Бранимир Караџић
3f3a9450ba
Happy New Year!
2019-01-13 17:13:25 -08:00
Бранимир Караџић
6e75f9f663
Cleanup.
2019-01-10 22:12:16 -08:00
Attila Kocsis
5cdd4de559
Moved autoreleasepool into renderframe
2019-01-10 20:25:06 +01:00
Бранимир Караџић
22fb0f7ad7
Removing VR leftovers.
2018-12-21 23:25:30 -08:00
Branimir Karadžić
095188a533
Cleanup.
2018-12-18 16:11:41 -08:00
Branimir Karadžić
037fda1ebc
Cleanup.
2018-11-26 19:41:32 -08:00
Branimir Karadžić
9abc80cb62
Removed use of debugPrintf.
2018-11-26 17:32:15 -08:00
Branimir Karadžić
bcfc99d094
Cleanup.
2018-11-25 20:11:03 -08:00
Branimir Karadžić
7639c5688c
Added access parameter for frame buffer attachment.
2018-11-16 17:59:46 -08:00
Branimir Karadžić
48074e3eeb
Cleanup.
2018-11-14 20:01:51 -08:00
Branimir Karadžić
f477830b1d
Fixed init num encoders check logic. Issue #1535 .
2018-11-02 09:51:57 -07:00
Branimir Karadžić
12a5bc959b
Fixed static analysis issues from #1535 .
2018-10-28 15:16:47 -07:00
Patrik Minder
e039d996fd
Changed so that isFramebufferFormatValid checks the format even if it is not supported as a normal texture. Changed so that isTextureValid passes check if format is only supported as FrameBuffer and flags match that. ( #1530 )
2018-10-23 13:07:01 -07:00
Branimir Karadžić
53427eae3f
Cleanup.
2018-10-21 20:49:22 -07:00
Branimir Karadžić
6bff345637
StringView cleanup.
2018-10-21 19:17:44 -07:00
Branimir Karadžić
0f191b507e
SRT: WIP
2018-10-15 17:54:41 -07:00
Branimir Karadžić
82815f1c4c
Allow passing platform data via init.
2018-10-15 17:54:04 -07:00
Branimir Karadžić
623fd3cf0b
shaderc: Added in/out hash. Fixed shader binary backward compatibility.
2018-10-12 16:41:26 -07:00
Branimir Karadžić
5e946a0407
Fixed submit depth argument.
2018-10-10 17:52:14 -07:00
Branimir Karadžić
4cbd5a5c0a
Added frame buffer resolve control.
2018-10-03 17:52:26 -07:00
Branimir Karadžić
29585d85ca
Added numBackBuffers to initialization parameters.
2018-10-02 16:40:12 -07:00
Branimir Karadžić
720e5534c0
Fixed caps.
2018-09-29 20:04:24 -07:00
Branimir Karadžić
914c7e3a87
Fixed depth format validation.
2018-09-28 07:58:38 -07:00
Branimir Karadžić
22e77adaec
Added validation for blit texture handles.
2018-09-26 12:25:00 -07:00
Branimir Karadžić
a20478dc0a
Fixed build.
2018-09-22 09:56:38 -07:00
Hugo Amnov
fa2dfdf6c7
Add option to force begin() encoder for a thread ( #1497 )
2018-09-22 09:52:51 -07:00
Branimir Karadžić
99e6da5b50
Added file/line argument to fatal callback.
2018-09-19 17:54:51 -07:00
Branimir Karadžić
9eaa42adc8
Fixed issue #1489 .
2018-09-18 17:25:05 -07:00
Branimir Karadžić
8a2ed7f126
Added init parameter for maximum allowed frame latency.
2018-09-17 17:19:03 -07:00
Branimir Karadžić
4faf60d903
Cleanup.
2018-09-15 08:22:29 -07:00
Branimir Karadžić
00b6beab16
Added setInstanceCount.
2018-09-14 21:23:28 -07:00
Branimir Karadžić
032dae249e
Cleanup.
2018-09-11 17:55:41 -07:00
Branimir Karadžić
6adfc48bae
Added limit info for maximum number of compute bindings.
2018-09-07 17:07:33 -07:00
Branimir Karadžić
1fb2ec7f2b
D3D11/12: Allow headless device creation.
2018-08-28 18:02:26 -07:00
Branimir Karadžić
f40bf8e862
Added ability to sample stencil part of depth/stencil texture.
2018-08-23 17:59:47 -07:00
Branimir Karadžić
88c6252e42
D3D11/12: Added support for HDR10 display output.
2018-08-22 17:18:11 -07:00
Branimir Karadžić
4433b5bcdc
Separating sampler flags from texture creation flags.
2018-08-20 17:12:26 -07:00
Branimir Karadžić
4b8db4e57e
Cleanup.
2018-07-21 22:11:35 -07:00
Branimir Karadžić
db0ec1f5db
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
Branimir Karadžić
68e43b7b01
Cleanup.
2018-06-26 09:54:17 -07:00
云风
848bc43a5f
Add C99 api : bgfx_vertex_decl_decode and bgfx_vertex_decl_has ( #1423 )
2018-06-26 09:06:51 -07:00
Branimir Karadžić
31a4fc4d51
Cleanup.
2018-06-21 20:11:56 -07:00
Branimir Karadžić
8ec1a3a8f4
Allow non-zero terminated strings to be used with bgfx::setName API.
2018-06-20 18:01:06 -07:00
云风
2efe4e1794
bugfix: use c99 adapter ( #1415 )
2018-06-20 08:14:30 -07:00
Branimir Karadžić
694735f95c
Added init debug&profile prarameters for device creation.
2018-06-18 17:51:02 -07:00
Branimir Karadžić
d7c5156084
Cleanup.
2018-06-16 08:34:06 -07:00
Branimir Karadžić
2986c1eb7b
D3D11/12: Added ASTC formats.
2018-06-11 14:43:17 -07:00
Andrew Willmott
acd99728b7
ATC and ASTC support ( #1410 )
...
* ATC & ASTC support
- Add update format enum for bimg additions
- renderer_gl ATC and ATSC support
- renderer_mtl ASTC support
- renderer_vk ASTC support
- updates to other backends for new enums
- Support emulated ATC
* cleanup
* Add texture_compression test files for ATC/ASTC formats
* Update 'update' example for ATC formats
- Generalise tile code a little
- Add ATC variants
- Ignoring ASTC for now as not emulated -- should we add empty
checkerboard emulate though?
2018-06-11 09:23:41 -07:00
Branimir Karadžić
9da45ed78c
Renamed bgfx::updateDynamic* to just bgfx::update.
2018-06-09 17:29:00 -07:00
Branimir Karadžić
fbc572ee12
Added bgfx::setVertexCount for auto generated vertices with gl_VertexID.
2018-06-04 18:15:07 -07:00