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Fixed issue #774.
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@@ -936,7 +936,7 @@ namespace bgfx { namespace d3d11
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;
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hr = E_FAIL;
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for (uint32_t ii = 0; ii < 3 && FAILED(hr);)
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for (uint32_t ii = 0; ii < BX_COUNTOF(featureLevel) && FAILED(hr);)
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{
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hr = D3D11CreateDevice(m_adapter
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, m_driverType
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