Commit Graph

584 Commits

Author SHA1 Message Date
Branimir Karadžić
425868f391 Cleanup. 2016-09-08 17:00:16 -07:00
Branimir Karadžić
0d9035311f GL: Added GL error flush. 2016-08-31 08:57:53 -07:00
Branimir Karadžić
600ef81fb5 GLES: Fixed RGBA32F detection. 2016-08-30 23:38:51 -07:00
Branimir Karadžić
7749b745f7 GLES: Fixed RGBA32F detection. 2016-08-30 22:29:32 -07:00
Branimir Karadžić
15da3a3d5a Fixed immutable texture array. 2016-08-23 18:20:42 -07:00
Branimir Karadžić
df88bc2106 Cleanup. 2016-08-22 19:42:38 -07:00
Branimir Karadžić
7537b705e5 GL: Added support for texture array. 2016-08-21 14:03:16 -07:00
Branimir Karadžić
63e79499fa Cleanup. 2016-08-20 08:10:20 -07:00
Branimir Karadžić
7b59fb716a Fixed stale VAO issue. 2016-08-18 19:02:57 -07:00
Branimir Karadžić
86084dc65f GL: Detect autogen mipmap texture format support. 2016-07-27 21:22:23 -07:00
Branimir Karadžić
b7a0030c20 GL: Added texture mip autogen. 2016-07-23 16:16:43 -07:00
Branimir Karadžić
08b5e9c851 Fixed mipmap chain generation for textures created with backbuffer ratio size. 2016-07-21 12:57:14 -07:00
Branimir Karadžić
e5aa71db4d Added centroid interpolation modifier. 2016-07-10 20:49:10 -07:00
Branimir Karadžić
e47b474263 Fixed issue #823. 2016-06-27 11:03:45 -07:00
Branimir Karadžić
92d8065850 Cleanup. 2016-06-23 09:24:57 -07:00
Branimir Karadžić
8fd9f38094 GL: Fixed MSAA texture sampling. 2016-06-18 21:51:52 -07:00
Branimir Karadžić
00a2a9c964 Fixed GPU timer read-back. 2016-06-13 16:45:29 -07:00
Branimir Karadžić
d8d17994dc GL: Fixed MSAA texture sampling. 2016-06-13 14:47:37 -07:00
Branimir Karadžić
f3fe5810ad Cleanup. 2016-06-02 21:15:37 -07:00
Branimir Karadžić
918f18c668 Fixed reset flags. 2016-05-31 12:50:28 -07:00
PendingChaos
768cf72ca7 GL: Fixed a bug where the depth buffer is not written to (#793)
`glDisable(GL_DEPTH_TEST)` disables not just depth testing but depth writing too. In the OpenGL renderer, it is called even when depth writing is enabled. This commit makes it fall back to `glEnable(GL_DEPTH_TEST)` and `glDepthFunc(GL_ALWAYS)` when it is enabled.
2016-05-19 12:15:34 -07:00
Branimir Karadžić
407c37e8d3 Cleanup. 2016-05-08 14:50:04 -07:00
Branimir Karadžić
ab3ba43756 GL: Fixed shader patching. 2016-04-26 17:35:01 -07:00
Dario Manesku
fc03aaab57 GL_ARB_texture_multisample is written against OGL 3.1. 2016-04-22 00:38:10 +02:00
Branimir Karadžić
be8b66a96b GL: MSAA texture. 2016-04-20 22:19:12 -07:00
Branimir Karadžić
056bd5437e Cleanup. 2016-04-13 10:35:59 -07:00
Branimir Karadžić
c360ab23f3 GL: Fixed crash when reading active attributes with ARB_program_interface_query. 2016-04-12 16:45:33 -07:00
Krzysztof Kondrak
c5acc53c6b OculusVR: added MSAA support 2016-04-09 18:39:08 +02:00
Branimir Karadžić
7e016b377f Cleanup. 2016-04-05 21:15:38 -07:00
Branimir Karadžić
8c50845098 OVR: Handle display lost error. 2016-04-05 20:37:12 -07:00
Branimir Karadžić
b1648aea1a Cleanup. 2016-04-04 23:22:21 -07:00
Branimir Karadžić
35efaf8751 Cleanup. 2016-04-04 23:04:46 -07:00
Branimir Karadžić
ace7083efa Cleanup. 2016-04-04 22:57:54 -07:00
Krzysztof Kondrak
0624a5350e Remove commitEye() and fix extra frame of latency in OpenGL as well 2016-04-04 11:25:52 -07:00
Branimir Karadžić
08afc35eac Merge pull request #743 from kondrak/master
OculusVR: updated to SDK 1.3
2016-04-02 17:36:01 -07:00
Branimir Karadžić
4f09f317c4 GL: Reverted scissor change. 2016-04-02 09:00:14 -07:00
Krzysztof Kondrak
bea6e81d12 OculusVR: updated to SDK 1.3 2016-04-02 11:41:40 +02:00
Branimir Karadžić
be9f93473d Cleanup. 2016-04-01 22:48:57 -07:00
Branimir Karadžić
6e2ec8f7a1 GL: Scissor always enabled. 2016-04-01 13:06:42 -07:00
Branimir Karadžić
c4fa56092b GL: Added clip control support. 2016-04-01 12:40:18 -07:00
Branimir Karadžić
310bcfcfeb Cleanup. 2016-03-30 20:32:13 -07:00
Branimir Karadžić
26af48e047 Exposed ARB_clip_control extension. 2016-03-26 19:32:43 -07:00
Branimir Karadžić
6484b283dc GL: Fixed GLSL version when texelFetch is used. Issue #725. 2016-03-24 17:20:36 -07:00
Branimir Karadžić
00b3fbb8cb Cleanup. 2016-03-22 23:01:23 -07:00
Dario Manesku
956622e360 Fixing texture flags when forcing point sampling. 2016-03-23 00:20:58 +01:00
Dario Manesku
65e31f890d Fixing textureFilterMin table. 2016-03-23 00:17:15 +01:00
Branimir Karadžić
acbabdde3b Added conservative raster support. 2016-03-16 20:04:06 -07:00
Branimir Karadžić
8955ebc6c8 Added alpha to coverage and anti-aliased lines support. 2016-03-16 15:09:15 -07:00
Pacemaker
34822357b4 Fixed noise. 2016-03-15 17:33:58 +01:00
Pacemaker
43748d5d5f Do not break regular frame buffers. 2016-03-14 21:33:55 +01:00