10 Commits

Author SHA1 Message Date
Branimir Karadžić
1e800e8ba9 Rebuilt assets. 2023-11-06 21:37:19 -08:00
attilaz
ed885c3c5a using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression 2019-04-13 16:07:06 +02:00
Branimir Karadžić
507dd115e8 Rebuild assets. 2018-05-23 21:18:41 -07:00
Branimir Karadžić
016fd301b0 Built assets. 2017-10-03 20:29:40 -07:00
Branimir Karadžić
59080ad24e Rebuilt meshes. 2017-05-09 19:51:28 -07:00
Branimir Karadžić
42aa94504e 33-pom: Built shaders and assets. 2017-04-04 19:47:18 -07:00
Branimir Karadžić
9c84ef8cf7 Fixed issue #815. 2016-06-22 19:53:04 -07:00
Branimir Karadžić
537c70965d Switched mesh assets build to ninja. 2016-05-06 20:44:21 -07:00
Dario Manesku
7b2752c450 Added 28-wireframe. Geometryc now has --barycentric feature. Example meshes updated. Commit has only glsl shaders. 2016-02-29 01:06:39 +01:00
Branimir Karadžić
20e7e79763 Added orb object. 2015-11-19 22:17:37 -08:00