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Updated docs.
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<div class="section" id="api-reference">
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<h1>API Reference<a class="headerlink" href="#api-reference" title="Permalink to this headline">¶</a></h1>
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<p>For simple tutorial walkthrough how to use bgfx API, see <a class="reference external" href="https://dev.to/pperon/hello-bgfx-4dka">Hello, bgfx!</a>
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article.</p>
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<div class="section" id="general">
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<h2>General<a class="headerlink" href="#general" title="Permalink to this headline">¶</a></h2>
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<div class="section" id="initialization-and-shutdown">
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@@ -526,6 +526,7 @@ cubemap as texture 2D array in a compute shader.</li>
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<li>Aleš Mlakar (<a class="reference external" href="https://github.com/jazzbre">@jazzbre</a>) -
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<a class="reference external" href="examples.html#svt">40-svt</a> example.</li>
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<li>Matt Chiasson (<a class="reference external" href="https://github.com/mchiasson">@mchiasson</a>) - Various fixes and improvements.</li>
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<li>Phil Peron (<a class="reference external" href="https://github.com/pperon">@pperon</a>) - Tutorial how to use bgfx API.</li>
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</ul>
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</div></blockquote>
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<p>and <a class="reference external" href="https://github.com/bkaradzic/bgfx/graphs/contributors">others</a>...</p>
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