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Cleanup.
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@@ -1509,9 +1509,7 @@ namespace bgfx
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/// @param[in] _num Number of indices to allocate.
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///
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/// @remarks
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/// 1. You must call setIndexBuffer after alloc in order to avoid memory
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/// leak.
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/// 2. Only 16-bit index buffer is supported.
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/// Only 16-bit index buffer is supported.
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///
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/// @attention C99 equivalent is `bgfx_alloc_transient_index_buffer`.
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///
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@@ -1525,10 +1523,6 @@ namespace bgfx
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/// @param[in] _num Number of vertices to allocate.
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/// @param[in] _decl Vertex declaration.
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///
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/// @remarks
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/// You must call setVertexBuffer after alloc in order to avoid memory
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/// leak.
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///
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/// @attention C99 equivalent is `bgfx_alloc_transient_vertex_buffer`.
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///
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void allocTransientVertexBuffer(
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@@ -1562,10 +1556,6 @@ namespace bgfx
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/// @param[in] _num Number of instances.
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/// @param[in] _stride Instance stride. Must be multiple of 16.
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///
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/// @remarks
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/// You must call setInstanceDataBuffer after alloc in order to avoid
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/// memory leak.
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///
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/// @attention C99 equivalent is `bgfx_alloc_instance_data_buffer`.
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///
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void allocInstanceDataBuffer(
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