Commit Graph

348 Commits

Author SHA1 Message Date
Branimir Karadžić
70ad9aac0e Split texture format test. 2015-10-23 14:21:54 -07:00
Branimir Karadžić
76ad2441b0 D3D9: Fixed volume texture update. 2015-10-23 12:57:04 -07:00
Branimir Karadžić
f7130318c0 Cleanup. 2015-10-21 22:04:28 -07:00
Branimir Karadžić
49b4d32f15 Fixed automatic framebuffer resize. 2015-10-21 16:55:50 -07:00
Branimir Karadžić
6aa6efda12 Added initial texture read back support. 2015-10-20 16:32:08 -07:00
Branimir Karadžić
b6ae6fda61 Cleanup. 2015-10-19 15:09:56 -07:00
Branimir Karadžić
64af9cfbf3 D3D11: Fixed cubemap blit. 2015-10-18 19:44:10 -07:00
Branimir Karadžić
9e8508b64d Added blit to 08-update example. 2015-10-17 17:39:44 -07:00
Branimir Karadžić
bf60b513aa Added blit caps. 2015-10-16 17:42:40 -07:00
Branimir Karadžić
a5934b93e9 Cleanup. 2015-10-15 20:17:07 -07:00
Branimir Karadžić
60c7072558 Clamp blit to texture bounds. 2015-10-15 17:42:48 -07:00
Branimir Karadžić
ad5a46779a Added blit. 2015-10-15 16:38:59 -07:00
Branimir Karadžić
09e6aa3d9a Cleanup. 2015-10-09 19:21:42 -07:00
Richard Gale
973b6e542f Changes needed for WinRT 2015-10-09 11:33:21 -07:00
Branimir Karadžić
1b6ef6dba3 D3D11: Release frame buffer swap chain on shutdown. 2015-10-05 21:03:08 -07:00
Branimir Karadžić
91fe7aafdb Added support for RGB9E5F fromat. 2015-09-29 16:06:06 -07:00
Branimir Karadžić
b5ab524ee1 Cleanup. 2015-09-25 21:51:30 -07:00
Branimir Karadžić
54be2d5b77 Cleanup. 2015-09-17 19:55:01 -07:00
Branimir Karadžić
ae71103bf9 Added border color index. 2015-09-16 17:21:28 -07:00
Branimir Karadžić
5690e1cde8 Added uniform buffer dynamic resizing. 2015-09-14 15:53:33 -07:00
Branimir Karadžić
72446e998b Added border texture address mode. 2015-09-11 17:40:38 -07:00
Branimir Karadžić
e5db297ba8 Fixed framebuffer clear. 2015-09-10 22:46:51 -07:00
Branimir Karadžić
01ceccf515 D3D11: Find discard instruction to enable/disable fragment shader when writing into FB without color attachment. 2015-09-10 16:32:37 -07:00
Branimir Karadžić
58f7676f7b Added process memory usage info. 2015-09-09 17:26:55 -07:00
Branimir Karadžić
6482c8901f Cleanup. 2015-09-04 21:20:55 -07:00
Branimir Karadžić
5d540169ac Fixed build. 2015-09-02 16:53:08 -07:00
Branimir Karadžić
4470f7097c Fixed HLSL reflection for samplers. 2015-09-01 16:44:11 -07:00
Branimir Karadžić
818c231d49 Detect available MSAA texture formats. 2015-09-01 13:23:20 -07:00
Branimir Karadžić
641a105f5d Added mOar texture formats. 2015-08-31 10:16:36 -07:00
Branimir Karadžić
bb89e6291c Cleanup. 2015-08-28 20:34:14 -07:00
Branimir Karadžić
444384469d Moar texture formats... 2015-08-28 17:41:24 -07:00
Branimir Karadžić
ece46d71bc Cleaned texture format names. 2015-08-28 14:48:51 -07:00
Branimir Karadžić
b7ebbb07b6 Added snorm texture formats. 2015-08-27 16:35:27 -07:00
Branimir Karadžić
89e55a0c7e Added uniform size stats. 2015-08-27 11:06:45 -07:00
Branimir Karadžić
c5adaec06c D3D11: Fixed swap chain resize. 2015-08-26 12:44:40 -07:00
Branimir Karadžić
2c3bd9ce95 Cleanup. 2015-08-25 19:55:17 -07:00
Branimir Karadžić
125cb968fc D3D11: Fixed frame buffer depth buffer creation. 2015-08-25 18:29:06 -07:00
Branimir Karadžić
52c89c8cc8 D3D11: Added multidraw indexed via AMD's AGS. 2015-08-25 15:39:31 -07:00
Branimir Karadžić
7c063eb4fa Fixed compiler warning. 2015-08-22 09:38:33 -07:00
Andrew Mac
88d7afe576 Bind all depth slices of 3D textures. 2015-08-22 09:11:50 -03:00
Branimir Karadžić
63f3bd1ea2 Cleanup. 2015-08-20 12:30:59 -07:00
Branimir Karadžić
8ef8cd5d0e Cleanup. 2015-08-19 20:51:30 -07:00
Branimir Karadžić
1e66ff0440 Added DXSDK header files. 2015-08-19 18:33:56 -07:00
Branimir Karadžić
b4c5bc8e02 Cleanup. 2015-08-17 18:09:27 -07:00
Branimir Karadžić
fc26d1c91c Cleanup. 2015-08-16 16:14:12 -07:00
Branimir Karadžić
6d2e88567e Cleanup. 2015-08-16 15:44:53 -07:00
Branimir Karadžić
bc2077acb0 GL: Fixed GPU timer query. 2015-08-16 15:37:46 -07:00
Branimir Karadžić
d5d21b2a87 Cleanup. 2015-08-16 10:30:29 -07:00
Branimir Karadžić
63e10f3357 D3D11: Fixed compute image mip selection. 2015-08-15 18:07:43 -07:00
Branimir Karadžić
06a865cb7b D3D: Added state cache LRU. 2015-08-13 22:59:23 -07:00