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Fixes for multiple windows and example 22 (#2483)
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@@ -1406,7 +1406,7 @@ namespace bgfx
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{
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viewRemap[m_viewRemap[ii] ] = ViewId(ii);
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View& view = s_ctx->m_view[ii];
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View& view = m_view[ii];
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Rect rect(0, 0, uint16_t(m_resolution.width), uint16_t(m_resolution.height) );
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if (isValid(view.m_fbh) )
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