mirror of
https://github.com/bkaradzic/bgfx.git
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Merge branch 'master' into encoder
This commit is contained in:
19
3rdparty/ocornut-imgui/imgui.cpp
vendored
19
3rdparty/ocornut-imgui/imgui.cpp
vendored
@@ -1888,6 +1888,8 @@ void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window)
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{
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ImGuiContext& g = *GImGui;
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g.ActiveIdIsJustActivated = (g.ActiveId != id);
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if (g.ActiveIdIsJustActivated)
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g.ActiveIdTimer = 0.0f;
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g.ActiveId = id;
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g.ActiveIdAllowOverlap = false;
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g.ActiveIdIsAlive |= (id != 0);
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@@ -1904,6 +1906,7 @@ void ImGui::SetHoveredID(ImGuiID id)
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ImGuiContext& g = *GImGui;
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g.HoveredId = id;
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g.HoveredIdAllowOverlap = false;
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g.HoveredIdTimer = (id != 0 && g.HoveredIdPreviousFrame == id) ? (g.HoveredIdTimer + g.IO.DeltaTime) : 0.0f;
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}
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void ImGui::KeepAliveID(ImGuiID id)
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@@ -1986,7 +1989,7 @@ bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id)
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}
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// This is roughly matching the behavior of internal-facing ItemHoverable()
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// - we allow hovering to be true when ActiveId==window->MoveID, so that clicking on non-interactive items such as a Text() item still returns true with IsItemHovered())
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// - we allow hovering to be true when ActiveId==window->MoveID, so that clicking on non-interactive items such as a Text() item still returns true with IsItemHovered()
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// - this should work even for non-interactive items that have no ID, so we cannot use LastItemId
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bool ImGui::IsItemHovered(ImGuiHoveredFlags flags)
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{
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@@ -2225,11 +2228,15 @@ void ImGui::NewFrame()
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g.RenderDrawData.CmdListsCount = g.RenderDrawData.TotalVtxCount = g.RenderDrawData.TotalIdxCount = 0;
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// Clear reference to active widget if the widget isn't alive anymore
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if (!g.HoveredIdPreviousFrame)
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g.HoveredIdTimer = 0.0f;
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g.HoveredIdPreviousFrame = g.HoveredId;
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g.HoveredId = 0;
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g.HoveredIdAllowOverlap = false;
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if (!g.ActiveIdIsAlive && g.ActiveIdPreviousFrame == g.ActiveId && g.ActiveId != 0)
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ClearActiveID();
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if (g.ActiveId)
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g.ActiveIdTimer += g.IO.DeltaTime;
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g.ActiveIdPreviousFrame = g.ActiveId;
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g.ActiveIdIsAlive = false;
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g.ActiveIdIsJustActivated = false;
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@@ -5124,25 +5131,29 @@ bool ImGui::IsWindowHovered(ImGuiHoveredFlags flags)
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bool ImGui::IsWindowFocused()
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{
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ImGuiContext& g = *GImGui;
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IM_ASSERT(g.CurrentWindow); // Not inside a Begin()/End()
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return g.NavWindow == g.CurrentWindow;
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}
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bool ImGui::IsRootWindowFocused()
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{
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ImGuiContext& g = *GImGui;
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IM_ASSERT(g.CurrentWindow); // Not inside a Begin()/End()
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return g.NavWindow == g.CurrentWindow->RootWindow;
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}
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bool ImGui::IsRootWindowOrAnyChildFocused()
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{
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ImGuiContext& g = *GImGui;
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IM_ASSERT(g.CurrentWindow); // Not inside a Begin()/End()
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return g.NavWindow && g.NavWindow->RootWindow == g.CurrentWindow->RootWindow;
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}
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bool ImGui::IsRootWindowOrAnyChildHovered(ImGuiHoveredFlags flags)
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{
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IM_ASSERT((flags & ImGuiHoveredFlags_AllowWhenOverlapped) == 0); // Flags not supported by this function
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ImGuiContext& g = *GImGui;
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IM_ASSERT((flags & ImGuiHoveredFlags_AllowWhenOverlapped) == 0); // Flags not supported by this function
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IM_ASSERT(g.CurrentWindow); // Not inside a Begin()/End()
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if (!g.HoveredRootWindow || (g.HoveredRootWindow != g.CurrentWindow->RootWindow))
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return false;
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if (!IsWindowContentHoverable(g.HoveredRootWindow, flags))
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@@ -10826,8 +10837,8 @@ void ImGui::ShowMetricsWindow(bool* p_open)
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{
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ImGui::Text("HoveredWindow: '%s'", g.HoveredWindow ? g.HoveredWindow->Name : "NULL");
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ImGui::Text("HoveredRootWindow: '%s'", g.HoveredRootWindow ? g.HoveredRootWindow->Name : "NULL");
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ImGui::Text("HoveredId: 0x%08X/0x%08X", g.HoveredId, g.HoveredIdPreviousFrame); // Data is "in-flight" so depending on when the Metrics window is called we may see current frame information or not
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ImGui::Text("ActiveId: 0x%08X/0x%08X", g.ActiveId, g.ActiveIdPreviousFrame);
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ImGui::Text("HoveredId: 0x%08X/0x%08X (%.2f sec)", g.HoveredId, g.HoveredIdPreviousFrame, g.HoveredIdTimer); // Data is "in-flight" so depending on when the Metrics window is called we may see current frame information or not
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ImGui::Text("ActiveId: 0x%08X/0x%08X (%.2f sec)", g.ActiveId, g.ActiveIdPreviousFrame, g.ActiveIdTimer);
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ImGui::Text("ActiveIdWindow: '%s'", g.ActiveIdWindow ? g.ActiveIdWindow->Name : "NULL");
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ImGui::Text("NavWindow: '%s'", g.NavWindow ? g.NavWindow->Name : "NULL");
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ImGui::TreePop();
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10
3rdparty/ocornut-imgui/imgui.h
vendored
10
3rdparty/ocornut-imgui/imgui.h
vendored
@@ -429,11 +429,11 @@ namespace ImGui
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IMGUI_API ImVec2 GetItemRectMax(); // "
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IMGUI_API ImVec2 GetItemRectSize(); // "
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IMGUI_API void SetItemAllowOverlap(); // allow last item to be overlapped by a subsequent item. sometimes useful with invisible buttons, selectables, etc. to catch unused area.
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IMGUI_API bool IsWindowFocused(); // is current window focused
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IMGUI_API bool IsWindowHovered(ImGuiHoveredFlags flags = 0); // is current window hovered (and typically: not blocked by a popup/modal)
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IMGUI_API bool IsRootWindowFocused(); // is current root window focused (root = top-most parent of a child, otherwise self)
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IMGUI_API bool IsRootWindowOrAnyChildFocused(); // is current root window or any of its child (including current window) focused
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IMGUI_API bool IsRootWindowOrAnyChildHovered(ImGuiHoveredFlags flags = 0); // is current root window or any of its child (including current window) hovered and hoverable (not blocked by a popup)
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IMGUI_API bool IsWindowFocused(); // is current Begin()-ed window focused?
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IMGUI_API bool IsWindowHovered(ImGuiHoveredFlags flags = 0); // is current Begin()-ed window hovered (and typically: not blocked by a popup/modal)?
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IMGUI_API bool IsRootWindowFocused(); // is current Begin()-ed root window focused (root = top-most parent of a child, otherwise self)?
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IMGUI_API bool IsRootWindowOrAnyChildFocused(); // is current Begin()-ed root window or any of its child (including current window) focused?
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IMGUI_API bool IsRootWindowOrAnyChildHovered(ImGuiHoveredFlags flags = 0); // is current Begin()-ed root window or any of its child (including current window) hovered and hoverable (not blocked by a popup)?
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IMGUI_API bool IsAnyWindowHovered(); // is mouse hovering any visible window
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IMGUI_API bool IsRectVisible(const ImVec2& size); // test if rectangle (of given size, starting from cursor position) is visible / not clipped.
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IMGUI_API bool IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max); // test if rectangle (in screen space) is visible / not clipped. to perform coarse clipping on user's side.
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1
3rdparty/ocornut-imgui/imgui_draw.cpp
vendored
1
3rdparty/ocornut-imgui/imgui_draw.cpp
vendored
@@ -1957,6 +1957,7 @@ const ImWchar* ImFontAtlas::GetGlyphRangesThai()
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static const ImWchar ranges[] =
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{
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0x0020, 0x00FF, // Basic Latin
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0x2010, 0x205E, // Punctuations
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0x0E00, 0x0E7F, // Thai
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0,
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};
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4
3rdparty/ocornut-imgui/imgui_internal.h
vendored
4
3rdparty/ocornut-imgui/imgui_internal.h
vendored
@@ -429,8 +429,10 @@ struct ImGuiContext
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ImGuiID HoveredId; // Hovered widget
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bool HoveredIdAllowOverlap;
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ImGuiID HoveredIdPreviousFrame;
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float HoveredIdTimer;
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ImGuiID ActiveId; // Active widget
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ImGuiID ActiveIdPreviousFrame;
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float ActiveIdTimer;
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bool ActiveIdIsAlive; // Active widget has been seen this frame
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bool ActiveIdIsJustActivated; // Set at the time of activation for one frame
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bool ActiveIdAllowOverlap; // Active widget allows another widget to steal active id (generally for overlapping widgets, but not always)
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@@ -521,8 +523,10 @@ struct ImGuiContext
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HoveredId = 0;
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HoveredIdAllowOverlap = false;
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HoveredIdPreviousFrame = 0;
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HoveredIdTimer = 0.0f;
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ActiveId = 0;
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ActiveIdPreviousFrame = 0;
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ActiveIdTimer = 0.0f;
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ActiveIdIsAlive = false;
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ActiveIdIsJustActivated = false;
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ActiveIdAllowOverlap = false;
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