mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
Updated glslang.
This commit is contained in:
1
3rdparty/glslang/SPIRV/GLSL.ext.KHR.h
vendored
1
3rdparty/glslang/SPIRV/GLSL.ext.KHR.h
vendored
@@ -39,5 +39,6 @@ static const char* const E_SPV_KHR_subgroup_vote = "SPV_KHR_subgroup_vo
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static const char* const E_SPV_KHR_device_group = "SPV_KHR_device_group";
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static const char* const E_SPV_KHR_multiview = "SPV_KHR_multiview";
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static const char* const E_SPV_KHR_shader_draw_parameters = "SPV_KHR_shader_draw_parameters";
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static const char* const E_SPV_KHR_16bit_storage = "SPV_KHR_16bit_storage";
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#endif // #ifndef GLSLextKHR_H
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18
3rdparty/glslang/SPIRV/GlslangToSpv.cpp
vendored
18
3rdparty/glslang/SPIRV/GlslangToSpv.cpp
vendored
@@ -2074,6 +2074,24 @@ spv::Id TGlslangToSpvTraverser::createSpvVariable(const glslang::TIntermSymbol*
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spv::StorageClass storageClass = TranslateStorageClass(node->getType());
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spv::Id spvType = convertGlslangToSpvType(node->getType());
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#ifdef AMD_EXTENSIONS
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const bool contains16BitType = node->getType().containsBasicType(glslang::EbtFloat16);
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if (contains16BitType) {
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if (storageClass == spv::StorageClassInput || storageClass == spv::StorageClassOutput) {
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builder.addExtension(spv::E_SPV_KHR_16bit_storage);
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builder.addCapability(spv::CapabilityStorageInputOutput16);
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} else if (storageClass == spv::StorageClassPushConstant) {
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builder.addExtension(spv::E_SPV_KHR_16bit_storage);
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builder.addCapability(spv::CapabilityStoragePushConstant16);
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} else if (storageClass == spv::StorageClassUniform) {
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builder.addExtension(spv::E_SPV_KHR_16bit_storage);
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builder.addCapability(spv::CapabilityStorageUniform16);
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if (node->getType().getQualifier().storage == glslang::EvqBuffer)
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builder.addCapability(spv::CapabilityStorageUniformBufferBlock16);
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}
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}
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#endif
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const char* name = node->getName().c_str();
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if (glslang::IsAnonymous(name))
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name = "";
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5
3rdparty/glslang/SPIRV/doc.cpp
vendored
5
3rdparty/glslang/SPIRV/doc.cpp
vendored
@@ -830,6 +830,11 @@ const char* CapabilityString(int info)
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case 4427: return "DrawParameters";
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case 4431: return "SubgroupVoteKHR";
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case 4433: return "StorageUniformBufferBlock16";
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case 4434: return "StorageUniform16";
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case 4435: return "StoragePushConstant16";
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case 4436: return "StorageInputOutput16";
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case 4437: return "DeviceGroup";
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case 4439: return "MultiView";
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@@ -179,7 +179,7 @@ ERROR: node is still EOpNull!
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0:83 Constant:
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0:83 2147483647 (const int)
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||||
0:84 Constant:
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||||
0:84 inf
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||||
0:84 +1.#INF
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||||
0:88 Constant:
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||||
0:88 2 (const uint)
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||||
0:88 3 (const uint)
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||||
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||||
363
3rdparty/glslang/Test/baseResults/hlsl.boolConv.vert.out
vendored
Executable file
363
3rdparty/glslang/Test/baseResults/hlsl.boolConv.vert.out
vendored
Executable file
@@ -0,0 +1,363 @@
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hlsl.boolConv.vert
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Shader version: 500
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||||
0:? Sequence
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||||
0:1 Sequence
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||||
0:1 move second child to first child ( temp bool)
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||||
0:1 'b' ( global bool)
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||||
0:1 Constant:
|
||||
0:1 true (const bool)
|
||||
0:3 Function Definition: @main( ( temp 4-component vector of float)
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||||
0:3 Function Parameters:
|
||||
0:? Sequence
|
||||
0:4 Sequence
|
||||
0:4 move second child to first child ( temp int)
|
||||
0:4 'r' ( temp int)
|
||||
0:4 Constant:
|
||||
0:4 0 (const int)
|
||||
0:6 add second child into first child ( temp int)
|
||||
0:6 'r' ( temp int)
|
||||
0:6 Convert bool to int ( temp int)
|
||||
0:6 add ( temp bool)
|
||||
0:6 Convert bool to int ( temp int)
|
||||
0:6 'a' ( global bool)
|
||||
0:6 Convert bool to int ( temp int)
|
||||
0:6 'b' ( global bool)
|
||||
0:7 add second child into first child ( temp int)
|
||||
0:7 'r' ( temp int)
|
||||
0:7 Convert bool to int ( temp int)
|
||||
0:7 subtract ( temp bool)
|
||||
0:7 Convert bool to int ( temp int)
|
||||
0:7 'a' ( global bool)
|
||||
0:7 Convert bool to int ( temp int)
|
||||
0:7 'b' ( global bool)
|
||||
0:8 add second child into first child ( temp int)
|
||||
0:8 'r' ( temp int)
|
||||
0:8 Convert bool to int ( temp int)
|
||||
0:8 component-wise multiply ( temp bool)
|
||||
0:8 Convert bool to int ( temp int)
|
||||
0:8 'a' ( global bool)
|
||||
0:8 Convert bool to int ( temp int)
|
||||
0:8 'b' ( global bool)
|
||||
0:9 add second child into first child ( temp int)
|
||||
0:9 'r' ( temp int)
|
||||
0:9 Convert bool to int ( temp int)
|
||||
0:9 divide ( temp bool)
|
||||
0:9 Convert bool to int ( temp int)
|
||||
0:9 'a' ( global bool)
|
||||
0:9 Convert bool to int ( temp int)
|
||||
0:9 'b' ( global bool)
|
||||
0:10 add second child into first child ( temp int)
|
||||
0:10 'r' ( temp int)
|
||||
0:10 Convert bool to int ( temp int)
|
||||
0:10 mod ( temp bool)
|
||||
0:10 Convert bool to int ( temp int)
|
||||
0:10 'a' ( global bool)
|
||||
0:10 Convert bool to int ( temp int)
|
||||
0:10 'b' ( global bool)
|
||||
0:12 add second child into first child ( temp int)
|
||||
0:12 'r' ( temp int)
|
||||
0:12 Convert bool to int ( temp int)
|
||||
0:12 bitwise and ( temp bool)
|
||||
0:12 Convert bool to int ( temp int)
|
||||
0:12 'a' ( global bool)
|
||||
0:12 Convert bool to int ( temp int)
|
||||
0:12 'b' ( global bool)
|
||||
0:13 add second child into first child ( temp int)
|
||||
0:13 'r' ( temp int)
|
||||
0:13 Convert bool to int ( temp int)
|
||||
0:13 inclusive-or ( temp bool)
|
||||
0:13 Convert bool to int ( temp int)
|
||||
0:13 'a' ( global bool)
|
||||
0:13 Convert bool to int ( temp int)
|
||||
0:13 'b' ( global bool)
|
||||
0:14 add second child into first child ( temp int)
|
||||
0:14 'r' ( temp int)
|
||||
0:14 Convert bool to int ( temp int)
|
||||
0:14 exclusive-or ( temp bool)
|
||||
0:14 Convert bool to int ( temp int)
|
||||
0:14 'a' ( global bool)
|
||||
0:14 Convert bool to int ( temp int)
|
||||
0:14 'b' ( global bool)
|
||||
0:16 add second child into first child ( temp int)
|
||||
0:16 'r' ( temp int)
|
||||
0:16 Convert bool to int ( temp int)
|
||||
0:16 left-shift ( temp bool)
|
||||
0:16 Convert bool to int ( temp int)
|
||||
0:16 'a' ( global bool)
|
||||
0:16 Convert bool to int ( temp int)
|
||||
0:16 'b' ( global bool)
|
||||
0:17 add second child into first child ( temp int)
|
||||
0:17 'r' ( temp int)
|
||||
0:17 Convert bool to int ( temp int)
|
||||
0:17 right-shift ( temp bool)
|
||||
0:17 Convert bool to int ( temp int)
|
||||
0:17 'a' ( global bool)
|
||||
0:17 Convert bool to int ( temp int)
|
||||
0:17 'b' ( global bool)
|
||||
0:19 Branch: Return with expression
|
||||
0:19 Construct vec4 ( temp 4-component vector of float)
|
||||
0:19 Convert int to float ( temp float)
|
||||
0:19 'r' ( temp int)
|
||||
0:3 Function Definition: main( ( temp void)
|
||||
0:3 Function Parameters:
|
||||
0:? Sequence
|
||||
0:3 move second child to first child ( temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' ( out 4-component vector of float Position)
|
||||
0:3 Function Call: @main( ( temp 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? 'a' ( global bool)
|
||||
0:? 'b' ( global bool)
|
||||
0:? '@entryPointOutput' ( out 4-component vector of float Position)
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
Shader version: 500
|
||||
0:? Sequence
|
||||
0:1 Sequence
|
||||
0:1 move second child to first child ( temp bool)
|
||||
0:1 'b' ( global bool)
|
||||
0:1 Constant:
|
||||
0:1 true (const bool)
|
||||
0:3 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:3 Function Parameters:
|
||||
0:? Sequence
|
||||
0:4 Sequence
|
||||
0:4 move second child to first child ( temp int)
|
||||
0:4 'r' ( temp int)
|
||||
0:4 Constant:
|
||||
0:4 0 (const int)
|
||||
0:6 add second child into first child ( temp int)
|
||||
0:6 'r' ( temp int)
|
||||
0:6 Convert bool to int ( temp int)
|
||||
0:6 add ( temp bool)
|
||||
0:6 Convert bool to int ( temp int)
|
||||
0:6 'a' ( global bool)
|
||||
0:6 Convert bool to int ( temp int)
|
||||
0:6 'b' ( global bool)
|
||||
0:7 add second child into first child ( temp int)
|
||||
0:7 'r' ( temp int)
|
||||
0:7 Convert bool to int ( temp int)
|
||||
0:7 subtract ( temp bool)
|
||||
0:7 Convert bool to int ( temp int)
|
||||
0:7 'a' ( global bool)
|
||||
0:7 Convert bool to int ( temp int)
|
||||
0:7 'b' ( global bool)
|
||||
0:8 add second child into first child ( temp int)
|
||||
0:8 'r' ( temp int)
|
||||
0:8 Convert bool to int ( temp int)
|
||||
0:8 component-wise multiply ( temp bool)
|
||||
0:8 Convert bool to int ( temp int)
|
||||
0:8 'a' ( global bool)
|
||||
0:8 Convert bool to int ( temp int)
|
||||
0:8 'b' ( global bool)
|
||||
0:9 add second child into first child ( temp int)
|
||||
0:9 'r' ( temp int)
|
||||
0:9 Convert bool to int ( temp int)
|
||||
0:9 divide ( temp bool)
|
||||
0:9 Convert bool to int ( temp int)
|
||||
0:9 'a' ( global bool)
|
||||
0:9 Convert bool to int ( temp int)
|
||||
0:9 'b' ( global bool)
|
||||
0:10 add second child into first child ( temp int)
|
||||
0:10 'r' ( temp int)
|
||||
0:10 Convert bool to int ( temp int)
|
||||
0:10 mod ( temp bool)
|
||||
0:10 Convert bool to int ( temp int)
|
||||
0:10 'a' ( global bool)
|
||||
0:10 Convert bool to int ( temp int)
|
||||
0:10 'b' ( global bool)
|
||||
0:12 add second child into first child ( temp int)
|
||||
0:12 'r' ( temp int)
|
||||
0:12 Convert bool to int ( temp int)
|
||||
0:12 bitwise and ( temp bool)
|
||||
0:12 Convert bool to int ( temp int)
|
||||
0:12 'a' ( global bool)
|
||||
0:12 Convert bool to int ( temp int)
|
||||
0:12 'b' ( global bool)
|
||||
0:13 add second child into first child ( temp int)
|
||||
0:13 'r' ( temp int)
|
||||
0:13 Convert bool to int ( temp int)
|
||||
0:13 inclusive-or ( temp bool)
|
||||
0:13 Convert bool to int ( temp int)
|
||||
0:13 'a' ( global bool)
|
||||
0:13 Convert bool to int ( temp int)
|
||||
0:13 'b' ( global bool)
|
||||
0:14 add second child into first child ( temp int)
|
||||
0:14 'r' ( temp int)
|
||||
0:14 Convert bool to int ( temp int)
|
||||
0:14 exclusive-or ( temp bool)
|
||||
0:14 Convert bool to int ( temp int)
|
||||
0:14 'a' ( global bool)
|
||||
0:14 Convert bool to int ( temp int)
|
||||
0:14 'b' ( global bool)
|
||||
0:16 add second child into first child ( temp int)
|
||||
0:16 'r' ( temp int)
|
||||
0:16 Convert bool to int ( temp int)
|
||||
0:16 left-shift ( temp bool)
|
||||
0:16 Convert bool to int ( temp int)
|
||||
0:16 'a' ( global bool)
|
||||
0:16 Convert bool to int ( temp int)
|
||||
0:16 'b' ( global bool)
|
||||
0:17 add second child into first child ( temp int)
|
||||
0:17 'r' ( temp int)
|
||||
0:17 Convert bool to int ( temp int)
|
||||
0:17 right-shift ( temp bool)
|
||||
0:17 Convert bool to int ( temp int)
|
||||
0:17 'a' ( global bool)
|
||||
0:17 Convert bool to int ( temp int)
|
||||
0:17 'b' ( global bool)
|
||||
0:19 Branch: Return with expression
|
||||
0:19 Construct vec4 ( temp 4-component vector of float)
|
||||
0:19 Convert int to float ( temp float)
|
||||
0:19 'r' ( temp int)
|
||||
0:3 Function Definition: main( ( temp void)
|
||||
0:3 Function Parameters:
|
||||
0:? Sequence
|
||||
0:3 move second child to first child ( temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' ( out 4-component vector of float Position)
|
||||
0:3 Function Call: @main( ( temp 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? 'a' ( global bool)
|
||||
0:? 'b' ( global bool)
|
||||
0:? '@entryPointOutput' ( out 4-component vector of float Position)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 109
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 107
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 9 "@main("
|
||||
Name 13 "b"
|
||||
Name 17 "r"
|
||||
Name 19 "a"
|
||||
Name 107 "@entryPointOutput"
|
||||
Decorate 107(@entryPointOutput) BuiltIn Position
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypeFunction 7(fvec4)
|
||||
11: TypeBool
|
||||
12: TypePointer Private 11(bool)
|
||||
13(b): 12(ptr) Variable Private
|
||||
14: 11(bool) ConstantTrue
|
||||
15: TypeInt 32 1
|
||||
16: TypePointer Function 15(int)
|
||||
18: 15(int) Constant 0
|
||||
19(a): 12(ptr) Variable Private
|
||||
21: 15(int) Constant 1
|
||||
106: TypePointer Output 7(fvec4)
|
||||
107(@entryPointOutput): 106(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
Store 13(b) 14
|
||||
108: 7(fvec4) FunctionCall 9(@main()
|
||||
Store 107(@entryPointOutput) 108
|
||||
Return
|
||||
FunctionEnd
|
||||
9(@main(): 7(fvec4) Function None 8
|
||||
10: Label
|
||||
17(r): 16(ptr) Variable Function
|
||||
Store 17(r) 18
|
||||
20: 11(bool) Load 19(a)
|
||||
22: 15(int) Select 20 21 18
|
||||
23: 11(bool) Load 13(b)
|
||||
24: 15(int) Select 23 21 18
|
||||
25: 11(bool) IAdd 22 24
|
||||
26: 15(int) Select 25 21 18
|
||||
27: 15(int) Load 17(r)
|
||||
28: 15(int) IAdd 27 26
|
||||
Store 17(r) 28
|
||||
29: 11(bool) Load 19(a)
|
||||
30: 15(int) Select 29 21 18
|
||||
31: 11(bool) Load 13(b)
|
||||
32: 15(int) Select 31 21 18
|
||||
33: 11(bool) ISub 30 32
|
||||
34: 15(int) Select 33 21 18
|
||||
35: 15(int) Load 17(r)
|
||||
36: 15(int) IAdd 35 34
|
||||
Store 17(r) 36
|
||||
37: 11(bool) Load 19(a)
|
||||
38: 15(int) Select 37 21 18
|
||||
39: 11(bool) Load 13(b)
|
||||
40: 15(int) Select 39 21 18
|
||||
41: 11(bool) IMul 38 40
|
||||
42: 15(int) Select 41 21 18
|
||||
43: 15(int) Load 17(r)
|
||||
44: 15(int) IAdd 43 42
|
||||
Store 17(r) 44
|
||||
45: 11(bool) Load 19(a)
|
||||
46: 15(int) Select 45 21 18
|
||||
47: 11(bool) Load 13(b)
|
||||
48: 15(int) Select 47 21 18
|
||||
49: 11(bool) SDiv 46 48
|
||||
50: 15(int) Select 49 21 18
|
||||
51: 15(int) Load 17(r)
|
||||
52: 15(int) IAdd 51 50
|
||||
Store 17(r) 52
|
||||
53: 11(bool) Load 19(a)
|
||||
54: 15(int) Select 53 21 18
|
||||
55: 11(bool) Load 13(b)
|
||||
56: 15(int) Select 55 21 18
|
||||
57: 11(bool) SMod 54 56
|
||||
58: 15(int) Select 57 21 18
|
||||
59: 15(int) Load 17(r)
|
||||
60: 15(int) IAdd 59 58
|
||||
Store 17(r) 60
|
||||
61: 11(bool) Load 19(a)
|
||||
62: 15(int) Select 61 21 18
|
||||
63: 11(bool) Load 13(b)
|
||||
64: 15(int) Select 63 21 18
|
||||
65: 11(bool) BitwiseAnd 62 64
|
||||
66: 15(int) Select 65 21 18
|
||||
67: 15(int) Load 17(r)
|
||||
68: 15(int) IAdd 67 66
|
||||
Store 17(r) 68
|
||||
69: 11(bool) Load 19(a)
|
||||
70: 15(int) Select 69 21 18
|
||||
71: 11(bool) Load 13(b)
|
||||
72: 15(int) Select 71 21 18
|
||||
73: 11(bool) BitwiseOr 70 72
|
||||
74: 15(int) Select 73 21 18
|
||||
75: 15(int) Load 17(r)
|
||||
76: 15(int) IAdd 75 74
|
||||
Store 17(r) 76
|
||||
77: 11(bool) Load 19(a)
|
||||
78: 15(int) Select 77 21 18
|
||||
79: 11(bool) Load 13(b)
|
||||
80: 15(int) Select 79 21 18
|
||||
81: 11(bool) BitwiseXor 78 80
|
||||
82: 15(int) Select 81 21 18
|
||||
83: 15(int) Load 17(r)
|
||||
84: 15(int) IAdd 83 82
|
||||
Store 17(r) 84
|
||||
85: 11(bool) Load 19(a)
|
||||
86: 15(int) Select 85 21 18
|
||||
87: 11(bool) Load 13(b)
|
||||
88: 15(int) Select 87 21 18
|
||||
89: 11(bool) ShiftLeftLogical 86 88
|
||||
90: 15(int) Select 89 21 18
|
||||
91: 15(int) Load 17(r)
|
||||
92: 15(int) IAdd 91 90
|
||||
Store 17(r) 92
|
||||
93: 11(bool) Load 19(a)
|
||||
94: 15(int) Select 93 21 18
|
||||
95: 11(bool) Load 13(b)
|
||||
96: 15(int) Select 95 21 18
|
||||
97: 11(bool) ShiftRightArithmetic 94 96
|
||||
98: 15(int) Select 97 21 18
|
||||
99: 15(int) Load 17(r)
|
||||
100: 15(int) IAdd 99 98
|
||||
Store 17(r) 100
|
||||
101: 15(int) Load 17(r)
|
||||
102: 6(float) ConvertSToF 101
|
||||
103: 7(fvec4) CompositeConstruct 102 102 102 102
|
||||
ReturnValue 103
|
||||
FunctionEnd
|
||||
233
3rdparty/glslang/Test/baseResults/hlsl.charLit.vert.out
vendored
Executable file
233
3rdparty/glslang/Test/baseResults/hlsl.charLit.vert.out
vendored
Executable file
@@ -0,0 +1,233 @@
|
||||
hlsl.charLit.vert
|
||||
Shader version: 500
|
||||
0:? Sequence
|
||||
0:2 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:2 Function Parameters:
|
||||
0:? Sequence
|
||||
0:3 Sequence
|
||||
0:3 move second child to first child ( temp uint)
|
||||
0:3 'a1' ( temp uint)
|
||||
0:3 Constant:
|
||||
0:3 65 (const uint)
|
||||
0:4 Sequence
|
||||
0:4 move second child to first child ( temp int)
|
||||
0:4 'a2' ( temp int)
|
||||
0:4 Constant:
|
||||
0:4 48 (const int)
|
||||
0:6 Sequence
|
||||
0:6 move second child to first child ( temp int)
|
||||
0:6 'a3' ( temp int)
|
||||
0:6 Constant:
|
||||
0:6 7 (const int)
|
||||
0:7 add second child into first child ( temp int)
|
||||
0:7 'a3' ( temp int)
|
||||
0:7 Constant:
|
||||
0:7 8 (const int)
|
||||
0:8 add second child into first child ( temp int)
|
||||
0:8 'a3' ( temp int)
|
||||
0:8 Constant:
|
||||
0:8 9 (const int)
|
||||
0:9 add second child into first child ( temp int)
|
||||
0:9 'a3' ( temp int)
|
||||
0:9 Constant:
|
||||
0:9 10 (const int)
|
||||
0:10 add second child into first child ( temp int)
|
||||
0:10 'a3' ( temp int)
|
||||
0:10 Constant:
|
||||
0:10 11 (const int)
|
||||
0:11 add second child into first child ( temp int)
|
||||
0:11 'a3' ( temp int)
|
||||
0:11 Constant:
|
||||
0:11 12 (const int)
|
||||
0:12 add second child into first child ( temp int)
|
||||
0:12 'a3' ( temp int)
|
||||
0:12 Constant:
|
||||
0:12 13 (const int)
|
||||
0:14 Sequence
|
||||
0:14 move second child to first child ( temp int)
|
||||
0:14 'a10' ( temp int)
|
||||
0:14 Constant:
|
||||
0:14 99 (const int)
|
||||
0:16 Branch: Return with expression
|
||||
0:16 Construct vec4 ( temp 4-component vector of float)
|
||||
0:16 Convert uint to float ( temp float)
|
||||
0:16 add ( temp uint)
|
||||
0:16 add ( temp uint)
|
||||
0:16 add ( temp uint)
|
||||
0:16 'a1' ( temp uint)
|
||||
0:16 Convert int to uint ( temp uint)
|
||||
0:16 'a2' ( temp int)
|
||||
0:16 Convert int to uint ( temp uint)
|
||||
0:16 'a3' ( temp int)
|
||||
0:16 Convert int to uint ( temp uint)
|
||||
0:16 'a10' ( temp int)
|
||||
0:2 Function Definition: main( ( temp void)
|
||||
0:2 Function Parameters:
|
||||
0:? Sequence
|
||||
0:2 move second child to first child ( temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' ( out 4-component vector of float Position)
|
||||
0:2 Function Call: @main( ( temp 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' ( out 4-component vector of float Position)
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
Shader version: 500
|
||||
0:? Sequence
|
||||
0:2 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:2 Function Parameters:
|
||||
0:? Sequence
|
||||
0:3 Sequence
|
||||
0:3 move second child to first child ( temp uint)
|
||||
0:3 'a1' ( temp uint)
|
||||
0:3 Constant:
|
||||
0:3 65 (const uint)
|
||||
0:4 Sequence
|
||||
0:4 move second child to first child ( temp int)
|
||||
0:4 'a2' ( temp int)
|
||||
0:4 Constant:
|
||||
0:4 48 (const int)
|
||||
0:6 Sequence
|
||||
0:6 move second child to first child ( temp int)
|
||||
0:6 'a3' ( temp int)
|
||||
0:6 Constant:
|
||||
0:6 7 (const int)
|
||||
0:7 add second child into first child ( temp int)
|
||||
0:7 'a3' ( temp int)
|
||||
0:7 Constant:
|
||||
0:7 8 (const int)
|
||||
0:8 add second child into first child ( temp int)
|
||||
0:8 'a3' ( temp int)
|
||||
0:8 Constant:
|
||||
0:8 9 (const int)
|
||||
0:9 add second child into first child ( temp int)
|
||||
0:9 'a3' ( temp int)
|
||||
0:9 Constant:
|
||||
0:9 10 (const int)
|
||||
0:10 add second child into first child ( temp int)
|
||||
0:10 'a3' ( temp int)
|
||||
0:10 Constant:
|
||||
0:10 11 (const int)
|
||||
0:11 add second child into first child ( temp int)
|
||||
0:11 'a3' ( temp int)
|
||||
0:11 Constant:
|
||||
0:11 12 (const int)
|
||||
0:12 add second child into first child ( temp int)
|
||||
0:12 'a3' ( temp int)
|
||||
0:12 Constant:
|
||||
0:12 13 (const int)
|
||||
0:14 Sequence
|
||||
0:14 move second child to first child ( temp int)
|
||||
0:14 'a10' ( temp int)
|
||||
0:14 Constant:
|
||||
0:14 99 (const int)
|
||||
0:16 Branch: Return with expression
|
||||
0:16 Construct vec4 ( temp 4-component vector of float)
|
||||
0:16 Convert uint to float ( temp float)
|
||||
0:16 add ( temp uint)
|
||||
0:16 add ( temp uint)
|
||||
0:16 add ( temp uint)
|
||||
0:16 'a1' ( temp uint)
|
||||
0:16 Convert int to uint ( temp uint)
|
||||
0:16 'a2' ( temp int)
|
||||
0:16 Convert int to uint ( temp uint)
|
||||
0:16 'a3' ( temp int)
|
||||
0:16 Convert int to uint ( temp uint)
|
||||
0:16 'a10' ( temp int)
|
||||
0:2 Function Definition: main( ( temp void)
|
||||
0:2 Function Parameters:
|
||||
0:? Sequence
|
||||
0:2 move second child to first child ( temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' ( out 4-component vector of float Position)
|
||||
0:2 Function Call: @main( ( temp 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' ( out 4-component vector of float Position)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 58
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 56
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 9 "@main("
|
||||
Name 13 "a1"
|
||||
Name 17 "a2"
|
||||
Name 19 "a3"
|
||||
Name 39 "a10"
|
||||
Name 56 "@entryPointOutput"
|
||||
Decorate 56(@entryPointOutput) BuiltIn Position
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypeFunction 7(fvec4)
|
||||
11: TypeInt 32 0
|
||||
12: TypePointer Function 11(int)
|
||||
14: 11(int) Constant 65
|
||||
15: TypeInt 32 1
|
||||
16: TypePointer Function 15(int)
|
||||
18: 15(int) Constant 48
|
||||
20: 15(int) Constant 7
|
||||
21: 15(int) Constant 8
|
||||
24: 15(int) Constant 9
|
||||
27: 15(int) Constant 10
|
||||
30: 15(int) Constant 11
|
||||
33: 15(int) Constant 12
|
||||
36: 15(int) Constant 13
|
||||
40: 15(int) Constant 99
|
||||
55: TypePointer Output 7(fvec4)
|
||||
56(@entryPointOutput): 55(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
57: 7(fvec4) FunctionCall 9(@main()
|
||||
Store 56(@entryPointOutput) 57
|
||||
Return
|
||||
FunctionEnd
|
||||
9(@main(): 7(fvec4) Function None 8
|
||||
10: Label
|
||||
13(a1): 12(ptr) Variable Function
|
||||
17(a2): 16(ptr) Variable Function
|
||||
19(a3): 16(ptr) Variable Function
|
||||
39(a10): 16(ptr) Variable Function
|
||||
Store 13(a1) 14
|
||||
Store 17(a2) 18
|
||||
Store 19(a3) 20
|
||||
22: 15(int) Load 19(a3)
|
||||
23: 15(int) IAdd 22 21
|
||||
Store 19(a3) 23
|
||||
25: 15(int) Load 19(a3)
|
||||
26: 15(int) IAdd 25 24
|
||||
Store 19(a3) 26
|
||||
28: 15(int) Load 19(a3)
|
||||
29: 15(int) IAdd 28 27
|
||||
Store 19(a3) 29
|
||||
31: 15(int) Load 19(a3)
|
||||
32: 15(int) IAdd 31 30
|
||||
Store 19(a3) 32
|
||||
34: 15(int) Load 19(a3)
|
||||
35: 15(int) IAdd 34 33
|
||||
Store 19(a3) 35
|
||||
37: 15(int) Load 19(a3)
|
||||
38: 15(int) IAdd 37 36
|
||||
Store 19(a3) 38
|
||||
Store 39(a10) 40
|
||||
41: 11(int) Load 13(a1)
|
||||
42: 15(int) Load 17(a2)
|
||||
43: 11(int) Bitcast 42
|
||||
44: 11(int) IAdd 41 43
|
||||
45: 15(int) Load 19(a3)
|
||||
46: 11(int) Bitcast 45
|
||||
47: 11(int) IAdd 44 46
|
||||
48: 15(int) Load 39(a10)
|
||||
49: 11(int) Bitcast 48
|
||||
50: 11(int) IAdd 47 49
|
||||
51: 6(float) ConvertUToF 50
|
||||
52: 7(fvec4) CompositeConstruct 51 51 51 51
|
||||
ReturnValue 52
|
||||
FunctionEnd
|
||||
File diff suppressed because it is too large
Load Diff
172
3rdparty/glslang/Test/baseResults/hlsl.inf.vert.out
vendored
Executable file
172
3rdparty/glslang/Test/baseResults/hlsl.inf.vert.out
vendored
Executable file
@@ -0,0 +1,172 @@
|
||||
hlsl.inf.vert
|
||||
Shader version: 500
|
||||
0:? Sequence
|
||||
0:2 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:2 Function Parameters:
|
||||
0:? Sequence
|
||||
0:3 Sequence
|
||||
0:3 move second child to first child ( temp float)
|
||||
0:3 'f1' ( temp float)
|
||||
0:3 Constant:
|
||||
0:3 -1.#INF
|
||||
0:4 Sequence
|
||||
0:4 move second child to first child ( temp float)
|
||||
0:4 'f2' ( temp float)
|
||||
0:4 Constant:
|
||||
0:4 +1.#INF
|
||||
0:5 Sequence
|
||||
0:5 move second child to first child ( temp float)
|
||||
0:5 'f3' ( temp float)
|
||||
0:5 Constant:
|
||||
0:5 +1.#INF
|
||||
0:6 Sequence
|
||||
0:6 move second child to first child ( temp float)
|
||||
0:6 'f4' ( temp float)
|
||||
0:6 add ( temp float)
|
||||
0:6 component-wise multiply ( temp float)
|
||||
0:6 'f2' ( temp float)
|
||||
0:6 Constant:
|
||||
0:6 +1.#INF
|
||||
0:6 Constant:
|
||||
0:6 +1.#INF
|
||||
0:10 Branch: Return with expression
|
||||
0:10 Construct vec4 ( temp 4-component vector of float)
|
||||
0:10 add ( temp float)
|
||||
0:10 add ( temp float)
|
||||
0:10 add ( temp float)
|
||||
0:10 add ( temp float)
|
||||
0:10 add ( temp float)
|
||||
0:10 'f1' ( temp float)
|
||||
0:10 'f2' ( temp float)
|
||||
0:10 'f3' ( temp float)
|
||||
0:10 'f4' ( temp float)
|
||||
0:10 Constant:
|
||||
0:10 -1.#INF
|
||||
0:10 Constant:
|
||||
0:10 1.#IND
|
||||
0:2 Function Definition: main( ( temp void)
|
||||
0:2 Function Parameters:
|
||||
0:? Sequence
|
||||
0:2 move second child to first child ( temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' ( out 4-component vector of float Position)
|
||||
0:2 Function Call: @main( ( temp 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' ( out 4-component vector of float Position)
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
Shader version: 500
|
||||
0:? Sequence
|
||||
0:2 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:2 Function Parameters:
|
||||
0:? Sequence
|
||||
0:3 Sequence
|
||||
0:3 move second child to first child ( temp float)
|
||||
0:3 'f1' ( temp float)
|
||||
0:3 Constant:
|
||||
0:3 -1.#INF
|
||||
0:4 Sequence
|
||||
0:4 move second child to first child ( temp float)
|
||||
0:4 'f2' ( temp float)
|
||||
0:4 Constant:
|
||||
0:4 +1.#INF
|
||||
0:5 Sequence
|
||||
0:5 move second child to first child ( temp float)
|
||||
0:5 'f3' ( temp float)
|
||||
0:5 Constant:
|
||||
0:5 +1.#INF
|
||||
0:6 Sequence
|
||||
0:6 move second child to first child ( temp float)
|
||||
0:6 'f4' ( temp float)
|
||||
0:6 add ( temp float)
|
||||
0:6 component-wise multiply ( temp float)
|
||||
0:6 'f2' ( temp float)
|
||||
0:6 Constant:
|
||||
0:6 +1.#INF
|
||||
0:6 Constant:
|
||||
0:6 +1.#INF
|
||||
0:10 Branch: Return with expression
|
||||
0:10 Construct vec4 ( temp 4-component vector of float)
|
||||
0:10 add ( temp float)
|
||||
0:10 add ( temp float)
|
||||
0:10 add ( temp float)
|
||||
0:10 add ( temp float)
|
||||
0:10 add ( temp float)
|
||||
0:10 'f1' ( temp float)
|
||||
0:10 'f2' ( temp float)
|
||||
0:10 'f3' ( temp float)
|
||||
0:10 'f4' ( temp float)
|
||||
0:10 Constant:
|
||||
0:10 -1.#INF
|
||||
0:10 Constant:
|
||||
0:10 1.#IND
|
||||
0:2 Function Definition: main( ( temp void)
|
||||
0:2 Function Parameters:
|
||||
0:? Sequence
|
||||
0:2 move second child to first child ( temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' ( out 4-component vector of float Position)
|
||||
0:2 Function Call: @main( ( temp 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' ( out 4-component vector of float Position)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 37
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 35
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 9 "@main("
|
||||
Name 12 "f1"
|
||||
Name 14 "f2"
|
||||
Name 16 "f3"
|
||||
Name 17 "f4"
|
||||
Name 35 "@entryPointOutput"
|
||||
Decorate 35(@entryPointOutput) BuiltIn Position
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypeFunction 7(fvec4)
|
||||
11: TypePointer Function 6(float)
|
||||
13: 6(float) Constant 4286578688
|
||||
15: 6(float) Constant 2139095040
|
||||
29: 6(float) Constant 4290772992
|
||||
34: TypePointer Output 7(fvec4)
|
||||
35(@entryPointOutput): 34(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
36: 7(fvec4) FunctionCall 9(@main()
|
||||
Store 35(@entryPointOutput) 36
|
||||
Return
|
||||
FunctionEnd
|
||||
9(@main(): 7(fvec4) Function None 8
|
||||
10: Label
|
||||
12(f1): 11(ptr) Variable Function
|
||||
14(f2): 11(ptr) Variable Function
|
||||
16(f3): 11(ptr) Variable Function
|
||||
17(f4): 11(ptr) Variable Function
|
||||
Store 12(f1) 13
|
||||
Store 14(f2) 15
|
||||
Store 16(f3) 15
|
||||
18: 6(float) Load 14(f2)
|
||||
19: 6(float) FMul 18 15
|
||||
20: 6(float) FAdd 19 15
|
||||
Store 17(f4) 20
|
||||
21: 6(float) Load 12(f1)
|
||||
22: 6(float) Load 14(f2)
|
||||
23: 6(float) FAdd 21 22
|
||||
24: 6(float) Load 16(f3)
|
||||
25: 6(float) FAdd 23 24
|
||||
26: 6(float) Load 17(f4)
|
||||
27: 6(float) FAdd 25 26
|
||||
28: 6(float) FAdd 27 13
|
||||
30: 6(float) FAdd 28 29
|
||||
31: 7(fvec4) CompositeConstruct 30 30 30 30
|
||||
ReturnValue 31
|
||||
FunctionEnd
|
||||
@@ -2,37 +2,85 @@ hlsl.isfinite.frag
|
||||
Shader version: 500
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:5 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:5 Function Parameters:
|
||||
0:7 Function Definition: test1(f1; ( temp bool)
|
||||
0:7 Function Parameters:
|
||||
0:7 'v' ( in float)
|
||||
0:? Sequence
|
||||
0:6 Sequence
|
||||
0:6 move second child to first child ( temp float)
|
||||
0:6 '@finitetmp' ( temp float)
|
||||
0:6 f: direct index for structure ( uniform float)
|
||||
0:6 'anon@0' (layout( row_major std140) uniform block{ uniform float f})
|
||||
0:6 Constant:
|
||||
0:6 0 (const uint)
|
||||
0:6 logical-and ( temp bool)
|
||||
0:6 Negate conditional ( temp bool)
|
||||
0:6 isnan ( temp bool)
|
||||
0:6 '@finitetmp' ( temp float)
|
||||
0:6 Negate conditional ( temp bool)
|
||||
0:6 isinf ( temp bool)
|
||||
0:6 '@finitetmp' ( temp float)
|
||||
0:8 Branch: Return with expression
|
||||
0:8 Constant:
|
||||
0:8 0.000000
|
||||
0:8 0.000000
|
||||
0:8 0.000000
|
||||
0:8 0.000000
|
||||
0:5 Function Definition: main( ( temp void)
|
||||
0:5 Function Parameters:
|
||||
0:8 logical-and ( temp bool)
|
||||
0:8 Negate conditional ( temp bool)
|
||||
0:8 isnan ( temp bool)
|
||||
0:8 'v' ( in float)
|
||||
0:8 Sequence
|
||||
0:8 move second child to first child ( temp float)
|
||||
0:8 '@finitetmp' ( temp float)
|
||||
0:8 'v' ( in float)
|
||||
0:8 logical-and ( temp bool)
|
||||
0:8 Negate conditional ( temp bool)
|
||||
0:8 isnan ( temp bool)
|
||||
0:8 '@finitetmp' ( temp float)
|
||||
0:8 Negate conditional ( temp bool)
|
||||
0:8 isinf ( temp bool)
|
||||
0:8 '@finitetmp' ( temp float)
|
||||
0:12 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:12 Function Parameters:
|
||||
0:? Sequence
|
||||
0:5 move second child to first child ( temp 4-component vector of float)
|
||||
0:13 Sequence
|
||||
0:13 move second child to first child ( temp float)
|
||||
0:13 '@finitetmp' ( temp float)
|
||||
0:13 f: direct index for structure ( uniform float)
|
||||
0:13 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
|
||||
0:13 Constant:
|
||||
0:13 0 (const uint)
|
||||
0:13 logical-and ( temp bool)
|
||||
0:13 Negate conditional ( temp bool)
|
||||
0:13 isnan ( temp bool)
|
||||
0:13 '@finitetmp' ( temp float)
|
||||
0:13 Negate conditional ( temp bool)
|
||||
0:13 isinf ( temp bool)
|
||||
0:13 '@finitetmp' ( temp float)
|
||||
0:14 Sequence
|
||||
0:14 move second child to first child ( temp 2-component vector of float)
|
||||
0:14 '@finitetmp' ( temp 2-component vector of float)
|
||||
0:14 f2: direct index for structure ( uniform 2-component vector of float)
|
||||
0:14 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
|
||||
0:14 Constant:
|
||||
0:14 1 (const uint)
|
||||
0:14 logical-and ( temp 2-component vector of bool)
|
||||
0:14 Negate conditional ( temp 2-component vector of bool)
|
||||
0:14 isnan ( temp 2-component vector of bool)
|
||||
0:14 '@finitetmp' ( temp 2-component vector of float)
|
||||
0:14 Negate conditional ( temp 2-component vector of bool)
|
||||
0:14 isinf ( temp 2-component vector of bool)
|
||||
0:14 '@finitetmp' ( temp 2-component vector of float)
|
||||
0:15 Sequence
|
||||
0:15 move second child to first child ( temp 3-component vector of float)
|
||||
0:15 '@finitetmp' ( temp 3-component vector of float)
|
||||
0:15 f3: direct index for structure ( uniform 3-component vector of float)
|
||||
0:15 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
|
||||
0:15 Constant:
|
||||
0:15 2 (const uint)
|
||||
0:15 logical-and ( temp 3-component vector of bool)
|
||||
0:15 Negate conditional ( temp 3-component vector of bool)
|
||||
0:15 isnan ( temp 3-component vector of bool)
|
||||
0:15 '@finitetmp' ( temp 3-component vector of float)
|
||||
0:15 Negate conditional ( temp 3-component vector of bool)
|
||||
0:15 isinf ( temp 3-component vector of bool)
|
||||
0:15 '@finitetmp' ( temp 3-component vector of float)
|
||||
0:17 Branch: Return with expression
|
||||
0:17 Constant:
|
||||
0:17 0.000000
|
||||
0:17 0.000000
|
||||
0:17 0.000000
|
||||
0:17 0.000000
|
||||
0:12 Function Definition: main( ( temp void)
|
||||
0:12 Function Parameters:
|
||||
0:? Sequence
|
||||
0:12 move second child to first child ( temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||
0:5 Function Call: @main( ( temp 4-component vector of float)
|
||||
0:12 Function Call: @main( ( temp 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform float f})
|
||||
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
|
||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||
|
||||
|
||||
@@ -42,100 +90,229 @@ Linked fragment stage:
|
||||
Shader version: 500
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:5 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:5 Function Parameters:
|
||||
0:7 Function Definition: test1(f1; ( temp bool)
|
||||
0:7 Function Parameters:
|
||||
0:7 'v' ( in float)
|
||||
0:? Sequence
|
||||
0:6 Sequence
|
||||
0:6 move second child to first child ( temp float)
|
||||
0:6 '@finitetmp' ( temp float)
|
||||
0:6 f: direct index for structure ( uniform float)
|
||||
0:6 'anon@0' (layout( row_major std140) uniform block{ uniform float f})
|
||||
0:6 Constant:
|
||||
0:6 0 (const uint)
|
||||
0:6 logical-and ( temp bool)
|
||||
0:6 Negate conditional ( temp bool)
|
||||
0:6 isnan ( temp bool)
|
||||
0:6 '@finitetmp' ( temp float)
|
||||
0:6 Negate conditional ( temp bool)
|
||||
0:6 isinf ( temp bool)
|
||||
0:6 '@finitetmp' ( temp float)
|
||||
0:8 Branch: Return with expression
|
||||
0:8 Constant:
|
||||
0:8 0.000000
|
||||
0:8 0.000000
|
||||
0:8 0.000000
|
||||
0:8 0.000000
|
||||
0:5 Function Definition: main( ( temp void)
|
||||
0:5 Function Parameters:
|
||||
0:8 logical-and ( temp bool)
|
||||
0:8 Negate conditional ( temp bool)
|
||||
0:8 isnan ( temp bool)
|
||||
0:8 'v' ( in float)
|
||||
0:8 Sequence
|
||||
0:8 move second child to first child ( temp float)
|
||||
0:8 '@finitetmp' ( temp float)
|
||||
0:8 'v' ( in float)
|
||||
0:8 logical-and ( temp bool)
|
||||
0:8 Negate conditional ( temp bool)
|
||||
0:8 isnan ( temp bool)
|
||||
0:8 '@finitetmp' ( temp float)
|
||||
0:8 Negate conditional ( temp bool)
|
||||
0:8 isinf ( temp bool)
|
||||
0:8 '@finitetmp' ( temp float)
|
||||
0:12 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:12 Function Parameters:
|
||||
0:? Sequence
|
||||
0:5 move second child to first child ( temp 4-component vector of float)
|
||||
0:13 Sequence
|
||||
0:13 move second child to first child ( temp float)
|
||||
0:13 '@finitetmp' ( temp float)
|
||||
0:13 f: direct index for structure ( uniform float)
|
||||
0:13 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
|
||||
0:13 Constant:
|
||||
0:13 0 (const uint)
|
||||
0:13 logical-and ( temp bool)
|
||||
0:13 Negate conditional ( temp bool)
|
||||
0:13 isnan ( temp bool)
|
||||
0:13 '@finitetmp' ( temp float)
|
||||
0:13 Negate conditional ( temp bool)
|
||||
0:13 isinf ( temp bool)
|
||||
0:13 '@finitetmp' ( temp float)
|
||||
0:14 Sequence
|
||||
0:14 move second child to first child ( temp 2-component vector of float)
|
||||
0:14 '@finitetmp' ( temp 2-component vector of float)
|
||||
0:14 f2: direct index for structure ( uniform 2-component vector of float)
|
||||
0:14 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
|
||||
0:14 Constant:
|
||||
0:14 1 (const uint)
|
||||
0:14 logical-and ( temp 2-component vector of bool)
|
||||
0:14 Negate conditional ( temp 2-component vector of bool)
|
||||
0:14 isnan ( temp 2-component vector of bool)
|
||||
0:14 '@finitetmp' ( temp 2-component vector of float)
|
||||
0:14 Negate conditional ( temp 2-component vector of bool)
|
||||
0:14 isinf ( temp 2-component vector of bool)
|
||||
0:14 '@finitetmp' ( temp 2-component vector of float)
|
||||
0:15 Sequence
|
||||
0:15 move second child to first child ( temp 3-component vector of float)
|
||||
0:15 '@finitetmp' ( temp 3-component vector of float)
|
||||
0:15 f3: direct index for structure ( uniform 3-component vector of float)
|
||||
0:15 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
|
||||
0:15 Constant:
|
||||
0:15 2 (const uint)
|
||||
0:15 logical-and ( temp 3-component vector of bool)
|
||||
0:15 Negate conditional ( temp 3-component vector of bool)
|
||||
0:15 isnan ( temp 3-component vector of bool)
|
||||
0:15 '@finitetmp' ( temp 3-component vector of float)
|
||||
0:15 Negate conditional ( temp 3-component vector of bool)
|
||||
0:15 isinf ( temp 3-component vector of bool)
|
||||
0:15 '@finitetmp' ( temp 3-component vector of float)
|
||||
0:17 Branch: Return with expression
|
||||
0:17 Constant:
|
||||
0:17 0.000000
|
||||
0:17 0.000000
|
||||
0:17 0.000000
|
||||
0:17 0.000000
|
||||
0:12 Function Definition: main( ( temp void)
|
||||
0:12 Function Parameters:
|
||||
0:? Sequence
|
||||
0:12 move second child to first child ( temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||
0:5 Function Call: @main( ( temp 4-component vector of float)
|
||||
0:12 Function Call: @main( ( temp 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform float f})
|
||||
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
|
||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 38
|
||||
// Id's are bound by 95
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 36
|
||||
EntryPoint Fragment 4 "main" 93
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 9 "@main("
|
||||
Name 12 "@finitetmp"
|
||||
Name 13 "$Global"
|
||||
MemberName 13($Global) 0 "f"
|
||||
Name 15 ""
|
||||
Name 36 "@entryPointOutput"
|
||||
MemberDecorate 13($Global) 0 Offset 0
|
||||
Decorate 13($Global) Block
|
||||
Decorate 15 DescriptorSet 0
|
||||
Decorate 36(@entryPointOutput) Location 0
|
||||
Name 11 "test1(f1;"
|
||||
Name 10 "v"
|
||||
Name 15 "@main("
|
||||
Name 22 "@finitetmp"
|
||||
Name 36 "@finitetmp"
|
||||
Name 39 "$Global"
|
||||
MemberName 39($Global) 0 "f"
|
||||
MemberName 39($Global) 1 "f2"
|
||||
MemberName 39($Global) 2 "f3"
|
||||
Name 41 ""
|
||||
Name 57 "@finitetmp"
|
||||
Name 73 "@finitetmp"
|
||||
Name 93 "@entryPointOutput"
|
||||
MemberDecorate 39($Global) 0 Offset 0
|
||||
MemberDecorate 39($Global) 1 Offset 8
|
||||
MemberDecorate 39($Global) 2 Offset 16
|
||||
Decorate 39($Global) Block
|
||||
Decorate 41 DescriptorSet 0
|
||||
Decorate 93(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypeFunction 7(fvec4)
|
||||
11: TypePointer Function 6(float)
|
||||
13($Global): TypeStruct 6(float)
|
||||
14: TypePointer Uniform 13($Global)
|
||||
15: 14(ptr) Variable Uniform
|
||||
16: TypeInt 32 1
|
||||
17: 16(int) Constant 0
|
||||
18: TypePointer Uniform 6(float)
|
||||
21: TypeBool
|
||||
31: 6(float) Constant 0
|
||||
32: 7(fvec4) ConstantComposite 31 31 31 31
|
||||
35: TypePointer Output 7(fvec4)
|
||||
36(@entryPointOutput): 35(ptr) Variable Output
|
||||
7: TypePointer Function 6(float)
|
||||
8: TypeBool
|
||||
9: TypeFunction 8(bool) 7(ptr)
|
||||
13: TypeVector 6(float) 4
|
||||
14: TypeFunction 13(fvec4)
|
||||
37: TypeVector 6(float) 2
|
||||
38: TypeVector 6(float) 3
|
||||
39($Global): TypeStruct 6(float) 37(fvec2) 38(fvec3)
|
||||
40: TypePointer Uniform 39($Global)
|
||||
41: 40(ptr) Variable Uniform
|
||||
42: TypeInt 32 1
|
||||
43: 42(int) Constant 0
|
||||
44: TypePointer Uniform 6(float)
|
||||
56: TypePointer Function 37(fvec2)
|
||||
58: 42(int) Constant 1
|
||||
59: TypePointer Uniform 37(fvec2)
|
||||
63: TypeVector 8(bool) 2
|
||||
72: TypePointer Function 38(fvec3)
|
||||
74: 42(int) Constant 2
|
||||
75: TypePointer Uniform 38(fvec3)
|
||||
79: TypeVector 8(bool) 3
|
||||
88: 6(float) Constant 0
|
||||
89: 13(fvec4) ConstantComposite 88 88 88 88
|
||||
92: TypePointer Output 13(fvec4)
|
||||
93(@entryPointOutput): 92(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
37: 7(fvec4) FunctionCall 9(@main()
|
||||
Store 36(@entryPointOutput) 37
|
||||
94: 13(fvec4) FunctionCall 15(@main()
|
||||
Store 93(@entryPointOutput) 94
|
||||
Return
|
||||
FunctionEnd
|
||||
9(@main(): 7(fvec4) Function None 8
|
||||
10: Label
|
||||
12(@finitetmp): 11(ptr) Variable Function
|
||||
19: 18(ptr) AccessChain 15 17
|
||||
20: 6(float) Load 19
|
||||
Store 12(@finitetmp) 20
|
||||
22: 6(float) Load 12(@finitetmp)
|
||||
23: 21(bool) IsNan 22
|
||||
24: 21(bool) LogicalNot 23
|
||||
SelectionMerge 26 None
|
||||
BranchConditional 24 25 26
|
||||
25: Label
|
||||
27: 6(float) Load 12(@finitetmp)
|
||||
28: 21(bool) IsInf 27
|
||||
29: 21(bool) LogicalNot 28
|
||||
Branch 26
|
||||
26: Label
|
||||
30: 21(bool) Phi 24 10 29 25
|
||||
ReturnValue 32
|
||||
11(test1(f1;): 8(bool) Function None 9
|
||||
10(v): 7(ptr) FunctionParameter
|
||||
12: Label
|
||||
22(@finitetmp): 7(ptr) Variable Function
|
||||
17: 6(float) Load 10(v)
|
||||
18: 8(bool) IsNan 17
|
||||
19: 8(bool) LogicalNot 18
|
||||
SelectionMerge 21 None
|
||||
BranchConditional 19 20 21
|
||||
20: Label
|
||||
23: 6(float) Load 10(v)
|
||||
Store 22(@finitetmp) 23
|
||||
24: 6(float) Load 22(@finitetmp)
|
||||
25: 8(bool) IsNan 24
|
||||
26: 8(bool) LogicalNot 25
|
||||
SelectionMerge 28 None
|
||||
BranchConditional 26 27 28
|
||||
27: Label
|
||||
29: 6(float) Load 22(@finitetmp)
|
||||
30: 8(bool) IsInf 29
|
||||
31: 8(bool) LogicalNot 30
|
||||
Branch 28
|
||||
28: Label
|
||||
32: 8(bool) Phi 26 20 31 27
|
||||
Branch 21
|
||||
21: Label
|
||||
33: 8(bool) Phi 19 12 32 28
|
||||
ReturnValue 33
|
||||
FunctionEnd
|
||||
15(@main(): 13(fvec4) Function None 14
|
||||
16: Label
|
||||
36(@finitetmp): 7(ptr) Variable Function
|
||||
57(@finitetmp): 56(ptr) Variable Function
|
||||
73(@finitetmp): 72(ptr) Variable Function
|
||||
45: 44(ptr) AccessChain 41 43
|
||||
46: 6(float) Load 45
|
||||
Store 36(@finitetmp) 46
|
||||
47: 6(float) Load 36(@finitetmp)
|
||||
48: 8(bool) IsNan 47
|
||||
49: 8(bool) LogicalNot 48
|
||||
SelectionMerge 51 None
|
||||
BranchConditional 49 50 51
|
||||
50: Label
|
||||
52: 6(float) Load 36(@finitetmp)
|
||||
53: 8(bool) IsInf 52
|
||||
54: 8(bool) LogicalNot 53
|
||||
Branch 51
|
||||
51: Label
|
||||
55: 8(bool) Phi 49 16 54 50
|
||||
60: 59(ptr) AccessChain 41 58
|
||||
61: 37(fvec2) Load 60
|
||||
Store 57(@finitetmp) 61
|
||||
62: 37(fvec2) Load 57(@finitetmp)
|
||||
64: 63(bvec2) IsNan 62
|
||||
65: 63(bvec2) LogicalNot 64
|
||||
SelectionMerge 67 None
|
||||
BranchConditional 65 66 67
|
||||
66: Label
|
||||
68: 37(fvec2) Load 57(@finitetmp)
|
||||
69: 63(bvec2) IsInf 68
|
||||
70: 63(bvec2) LogicalNot 69
|
||||
Branch 67
|
||||
67: Label
|
||||
71: 8(bool) Phi 65 51 70 66
|
||||
76: 75(ptr) AccessChain 41 74
|
||||
77: 38(fvec3) Load 76
|
||||
Store 73(@finitetmp) 77
|
||||
78: 38(fvec3) Load 73(@finitetmp)
|
||||
80: 79(bvec3) IsNan 78
|
||||
81: 79(bvec3) LogicalNot 80
|
||||
SelectionMerge 83 None
|
||||
BranchConditional 81 82 83
|
||||
82: Label
|
||||
84: 38(fvec3) Load 73(@finitetmp)
|
||||
85: 79(bvec3) IsInf 84
|
||||
86: 79(bvec3) LogicalNot 85
|
||||
Branch 83
|
||||
83: Label
|
||||
87: 8(bool) Phi 81 67 86 82
|
||||
ReturnValue 89
|
||||
FunctionEnd
|
||||
|
||||
@@ -108,8 +108,14 @@ gl_FragCoord origin is upper left
|
||||
0:29 Construct vec3 ( temp 3-component vector of float)
|
||||
0:29 Construct float ( temp float)
|
||||
0:29 'f1' ( temp 1-component vector of float)
|
||||
0:31 Branch: Return with expression
|
||||
0:31 'input' ( in 4-component vector of float)
|
||||
0:33 Branch: Return with expression
|
||||
0:33 component-wise multiply ( temp 4-component vector of float)
|
||||
0:33 'input' ( in 4-component vector of float)
|
||||
0:33 Constant:
|
||||
0:33 3.000000
|
||||
0:33 3.000000
|
||||
0:33 3.000000
|
||||
0:33 3.000000
|
||||
0:? Linker Objects
|
||||
|
||||
|
||||
@@ -226,13 +232,19 @@ gl_FragCoord origin is upper left
|
||||
0:29 Construct vec3 ( temp 3-component vector of float)
|
||||
0:29 Construct float ( temp float)
|
||||
0:29 'f1' ( temp 1-component vector of float)
|
||||
0:31 Branch: Return with expression
|
||||
0:31 'input' ( in 4-component vector of float)
|
||||
0:33 Branch: Return with expression
|
||||
0:33 component-wise multiply ( temp 4-component vector of float)
|
||||
0:33 'input' ( in 4-component vector of float)
|
||||
0:33 Constant:
|
||||
0:33 3.000000
|
||||
0:33 3.000000
|
||||
0:33 3.000000
|
||||
0:33 3.000000
|
||||
0:? Linker Objects
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 85
|
||||
// Id's are bound by 88
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
@@ -282,6 +294,8 @@ gl_FragCoord origin is upper left
|
||||
56: TypeInt 32 0
|
||||
57: 56(int) Constant 0
|
||||
62: TypeVector 41(bool) 4
|
||||
83: 6(float) Constant 1077936128
|
||||
84: 7(fvec4) ConstantComposite 83 83 83 83
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
Return
|
||||
@@ -343,5 +357,6 @@ gl_FragCoord origin is upper left
|
||||
80: 6(float) Load 70(f1)
|
||||
81: 22(fvec3) CompositeConstruct 80 80 80
|
||||
82: 7(fvec4) Load 11(input)
|
||||
ReturnValue 82
|
||||
85: 7(fvec4) FMul 82 84
|
||||
ReturnValue 85
|
||||
FunctionEnd
|
||||
|
||||
@@ -11,7 +11,11 @@ Warning, version 450 is not yet complete; most version-specific features are pre
|
||||
Capability Int64
|
||||
Capability DerivativeControl
|
||||
Capability InterpolationFunction
|
||||
Capability StorageUniformBufferBlock16
|
||||
Capability StorageUniform16
|
||||
Capability StorageInputOutput16
|
||||
Extension "SPV_AMD_gpu_shader_half_float"
|
||||
Extension "SPV_KHR_16bit_storage"
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 465
|
||||
|
||||
@@ -10,8 +10,11 @@ Warning, version 450 is not yet complete; most version-specific features are pre
|
||||
Capability Float64
|
||||
Capability Int64
|
||||
Capability Groups
|
||||
Capability StorageUniformBufferBlock16
|
||||
Capability StorageUniform16
|
||||
Extension "SPV_AMD_gpu_shader_half_float"
|
||||
Extension "SPV_AMD_shader_ballot"
|
||||
Extension "SPV_KHR_16bit_storage"
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint GLCompute 4 "main"
|
||||
|
||||
20
3rdparty/glslang/Test/hlsl.boolConv.vert
vendored
Executable file
20
3rdparty/glslang/Test/hlsl.boolConv.vert
vendored
Executable file
@@ -0,0 +1,20 @@
|
||||
static bool a, b = true;
|
||||
float4 main() : SV_Position
|
||||
{
|
||||
int r = 0;
|
||||
|
||||
r += a + b;
|
||||
r += a - b;
|
||||
r += a * b;
|
||||
r += a / b;
|
||||
r += a % b;
|
||||
|
||||
r += a & b;
|
||||
r += a | b;
|
||||
r += a ^ b;
|
||||
|
||||
r += a << b;
|
||||
r += a >> b;
|
||||
|
||||
return r;
|
||||
}
|
||||
4
3rdparty/glslang/Test/hlsl.buffer.frag
vendored
4
3rdparty/glslang/Test/hlsl.buffer.frag
vendored
@@ -9,7 +9,7 @@ tbuffer {
|
||||
cbuffer cbufName : register(b2, space10) {
|
||||
float4 v3;
|
||||
int i3 : packoffset(c1.y);
|
||||
};
|
||||
} // no semicolon is okay
|
||||
|
||||
tbuffer tbufName : register(b8) {
|
||||
float4 v4 : packoffset(c1);
|
||||
@@ -24,7 +24,7 @@ tbuffer tbufName : register(b8) {
|
||||
row_major float3x4 m2;
|
||||
column_major float3x4 m3;
|
||||
float3x4 m4;
|
||||
};
|
||||
} // no semicolon is okay
|
||||
|
||||
float4 PixelShaderFunction(float4 input) : COLOR0
|
||||
{
|
||||
|
||||
17
3rdparty/glslang/Test/hlsl.charLit.vert
vendored
Executable file
17
3rdparty/glslang/Test/hlsl.charLit.vert
vendored
Executable file
@@ -0,0 +1,17 @@
|
||||
float4 main() : SV_Position
|
||||
{
|
||||
uint a1 = 'A';
|
||||
int a2 = '0';
|
||||
|
||||
int a3 = '\a';
|
||||
a3 += '\b';
|
||||
a3 += '\t';
|
||||
a3 += '\n';
|
||||
a3 += '\v';
|
||||
a3 += '\f';
|
||||
a3 += '\r';
|
||||
|
||||
int a10 = '\c';
|
||||
|
||||
return a1 + a2 + a3 + a10;
|
||||
}
|
||||
21
3rdparty/glslang/Test/hlsl.conditional.frag
vendored
21
3rdparty/glslang/Test/hlsl.conditional.frag
vendored
@@ -1,3 +1,21 @@
|
||||
float4 c4;
|
||||
float4 t4;
|
||||
float4 f4;
|
||||
float t;
|
||||
float f;
|
||||
|
||||
float4 vectorCond()
|
||||
{
|
||||
return (c4 ? t4 : f4) +
|
||||
(c4 ? t : f ) +
|
||||
(t4 < f4 ? t4 : f4);
|
||||
}
|
||||
|
||||
float2 fbSelect(bool2 cnd, float2 src0, float2 src1)
|
||||
{
|
||||
return cnd ? src0 : src1;
|
||||
}
|
||||
|
||||
float4 PixelShaderFunction(float4 input) : COLOR0
|
||||
{
|
||||
int a = 1 < 2 ? 3 < 4 ? 5 : 6 : 7;
|
||||
@@ -12,5 +30,6 @@ float4 PixelShaderFunction(float4 input) : COLOR0
|
||||
e = a = b ? c = d : 10, b = a ? d = c : 11;
|
||||
float4 f;
|
||||
f = ret.x < input.y ? c * input : d * input;
|
||||
return e * ret + f;
|
||||
return e * ret + f + vectorCond() +
|
||||
float4(fbSelect(bool2(true, false), float2(1.0, 2.0), float2(3.0, 4.0)), 10.0, 10.0);
|
||||
}
|
||||
|
||||
11
3rdparty/glslang/Test/hlsl.inf.vert
vendored
Executable file
11
3rdparty/glslang/Test/hlsl.inf.vert
vendored
Executable file
@@ -0,0 +1,11 @@
|
||||
float4 main() : SV_Position
|
||||
{
|
||||
float f1 = -1.#INF;
|
||||
float f2 = 1.#INF;
|
||||
float f3 = +1.#INF;
|
||||
float f4 = f2 * 1.#INF + 1.#INF;
|
||||
const float f5 = -1.#INF;
|
||||
const float f6 = f5 * 0.0f;
|
||||
|
||||
return (float4)(f1 + f2 + f3 + f4 + f5 + f6);
|
||||
}
|
||||
11
3rdparty/glslang/Test/hlsl.isfinite.frag
vendored
11
3rdparty/glslang/Test/hlsl.isfinite.frag
vendored
@@ -1,9 +1,18 @@
|
||||
|
||||
uniform float f;
|
||||
uniform float f;
|
||||
uniform float2 f2;
|
||||
uniform float3 f3;
|
||||
|
||||
bool test1(float v)
|
||||
{
|
||||
return !isnan(v) && isfinite(v);
|
||||
}
|
||||
|
||||
float4 main() : SV_Target0
|
||||
{
|
||||
isfinite(f);
|
||||
isfinite(f2);
|
||||
isfinite(f3);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
4
3rdparty/glslang/Test/hlsl.shapeConv.frag
vendored
4
3rdparty/glslang/Test/hlsl.shapeConv.frag
vendored
@@ -28,5 +28,7 @@ float4 PixelShaderFunction(float4 input, float f) : COLOR0
|
||||
f1.x;
|
||||
f1.xxx;
|
||||
|
||||
return input;
|
||||
const float4 f4 = 3.0;
|
||||
|
||||
return input * f4;
|
||||
}
|
||||
|
||||
4
3rdparty/glslang/glslang/Include/revision.h
vendored
4
3rdparty/glslang/glslang/Include/revision.h
vendored
@@ -2,5 +2,5 @@
|
||||
// For the version, it uses the latest git tag followed by the number of commits.
|
||||
// For the date, it uses the current date (when then script is run).
|
||||
|
||||
#define GLSLANG_REVISION "Overload400-PrecQual.1985"
|
||||
#define GLSLANG_DATE "07-Apr-2017"
|
||||
#define GLSLANG_REVISION "Overload400-PrecQual.2000"
|
||||
#define GLSLANG_DATE "12-Apr-2017"
|
||||
|
||||
@@ -623,7 +623,10 @@ TIntermTyped* TIntermediate::addConversion(TOperator op, const TType& type, TInt
|
||||
node->getType().getBasicType() == EbtUint64))
|
||||
|
||||
return node;
|
||||
else
|
||||
else if (source == EShSourceHlsl && node->getType().getBasicType() == EbtBool) {
|
||||
promoteTo = type.getBasicType();
|
||||
break;
|
||||
} else
|
||||
return nullptr;
|
||||
|
||||
default:
|
||||
@@ -1271,7 +1274,8 @@ TIntermTyped* TIntermediate::addMethod(TIntermTyped* object, const TType& type,
|
||||
//
|
||||
// For "?:" test nodes. There are three children; a condition,
|
||||
// a true path, and a false path. The two paths are specified
|
||||
// as separate parameters.
|
||||
// as separate parameters. For vector 'cond', the true and false
|
||||
// are not paths, but vectors to mix.
|
||||
//
|
||||
// Specialization constant operations include
|
||||
// - The ternary operator ( ? : )
|
||||
@@ -1304,10 +1308,30 @@ TIntermTyped* TIntermediate::addSelection(TIntermTyped* cond, TIntermTyped* true
|
||||
if (falseBlock->getType() != trueBlock->getType())
|
||||
return nullptr;
|
||||
|
||||
//
|
||||
// See if all the operands are constant, then fold it otherwise not.
|
||||
//
|
||||
// Handle a vector condition as a mix
|
||||
if (!cond->getType().isScalarOrVec1()) {
|
||||
TType targetVectorType(trueBlock->getType().getBasicType(), EvqTemporary,
|
||||
cond->getType().getVectorSize());
|
||||
// smear true/false operations if needed
|
||||
if (trueBlock->getType().isScalarOrVec1())
|
||||
trueBlock = addShapeConversion(EOpAssign, targetVectorType, trueBlock);
|
||||
if (falseBlock->getType().isScalarOrVec1())
|
||||
falseBlock = addShapeConversion(EOpAssign, targetVectorType, falseBlock);
|
||||
|
||||
// make the mix operation
|
||||
TIntermAggregate* mix = makeAggregate(loc);
|
||||
mix = growAggregate(mix, falseBlock);
|
||||
mix = growAggregate(mix, trueBlock);
|
||||
mix = growAggregate(mix, cond);
|
||||
mix->setType(targetVectorType);
|
||||
mix->setOp(EOpMix);
|
||||
|
||||
return mix;
|
||||
}
|
||||
|
||||
// Now have a scalar condition...
|
||||
|
||||
// Eliminate the selection when the condition is a scalar and all operands are constant.
|
||||
if (cond->getAsConstantUnion() && trueBlock->getAsConstantUnion() && falseBlock->getAsConstantUnion()) {
|
||||
if (cond->getAsConstantUnion()->getConstArray()[0].getBConst())
|
||||
return trueBlock;
|
||||
@@ -1967,6 +1991,42 @@ bool TIntermediate::promoteBinary(TIntermBinary& node)
|
||||
// We now have only scalars, vectors, and matrices to worry about.
|
||||
//
|
||||
|
||||
// HLSL implicitly promotes bool -> int for numeric operations.
|
||||
// (Implicit conversions to make the operands match each other's types were already done.)
|
||||
if (getSource() == EShSourceHlsl &&
|
||||
(left->getBasicType() == EbtBool || right->getBasicType() == EbtBool)) {
|
||||
switch (op) {
|
||||
case EOpLessThan:
|
||||
case EOpGreaterThan:
|
||||
case EOpLessThanEqual:
|
||||
case EOpGreaterThanEqual:
|
||||
|
||||
case EOpRightShift:
|
||||
case EOpLeftShift:
|
||||
|
||||
case EOpMod:
|
||||
|
||||
case EOpAnd:
|
||||
case EOpInclusiveOr:
|
||||
case EOpExclusiveOr:
|
||||
|
||||
case EOpAdd:
|
||||
case EOpSub:
|
||||
case EOpDiv:
|
||||
case EOpMul:
|
||||
left = addConversion(op, TType(EbtInt, EvqTemporary, left->getVectorSize()), left);
|
||||
right = addConversion(op, TType(EbtInt, EvqTemporary, right->getVectorSize()), right);
|
||||
if (left == nullptr || right == nullptr)
|
||||
return false;
|
||||
node.setLeft(left);
|
||||
node.setRight(right);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Do general type checks against individual operands (comparing left and right is coming up, checking mixed shapes after that)
|
||||
switch (op) {
|
||||
case EOpLessThan:
|
||||
|
||||
@@ -45,11 +45,31 @@
|
||||
|
||||
namespace {
|
||||
|
||||
bool is_positive_infinity(double x) {
|
||||
bool IsInfinity(double x) {
|
||||
#ifdef _MSC_VER
|
||||
return _fpclass(x) == _FPCLASS_PINF;
|
||||
switch (_fpclass(x)) {
|
||||
case _FPCLASS_NINF:
|
||||
case _FPCLASS_PINF:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
return std::isinf(x) && (x >= 0);
|
||||
return std::isinf(x);
|
||||
#endif
|
||||
}
|
||||
|
||||
bool IsNan(double x) {
|
||||
#ifdef _MSC_VER
|
||||
switch (_fpclass(x)) {
|
||||
case _FPCLASS_SNAN:
|
||||
case _FPCLASS_QNAN:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
return std::isnan(x);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -694,11 +714,14 @@ static void OutputConstantUnion(TInfoSink& out, const TIntermTyped* node, const
|
||||
#endif
|
||||
{
|
||||
const double value = constUnion[i].getDConst();
|
||||
// Print infinity in a portable way, for test stability.
|
||||
// Other cases may be needed in the future: negative infinity,
|
||||
// and NaNs.
|
||||
if (is_positive_infinity(value))
|
||||
out.debug << "inf\n";
|
||||
// Print infinities and NaNs in a portable way.
|
||||
if (IsInfinity(value)) {
|
||||
if (value < 0)
|
||||
out.debug << "-1.#INF\n";
|
||||
else
|
||||
out.debug << "+1.#INF\n";
|
||||
} else if (IsNan(value))
|
||||
out.debug << "1.#IND\n";
|
||||
else {
|
||||
const int maxSize = 300;
|
||||
char buf[maxSize];
|
||||
|
||||
@@ -776,8 +776,12 @@ int TPpContext::CPPversion(TPpToken* ppToken)
|
||||
{
|
||||
int token = scanToken(ppToken);
|
||||
|
||||
if (errorOnVersion || versionSeen)
|
||||
parseContext.ppError(ppToken->loc, "must occur first in shader", "#version", "");
|
||||
if (errorOnVersion || versionSeen) {
|
||||
if (parseContext.isReadingHLSL())
|
||||
parseContext.ppError(ppToken->loc, "invalid preprocessor command", "#version", "");
|
||||
else
|
||||
parseContext.ppError(ppToken->loc, "must occur first in shader", "#version", "");
|
||||
}
|
||||
versionSeen = true;
|
||||
|
||||
if (token == '\n') {
|
||||
|
||||
@@ -92,7 +92,7 @@ namespace glslang {
|
||||
|
||||
class TPpToken {
|
||||
public:
|
||||
TPpToken() : space(false), ival(0), dval(0.0), i64val(0)
|
||||
TPpToken() : space(false), i64val(0)
|
||||
{
|
||||
loc.init();
|
||||
name[0] = 0;
|
||||
@@ -108,10 +108,14 @@ public:
|
||||
bool operator!=(const TPpToken& right) { return ! operator==(right); }
|
||||
|
||||
TSourceLoc loc;
|
||||
bool space; // true if a space (for white space or a removed comment) should also be recognized, in front of the token returned
|
||||
int ival;
|
||||
double dval;
|
||||
long long i64val;
|
||||
bool space; // true if a space (for white space or a removed comment) should also be recognized, in front of the token returned
|
||||
|
||||
union {
|
||||
int ival;
|
||||
double dval;
|
||||
long long i64val;
|
||||
};
|
||||
|
||||
char name[MaxTokenLength + 1];
|
||||
};
|
||||
|
||||
@@ -584,6 +588,7 @@ protected:
|
||||
int ScanFromString(char* s);
|
||||
void missingEndifCheck();
|
||||
int lFloatConst(int len, int ch, TPpToken* ppToken);
|
||||
int characterLiteral(TPpToken* ppToken);
|
||||
|
||||
void push_include(TShader::Includer::IncludeResult* result)
|
||||
{
|
||||
|
||||
@@ -124,6 +124,35 @@ int TPpContext::lFloatConst(int len, int ch, TPpToken* ppToken)
|
||||
HasDecimalOrExponent = true;
|
||||
saveName(ch);
|
||||
ch = getChar();
|
||||
|
||||
// 1.#INF or -1.#INF
|
||||
if (ch == '#') {
|
||||
if ((len < 2) ||
|
||||
(len == 2 && ppToken->name[0] != '1') ||
|
||||
(len == 3 && ppToken->name[1] != '1' && !(ppToken->name[0] == '-' || ppToken->name[0] == '+')) ||
|
||||
(len > 3))
|
||||
parseContext.ppError(ppToken->loc, "unexpected use of", "#", "");
|
||||
else {
|
||||
// we have 1.# or -1.# or +1.#, check for 'INF'
|
||||
if ((ch = getChar()) != 'I' ||
|
||||
(ch = getChar()) != 'N' ||
|
||||
(ch = getChar()) != 'F')
|
||||
parseContext.ppError(ppToken->loc, "expected 'INF'", "#", "");
|
||||
else {
|
||||
// we have [+-].#INF, and we are targeting IEEE 754, so wrap it up:
|
||||
saveName('I');
|
||||
saveName('N');
|
||||
saveName('F');
|
||||
ppToken->name[len] = '\0';
|
||||
if (ppToken->name[0] == '-')
|
||||
ppToken->i64val = 0xfff0000000000000; // -Infinity
|
||||
else
|
||||
ppToken->i64val = 0x7ff0000000000000; // +Infinity
|
||||
return PpAtomConstFloat;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
while (ch >= '0' && ch <= '9') {
|
||||
saveName(ch);
|
||||
ch = getChar();
|
||||
@@ -216,6 +245,82 @@ int TPpContext::lFloatConst(int len, int ch, TPpToken* ppToken)
|
||||
return PpAtomConstFloat;
|
||||
}
|
||||
|
||||
// Recognize a character literal.
|
||||
//
|
||||
// The first ' has already been accepted, read the rest, through the closing '.
|
||||
//
|
||||
// Always returns PpAtomConstInt.
|
||||
//
|
||||
int TPpContext::characterLiteral(TPpToken* ppToken)
|
||||
{
|
||||
ppToken->name[0] = 0;
|
||||
ppToken->ival = 0;
|
||||
|
||||
if (parseContext.intermediate.getSource() != EShSourceHlsl) {
|
||||
// illegal, except in macro definition, for which case we report the character
|
||||
return '\'';
|
||||
}
|
||||
|
||||
int ch = getChar();
|
||||
switch (ch) {
|
||||
case '\'':
|
||||
// As empty sequence: ''
|
||||
parseContext.ppError(ppToken->loc, "unexpected", "\'", "");
|
||||
return PpAtomConstInt;
|
||||
case '\\':
|
||||
// As escape sequence: '\XXX'
|
||||
switch (ch = getChar()) {
|
||||
case 'a':
|
||||
ppToken->ival = 7;
|
||||
break;
|
||||
case 'b':
|
||||
ppToken->ival = 8;
|
||||
break;
|
||||
case 't':
|
||||
ppToken->ival = 9;
|
||||
break;
|
||||
case 'n':
|
||||
ppToken->ival = 10;
|
||||
break;
|
||||
case 'v':
|
||||
ppToken->ival = 11;
|
||||
break;
|
||||
case 'f':
|
||||
ppToken->ival = 12;
|
||||
break;
|
||||
case 'r':
|
||||
ppToken->ival = 13;
|
||||
break;
|
||||
case 'x':
|
||||
case '0':
|
||||
parseContext.ppError(ppToken->loc, "octal and hex sequences not supported", "\\", "");
|
||||
break;
|
||||
default:
|
||||
// This catches '\'', '\"', '\?', etc.
|
||||
// Also, things like '\C' mean the same thing as 'C'
|
||||
// (after the above cases are filtered out).
|
||||
ppToken->ival = ch;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
ppToken->ival = ch;
|
||||
break;
|
||||
}
|
||||
ppToken->name[0] = (char)ppToken->ival;
|
||||
ppToken->name[1] = '\0';
|
||||
ch = getChar();
|
||||
if (ch != '\'') {
|
||||
parseContext.ppError(ppToken->loc, "expected", "\'", "");
|
||||
// Look ahead for a closing '
|
||||
do {
|
||||
ch = getChar();
|
||||
} while (ch != '\'' && ch != EndOfInput && ch != '\n');
|
||||
}
|
||||
|
||||
return PpAtomConstInt;
|
||||
}
|
||||
|
||||
//
|
||||
// Scanner used to tokenize source stream.
|
||||
//
|
||||
@@ -672,6 +777,8 @@ int TPpContext::tStringInput::scan(TPpToken* ppToken)
|
||||
return '/';
|
||||
}
|
||||
break;
|
||||
case '\'':
|
||||
return pp->characterLiteral(ppToken);
|
||||
case '"':
|
||||
// TODO: If this gets enhanced to handle escape sequences, or
|
||||
// anything that is different than what #include needs, then
|
||||
|
||||
3
3rdparty/glslang/gtests/Hlsl.FromFile.cpp
vendored
3
3rdparty/glslang/gtests/Hlsl.FromFile.cpp
vendored
@@ -89,10 +89,12 @@ INSTANTIATE_TEST_CASE_P(
|
||||
{"hlsl.attribute.expression.comp", "main"},
|
||||
{"hlsl.basic.comp", "main"},
|
||||
{"hlsl.basic.geom", "main"},
|
||||
{"hlsl.boolConv.vert", "main"},
|
||||
{"hlsl.buffer.frag", "PixelShaderFunction"},
|
||||
{"hlsl.calculatelod.dx10.frag", "main"},
|
||||
{"hlsl.calculatelodunclamped.dx10.frag", "main"},
|
||||
{"hlsl.cast.frag", "PixelShaderFunction"},
|
||||
{"hlsl.charLit.vert", "main"},
|
||||
{"hlsl.clip.frag", "main"},
|
||||
{"hlsl.comparison.vec.frag", "main"},
|
||||
{"hlsl.conditional.frag", "PixelShaderFunction"},
|
||||
@@ -134,6 +136,7 @@ INSTANTIATE_TEST_CASE_P(
|
||||
{"hlsl.identifier.sample.frag", "main"},
|
||||
{"hlsl.if.frag", "PixelShaderFunction"},
|
||||
{"hlsl.implicitBool.frag", "main"},
|
||||
{"hlsl.inf.vert", "main"},
|
||||
{"hlsl.inoutquals.frag", "main"},
|
||||
{"hlsl.init.frag", "ShaderFunction"},
|
||||
{"hlsl.init2.frag", "main"},
|
||||
|
||||
28
3rdparty/glslang/hlsl/hlslGrammar.cpp
vendored
28
3rdparty/glslang/hlsl/hlslGrammar.cpp
vendored
@@ -308,7 +308,7 @@ bool HlslGrammar::acceptSamplerDeclarationDX9(TType& /*type*/)
|
||||
|
||||
// declaration
|
||||
// : sampler_declaration_dx9 post_decls SEMICOLON
|
||||
// | fully_specified_type declarator_list SEMICOLON
|
||||
// | fully_specified_type declarator_list SEMICOLON(optional for cbuffer/tbuffer)
|
||||
// | fully_specified_type identifier function_parameters post_decls compound_statement // function definition
|
||||
// | fully_specified_type identifier sampler_state post_decls compound_statement // sampler definition
|
||||
// | typedef declaration
|
||||
@@ -509,18 +509,22 @@ bool HlslGrammar::acceptDeclaration(TIntermNode*& nodeList)
|
||||
else
|
||||
nodeList = initializers;
|
||||
|
||||
// SEMICOLON
|
||||
// SEMICOLON(optional for cbuffer/tbuffer)
|
||||
if (! acceptTokenClass(EHTokSemicolon)) {
|
||||
// This may have been a false detection of what appeared to be a declaration, but
|
||||
// was actually an assignment such as "float = 4", where "float" is an identifier.
|
||||
// We put the token back to let further parsing happen for cases where that may
|
||||
// happen. This errors on the side of caution, and mostly triggers the error.
|
||||
|
||||
if (peek() == EHTokAssign || peek() == EHTokLeftBracket || peek() == EHTokDot || peek() == EHTokComma)
|
||||
if (peek() == EHTokAssign || peek() == EHTokLeftBracket || peek() == EHTokDot || peek() == EHTokComma) {
|
||||
// This may have been a false detection of what appeared to be a declaration, but
|
||||
// was actually an assignment such as "float = 4", where "float" is an identifier.
|
||||
// We put the token back to let further parsing happen for cases where that may
|
||||
// happen. This errors on the side of caution, and mostly triggers the error.
|
||||
recedeToken();
|
||||
else
|
||||
return false;
|
||||
} else if (declaredType.getBasicType() == EbtBlock) {
|
||||
// cbuffer, et. al. (but not struct) don't have an ending semicolon
|
||||
return true;
|
||||
} else {
|
||||
expected(";");
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -601,7 +605,7 @@ bool HlslGrammar::acceptFullySpecifiedType(TType& type, TIntermNode*& nodeList)
|
||||
// the type was a block, which set some parts of the qualifier
|
||||
parseContext.mergeQualifiers(type.getQualifier(), qualifier);
|
||||
// further, it can create an anonymous instance of the block
|
||||
if (peekTokenClass(EHTokSemicolon))
|
||||
if (peek() != EHTokIdentifier)
|
||||
parseContext.declareBlock(loc, type);
|
||||
} else {
|
||||
// Some qualifiers are set when parsing the type. Merge those with
|
||||
@@ -2532,7 +2536,7 @@ bool HlslGrammar::acceptConditionalExpression(TIntermTyped*& node)
|
||||
if (! acceptTokenClass(EHTokQuestion))
|
||||
return true;
|
||||
|
||||
node = parseContext.convertConditionalExpression(token.loc, node);
|
||||
node = parseContext.convertConditionalExpression(token.loc, node, false);
|
||||
if (node == nullptr)
|
||||
return false;
|
||||
|
||||
|
||||
25
3rdparty/glslang/hlsl/hlslParseHelper.cpp
vendored
25
3rdparty/glslang/hlsl/hlslParseHelper.cpp
vendored
@@ -3907,25 +3907,27 @@ void HlslParseContext::decomposeIntrinsic(const TSourceLoc& loc, TIntermTyped*&
|
||||
|
||||
TIntermAggregate* compoundStatement = intermediate.makeAggregate(tmpArgAssign, loc);
|
||||
|
||||
const TType boolType(EbtBool, EvqTemporary, arg0->getVectorSize(), arg0->getMatrixCols(), arg0->getMatrixRows());
|
||||
|
||||
TIntermTyped* isnan = handleUnaryMath(loc, "isnan", EOpIsNan, intermediate.addSymbol(*tempArg, loc));
|
||||
isnan->setType(TType(EbtBool));
|
||||
isnan->setType(boolType);
|
||||
|
||||
TIntermTyped* notnan = handleUnaryMath(loc, "!", EOpLogicalNot, isnan);
|
||||
notnan->setType(TType(EbtBool));
|
||||
notnan->setType(boolType);
|
||||
|
||||
TIntermTyped* isinf = handleUnaryMath(loc, "isinf", EOpIsInf, intermediate.addSymbol(*tempArg, loc));
|
||||
isinf->setType(TType(EbtBool));
|
||||
isinf->setType(boolType);
|
||||
|
||||
TIntermTyped* notinf = handleUnaryMath(loc, "!", EOpLogicalNot, isinf);
|
||||
notinf->setType(TType(EbtBool));
|
||||
notinf->setType(boolType);
|
||||
|
||||
TIntermTyped* andNode = handleBinaryMath(loc, "and", EOpLogicalAnd, notnan, notinf);
|
||||
andNode->setType(TType(EbtBool));
|
||||
andNode->setType(boolType);
|
||||
|
||||
compoundStatement = intermediate.growAggregate(compoundStatement, andNode);
|
||||
compoundStatement->setOperator(EOpSequence);
|
||||
compoundStatement->setLoc(loc);
|
||||
compoundStatement->setType(TType(EbtVoid));
|
||||
compoundStatement->setType(boolType);
|
||||
|
||||
node = compoundStatement;
|
||||
|
||||
@@ -4527,14 +4529,14 @@ void HlslParseContext::handleRegister(const TSourceLoc& loc, TQualifier& qualifi
|
||||
|
||||
// Convert to a scalar boolean, or if not allowed by HLSL semantics,
|
||||
// report an error and return nullptr.
|
||||
TIntermTyped* HlslParseContext::convertConditionalExpression(const TSourceLoc& loc, TIntermTyped* condition)
|
||||
TIntermTyped* HlslParseContext::convertConditionalExpression(const TSourceLoc& loc, TIntermTyped* condition, bool mustBeScalar)
|
||||
{
|
||||
if (!condition->getType().isScalarOrVec1()) {
|
||||
if (mustBeScalar && !condition->getType().isScalarOrVec1()) {
|
||||
error(loc, "requires a scalar", "conditional expression", "");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return intermediate.addConversion(EOpConstructBool, TType(EbtBool), condition);
|
||||
return intermediate.addConversion(EOpConstructBool, TType(EbtBool, EvqTemporary, condition->getVectorSize()), condition);
|
||||
}
|
||||
|
||||
//
|
||||
@@ -6436,7 +6438,10 @@ TIntermNode* HlslParseContext::executeInitializer(const TSourceLoc& loc, TInterm
|
||||
// Compile-time tagging of the variable with its constant value...
|
||||
|
||||
initializer = intermediate.addConversion(EOpAssign, variable->getType(), initializer);
|
||||
if (! initializer || ! initializer->getAsConstantUnion() || variable->getType() != initializer->getType()) {
|
||||
if (initializer != nullptr && variable->getType() != initializer->getType())
|
||||
initializer = intermediate.addShapeConversion(EOpAssign, variable->getType(), initializer);
|
||||
if (initializer == nullptr || !initializer->getAsConstantUnion() ||
|
||||
variable->getType() != initializer->getType()) {
|
||||
error(loc, "non-matching or non-convertible constant type for const initializer",
|
||||
variable->getType().getStorageQualifierString(), "");
|
||||
variable->getWritableType().getQualifier().storage = EvqTemporary;
|
||||
|
||||
2
3rdparty/glslang/hlsl/hlslParseHelper.h
vendored
2
3rdparty/glslang/hlsl/hlslParseHelper.h
vendored
@@ -102,7 +102,7 @@ public:
|
||||
const glslang::TString* component);
|
||||
void handleRegister(const TSourceLoc&, TQualifier&, const glslang::TString* profile, const glslang::TString& desc,
|
||||
int subComponent, const glslang::TString*);
|
||||
TIntermTyped* convertConditionalExpression(const TSourceLoc&, TIntermTyped*);
|
||||
TIntermTyped* convertConditionalExpression(const TSourceLoc&, TIntermTyped*, bool mustBeScalar = true);
|
||||
TIntermAggregate* handleSamplerTextureCombine(const TSourceLoc& loc, TIntermTyped* argTex, TIntermTyped* argSampler);
|
||||
|
||||
bool parseMatrixSwizzleSelector(const TSourceLoc&, const TString&, int cols, int rows, TSwizzleSelectors<TMatrixSelector>&);
|
||||
|
||||
Reference in New Issue
Block a user