D3D11: Enable texture format enumeration on Linux.

This commit is contained in:
Бранимир Караџић
2022-09-15 23:29:27 -07:00
parent 4faed7cc2b
commit c0a7e838b3

View File

@@ -1356,7 +1356,7 @@ namespace bgfx { namespace d3d11
if (DXGI_FORMAT_UNKNOWN != fmt)
{
if (BX_ENABLED(BX_PLATFORM_WINDOWS || BX_PLATFORM_WINRT) )
if (BX_ENABLED(BX_PLATFORM_LINUX || BX_PLATFORM_WINDOWS || BX_PLATFORM_WINRT) )
{
D3D11_FEATURE_DATA_FORMAT_SUPPORT data;
data.InFormat = fmt;
@@ -1485,7 +1485,7 @@ namespace bgfx { namespace d3d11
if (DXGI_FORMAT_UNKNOWN != fmtSrgb)
{
if (BX_ENABLED(BX_PLATFORM_WINDOWS || BX_PLATFORM_WINRT) )
if (BX_ENABLED(BX_PLATFORM_LINUX || BX_PLATFORM_WINDOWS || BX_PLATFORM_WINRT) )
{
struct D3D11_FEATURE_DATA_FORMAT_SUPPORT
{