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Cleanup.
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@@ -104,10 +104,11 @@ namespace bgfx
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continue;
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}
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BX_TRACE("Loaded %s compiler.", compiler->fileName);
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return compiler;
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}
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fprintf(stderr, "Error: Unable to open D3DCompiler_47.dll shader compiler.\n");
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fprintf(stderr, "Error: Unable to open D3DCompiler_*.dll shader compiler.\n");
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return NULL;
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}
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