Updated ImGui.

This commit is contained in:
Бранимир Караџић
2020-04-16 21:29:12 -07:00
parent 00d1225cc6
commit fe45553ff4
3 changed files with 82 additions and 19 deletions

View File

@@ -5490,6 +5490,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
UpdateWindowParentAndRootLinks(window, flags, parent_window);
// Process SetNextWindow***() calls
// (FIXME: Consider splitting the HasXXX flags into X/Y components
bool window_pos_set_by_api = false;
bool window_size_x_set_by_api = false, window_size_y_set_by_api = false;
if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasPos)
@@ -5514,6 +5515,19 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
window_size_y_set_by_api = (window->SetWindowSizeAllowFlags & g.NextWindowData.SizeCond) != 0 && (g.NextWindowData.SizeVal.y > 0.0f);
SetWindowSize(window, g.NextWindowData.SizeVal, g.NextWindowData.SizeCond);
}
if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasScroll)
{
if (g.NextWindowData.ScrollVal.x >= 0.0f)
{
window->ScrollTarget.x = g.NextWindowData.ScrollVal.x;
window->ScrollTargetCenterRatio.x = 0.0f;
}
if (g.NextWindowData.ScrollVal.y >= 0.0f)
{
window->ScrollTarget.y = g.NextWindowData.ScrollVal.y;
window->ScrollTargetCenterRatio.y = 0.0f;
}
}
if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasContentSize)
window->ContentSizeExplicit = g.NextWindowData.ContentSizeVal;
else if (first_begin_of_the_frame)
@@ -6515,6 +6529,13 @@ void ImGui::SetNextWindowContentSize(const ImVec2& size)
g.NextWindowData.ContentSizeVal = size;
}
void ImGui::SetNextWindowScroll(const ImVec2& scroll)
{
ImGuiContext& g = *GImGui;
g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasScroll;
g.NextWindowData.ScrollVal = scroll;
}
void ImGui::SetNextWindowCollapsed(bool collapsed, ImGuiCond cond)
{
ImGuiContext& g = *GImGui;
@@ -6578,6 +6599,7 @@ void ImGui::PushFocusScope(ImGuiID id)
ImGuiWindow* window = g.CurrentWindow;
window->IDStack.push_back(window->DC.NavFocusScopeIdCurrent);
window->DC.NavFocusScopeIdCurrent = id;
IMGUI_TEST_ENGINE_PUSH_ID(id, ImGuiDataType_ID, NULL);
}
void ImGui::PopFocusScope()
@@ -6629,33 +6651,47 @@ ImGuiStorage* ImGui::GetStateStorage()
void ImGui::PushID(const char* str_id)
{
ImGuiWindow* window = GImGui->CurrentWindow;
window->IDStack.push_back(window->GetIDNoKeepAlive(str_id));
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
ImGuiID id = window->GetIDNoKeepAlive(str_id);
window->IDStack.push_back(id);
IMGUI_TEST_ENGINE_PUSH_ID(id, ImGuiDataType_String, str_id);
}
void ImGui::PushID(const char* str_id_begin, const char* str_id_end)
{
ImGuiWindow* window = GImGui->CurrentWindow;
window->IDStack.push_back(window->GetIDNoKeepAlive(str_id_begin, str_id_end));
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
ImGuiID id = window->GetIDNoKeepAlive(str_id_begin, str_id_end);
window->IDStack.push_back(id);
IMGUI_TEST_ENGINE_PUSH_ID2(id, ImGuiDataType_String, str_id_begin, str_id_end);
}
void ImGui::PushID(const void* ptr_id)
{
ImGuiWindow* window = GImGui->CurrentWindow;
window->IDStack.push_back(window->GetIDNoKeepAlive(ptr_id));
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
ImGuiID id = window->GetIDNoKeepAlive(ptr_id);
window->IDStack.push_back(id);
IMGUI_TEST_ENGINE_PUSH_ID(id, ImGuiDataType_Pointer, ptr_id);
}
void ImGui::PushID(int int_id)
{
ImGuiWindow* window = GImGui->CurrentWindow;
window->IDStack.push_back(window->GetIDNoKeepAlive(int_id));
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
ImGuiID id = window->GetIDNoKeepAlive(int_id);
window->IDStack.push_back(id);
IMGUI_TEST_ENGINE_PUSH_ID(id, ImGuiDataType_S32, (intptr_t)int_id);
}
// Push a given id value ignoring the ID stack as a seed.
void ImGui::PushOverrideID(ImGuiID id)
{
ImGuiWindow* window = GImGui->CurrentWindow;
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
window->IDStack.push_back(id);
IMGUI_TEST_ENGINE_PUSH_ID(id, ImGuiDataType_ID, NULL);
}
void ImGui::PopID()

View File

@@ -723,6 +723,14 @@ struct ImGuiDataTypeInfo
const char* ScanFmt; // Default scanf format for the type
};
// Extend ImGuiDataType_
enum ImGuiDataTypePrivate_
{
ImGuiDataType_String = ImGuiDataType_COUNT + 1,
ImGuiDataType_Pointer,
ImGuiDataType_ID
};
// Stacked color modifier, backup of modified data so we can restore it
struct ImGuiColorMod
{
@@ -948,7 +956,8 @@ enum ImGuiNextWindowDataFlags_
ImGuiNextWindowDataFlags_HasCollapsed = 1 << 3,
ImGuiNextWindowDataFlags_HasSizeConstraint = 1 << 4,
ImGuiNextWindowDataFlags_HasFocus = 1 << 5,
ImGuiNextWindowDataFlags_HasBgAlpha = 1 << 6
ImGuiNextWindowDataFlags_HasBgAlpha = 1 << 6,
ImGuiNextWindowDataFlags_HasScroll = 1 << 7
};
// Storage for SetNexWindow** functions
@@ -962,6 +971,7 @@ struct ImGuiNextWindowData
ImVec2 PosPivotVal;
ImVec2 SizeVal;
ImVec2 ContentSizeVal;
ImVec2 ScrollVal;
bool CollapsedVal;
ImRect SizeConstraintRect;
ImGuiSizeCallback SizeCallback;
@@ -1032,6 +1042,9 @@ struct ImGuiContext
bool WithinFrameScope; // Set by NewFrame(), cleared by EndFrame()
bool WithinFrameScopeWithImplicitWindow; // Set by NewFrame(), cleared by EndFrame() when the implicit debug window has been pushed
bool WithinEndChild; // Set within EndChild()
bool TestEngineHookItems; // Will call test engine hooks ImGuiTestEngineHook_ItemAdd(), ImGuiTestEngineHook_ItemInfo(), ImGuiTestEngineHook_Log()
ImGuiID TestEngineHookPushId;
void* TestEngine; // Test engine user data
// Windows state
ImVector<ImGuiWindow*> Windows; // Windows, sorted in display order, back to front
@@ -1231,14 +1244,17 @@ struct ImGuiContext
ImGuiContext(ImFontAtlas* shared_font_atlas) : BackgroundDrawList(&DrawListSharedData), ForegroundDrawList(&DrawListSharedData)
{
Initialized = false;
FontAtlasOwnedByContext = shared_font_atlas ? false : true;
Font = NULL;
FontSize = FontBaseSize = 0.0f;
FontAtlasOwnedByContext = shared_font_atlas ? false : true;
IO.Fonts = shared_font_atlas ? shared_font_atlas : IM_NEW(ImFontAtlas)();
Time = 0.0f;
FrameCount = 0;
FrameCountEnded = FrameCountRendered = -1;
WithinFrameScope = WithinFrameScopeWithImplicitWindow = WithinEndChild = false;
TestEngineHookItems = false;
TestEngineHookPushId = 0;
TestEngine = NULL;
WindowsActiveCount = 0;
CurrentWindow = NULL;
@@ -1703,6 +1719,7 @@ namespace ImGui
IMGUI_API ImGuiSettingsHandler* FindSettingsHandler(const char* type_name);
// Scrolling
IMGUI_API void SetNextWindowScroll(const ImVec2& scroll); // Use -1.0f on one axis to leave as-is
IMGUI_API void SetScrollX(ImGuiWindow* window, float new_scroll_x);
IMGUI_API void SetScrollY(ImGuiWindow* window, float new_scroll_y);
IMGUI_API void SetScrollFromPosX(ImGuiWindow* window, float local_x, float center_x_ratio = 0.5f);
@@ -1934,14 +1951,20 @@ extern void ImGuiTestEngineHook_PreNewFrame(ImGuiContext* ctx);
extern void ImGuiTestEngineHook_PostNewFrame(ImGuiContext* ctx);
extern void ImGuiTestEngineHook_ItemAdd(ImGuiContext* ctx, const ImRect& bb, ImGuiID id);
extern void ImGuiTestEngineHook_ItemInfo(ImGuiContext* ctx, ImGuiID id, const char* label, ImGuiItemStatusFlags flags);
extern void ImGuiTestEngineHook_PushID(ImGuiContext* ctx, ImGuiDataType data_type, ImGuiID id, const void* data_id);
extern void ImGuiTestEngineHook_PushID(ImGuiContext* ctx, ImGuiDataType data_type, ImGuiID id, const void* data_id, const void* data_id_end);
extern void ImGuiTestEngineHook_Log(ImGuiContext* ctx, const char* fmt, ...);
#define IMGUI_TEST_ENGINE_ITEM_ADD(_BB, _ID) ImGuiTestEngineHook_ItemAdd(&g, _BB, _ID) // Register item bounding box
#define IMGUI_TEST_ENGINE_ITEM_INFO(_ID, _LABEL, _FLAGS) ImGuiTestEngineHook_ItemInfo(&g, _ID, _LABEL, _FLAGS) // Register item label and status flags (optional)
#define IMGUI_TEST_ENGINE_LOG(_FMT, ...) ImGuiTestEngineHook_Log(&g, _FMT, __VA_ARGS__) // Custom log entry from user land into test log
#define IMGUI_TEST_ENGINE_ITEM_ADD(_BB,_ID) if (g.TestEngineHookItems) ImGuiTestEngineHook_ItemAdd(&g, _BB, _ID) // Register item bounding box
#define IMGUI_TEST_ENGINE_ITEM_INFO(_ID,_LABEL,_FLAGS) if (g.TestEngineHookItems) ImGuiTestEngineHook_ItemInfo(&g, _ID, _LABEL, _FLAGS) // Register item label and status flags (optional)
#define IMGUI_TEST_ENGINE_LOG(_FMT,...) if (g.TestEngineHookItems) ImGuiTestEngineHook_Log(&g, _FMT, __VA_ARGS__) // Custom log entry from user land into test log
#define IMGUI_TEST_ENGINE_PUSH_ID(_ID,_TYPE,_DATA) if (g.TestEngineHookPushId == id) ImGuiTestEngineHook_PushID(&g, _TYPE, _ID, (const void*)(_DATA));
#define IMGUI_TEST_ENGINE_PUSH_ID2(_ID,_TYPE,_DATA,_DATA2) if (g.TestEngineHookPushId == id) ImGuiTestEngineHook_PushID(&g, _TYPE, _ID, (const void*)(_DATA), (const void*)(_DATA2));
#else
#define IMGUI_TEST_ENGINE_ITEM_ADD(_BB, _ID) do { } while (0)
#define IMGUI_TEST_ENGINE_ITEM_INFO(_ID, _LABEL, _FLAGS) do { } while (0)
#define IMGUI_TEST_ENGINE_LOG(_FMT, ...) do { } while (0)
#define IMGUI_TEST_ENGINE_ITEM_ADD(_BB,_ID) do { } while (0)
#define IMGUI_TEST_ENGINE_ITEM_INFO(_ID,_LABEL,_FLAGS) do { } while (0)
#define IMGUI_TEST_ENGINE_LOG(_FMT,...) do { } while (0)
#define IMGUI_TEST_ENGINE_PUSH_ID(_ID,_TYPE,_DATA) do { } while (0)
#define IMGUI_TEST_ENGINE_PUSH_ID2(_ID,_TYPE,_DATA,_DATA2) do { } while (0)
#endif
#if defined(__clang__)

View File

@@ -486,7 +486,7 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool
#ifdef IMGUI_ENABLE_TEST_ENGINE
if (id != 0 && window->DC.LastItemId != id)
ImGuiTestEngineHook_ItemAdd(&g, bb, id);
IMGUI_TEST_ENGINE_ITEM_ADD(bb, id);
#endif
bool pressed = false;
@@ -1134,6 +1134,7 @@ bool ImGui::RadioButton(const char* label, bool active)
if (label_size.x > 0.0f)
RenderText(ImVec2(check_bb.Max.x + style.ItemInnerSpacing.x, check_bb.Min.y + style.FramePadding.y), label);
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.ItemFlags);
return pressed;
}
@@ -5507,10 +5508,12 @@ void ImGui::TreePush(const void* ptr_id)
void ImGui::TreePushOverrideID(ImGuiID id)
{
ImGuiWindow* window = GetCurrentWindow();
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
Indent();
window->DC.TreeDepth++;
window->IDStack.push_back(id);
IMGUI_TEST_ENGINE_PUSH_ID(id, ImGuiDataType_ID, NULL);
}
void ImGui::TreePop()
@@ -7045,6 +7048,7 @@ bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open,
const ImGuiID id = TabBarCalcTabID(tab_bar, label);
// If the user called us with *p_open == false, we early out and don't render. We make a dummy call to ItemAdd() so that attempts to use a contextual popup menu with an implicit ID won't use an older ID.
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
if (p_open && !*p_open)
{
PushItemFlag(ImGuiItemFlags_NoNav | ImGuiItemFlags_NoNavDefaultFocus, true);