RO image.
2018-12-12 19:04:10 -08:00
Branimir Karadžić
bcfc99d094
Cleanup.
2018-11-25 20:11:03 -08:00
Branimir Karadžić
7639c5688c
Added access parameter for frame buffer attachment.
2018-11-16 17:59:46 -08:00
Branimir Karadžić
5ba94e7458
Cleanup.
2018-11-15 20:08:56 -08:00
Branimir Karadžić
a50b76a9a3
Added ability to specify sampler flags for samplers used in compute shader.
2018-11-14 17:04:24 -08:00
Branimir Karadžić
a00cf3fec5
Cleanup.
2018-11-12 19:29:33 -08:00
Branimir Karadžić
01e37098a6
Fixed emscripten issue with glPolygonMode.
2018-11-09 10:15:32 -08:00
Branimir Karadžić
0309bb1acb
Fixed issue #1539 .
2018-10-31 17:03:51 -07:00
Branimir Karadžić
1def5343e6
Replaced strmb with strFindBlock.
2018-10-28 16:58:46 -07:00
Patrik Minder
e039d996fd
Changed so that isFramebufferFormatValid checks the format even if it is not supported as a normal texture. Changed so that isTextureValid passes check if format is only supported as FrameBuffer and flags match that. ( #1530 )
2018-10-23 13:07:01 -07:00
Branimir Karadžić
72bf5f9870
Cleanup.
2018-10-22 18:08:01 -07:00
Branimir Karadžić
6bff345637
StringView cleanup.
2018-10-21 19:17:44 -07:00
Branimir Karadžić
623fd3cf0b
shaderc: Added in/out hash. Fixed shader binary backward compatibility.
2018-10-12 16:41:26 -07:00
Branimir Karadžić
bafcf613ba
Added number of blit calls submitted stat.
2018-10-09 18:10:54 -07:00
Branimir Karadžić
4cbd5a5c0a
Added frame buffer resolve control.
2018-10-03 17:52:26 -07:00
Hugo Amnov
71a1d659dc
Add Unbind Attributes ( #1515 )
2018-10-02 18:06:48 -07:00
Hugo Amnov
50a64a7fdf
Fix webgl2 instancing bug ( #1512 )
2018-10-01 12:46:49 -07:00
Branimir Karadžić
17dc04af17
Revert "Revert 42b1104 ( #1499 )"
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This reverts commit c1f3271a37 .
2018-09-23 21:37:22 -07:00
Hugo Amnov
c1f3271a37
Revert 42b1104 ( #1499 )
2018-09-23 21:00:54 -07:00
Branimir Karadžić
9eaa42adc8
Fixed issue #1489 .
2018-09-18 17:25:05 -07:00
Branimir Karadžić
6adfc48bae
Added limit info for maximum number of compute bindings.
2018-09-07 17:07:33 -07:00
Branimir Karadžić
dc18a2931b
Fixed swap chain window counting.
2018-08-27 17:56:33 -07:00
Branimir Karadžić
f40bf8e862
Added ability to sample stencil part of depth/stencil texture.
2018-08-23 17:59:47 -07:00
Branimir Karadžić
4433b5bcdc
Separating sampler flags from texture creation flags.
2018-08-20 17:12:26 -07:00
Branimir Karadžić
3cbd32b32c
Cleanup.
2018-07-19 20:50:22 -07:00
Branimir Karadžić
1598612d5e
Cleanup.
2018-07-19 20:49:03 -07:00
Branimir Karadžić
7612f88426
Cleanup.
2018-07-19 20:29:03 -07:00
Branimir Karadžić
db0ec1f5db
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
Branimir Karadžić
694735f95c
Added init debug&profile prarameters for device creation.
2018-06-18 17:51:02 -07:00
Branimir Karadžić
8d2e936dbe
Fixed merge issue.
2018-06-11 09:24:54 -07:00
Andrew Willmott
acd99728b7
ATC and ASTC support ( #1410 )
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* ATC & ASTC support
- Add update format enum for bimg additions
- renderer_gl ATC and ATSC support
- renderer_mtl ASTC support
- renderer_vk ASTC support
- updates to other backends for new enums
- Support emulated ATC
* cleanup
* Add texture_compression test files for ATC/ASTC formats
* Update 'update' example for ATC formats
- Generalise tile code a little
- Add ATC variants
- Ignoring ASTC for now as not emulated -- should we add empty
checkerboard emulate though?
2018-06-11 09:23:41 -07:00
Branimir Karadžić
5995b27015
Updated texture format with new compressed formats.
2018-06-11 09:17:57 -07:00
Branimir Karadžić
a167dcda12
Fixed gl_FrontFacing behavior.
2018-06-08 16:52:09 -07:00
Branimir Karadžić
1c551d6b97
GL: Auto generated vertices with gl_VertexID.
2018-06-06 16:49:58 -07:00
Codecat
a68d3387fb
Compatibility with old ATI drivers ( #1397 )
2018-05-30 09:48:44 -07:00
Branimir Karadžić
42b1104b74
Fixed issue #1395 .
2018-05-25 21:14:18 -07:00
Branimir Karadžić
e9869fbeed
Cleanup.
2018-05-24 18:03:31 -07:00
Branimir Karadžić
7a6f94ecb9
Removed unused data.
2018-05-21 16:59:17 -07:00
Branimir Karadžić
0e0da47e61
Added primitive count to perf stats.
2018-05-17 17:24:10 -07:00
Branimir Karadžić
9f893581f7
Cleanup.
2018-05-13 08:55:35 -07:00
Dario Manesku
2d1c2987ec
Minor fixes. ( #1390 )
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* Moved greedy generic release(Ty) below release(const Memory*).
* OGL: Resolve all color attachments, not only the first one.
2018-05-10 22:09:24 -07:00
Hugo Amnov
288f9c5b62
Fix Webgl2 binary program support ( #1389 )
2018-05-10 08:06:39 -07:00
Andrew Willmott
0c885fec2e
fix ovr compile errors ( #1387 )
2018-05-09 07:25:29 -07:00
Branimir Karadžić
97fe8e48a1
Cleanup.
2018-05-05 19:28:09 -07:00