Branimir Karadžić
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1e800e8ba9
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Rebuilt assets.
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2023-11-06 21:37:19 -08:00 |
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attilaz
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ed885c3c5a
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using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression
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2019-04-13 16:07:06 +02:00 |
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Branimir Karadžić
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507dd115e8
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Rebuild assets.
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2018-05-23 21:18:41 -07:00 |
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Branimir Karadžić
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016fd301b0
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Built assets.
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2017-10-03 20:29:40 -07:00 |
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Branimir Karadžić
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59080ad24e
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Rebuilt meshes.
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2017-05-09 19:51:28 -07:00 |
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Branimir Karadžić
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42aa94504e
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33-pom: Built shaders and assets.
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2017-04-04 19:47:18 -07:00 |
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Branimir Karadžić
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9c84ef8cf7
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Fixed issue #815.
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2016-06-22 19:53:04 -07:00 |
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Branimir Karadžić
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537c70965d
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Switched mesh assets build to ninja.
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2016-05-06 20:44:21 -07:00 |
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Dario Manesku
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7b2752c450
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Added 28-wireframe. Geometryc now has --barycentric feature. Example meshes updated. Commit has only glsl shaders.
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2016-02-29 01:06:39 +01:00 |
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Branimir Karadžić
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20e7e79763
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Added orb object.
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2015-11-19 22:17:37 -08:00 |
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