mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
Updated ImGui.
This commit is contained in:
172
3rdparty/dear-imgui/imgui_demo.cpp
vendored
172
3rdparty/dear-imgui/imgui_demo.cpp
vendored
@@ -1,4 +1,4 @@
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// dear imgui, v1.91.7 WIP
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// dear imgui, v1.91.9 WIP
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// (demo code)
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// Help:
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@@ -295,6 +295,7 @@ struct ExampleMemberInfo
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// Metadata description of ExampleTreeNode struct.
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static const ExampleMemberInfo ExampleTreeNodeMemberInfos[]
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{
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{ "MyName", ImGuiDataType_String, 1, offsetof(ExampleTreeNode, Name) },
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{ "MyBool", ImGuiDataType_Bool, 1, offsetof(ExampleTreeNode, DataMyBool) },
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{ "MyInt", ImGuiDataType_S32, 1, offsetof(ExampleTreeNode, DataMyInt) },
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{ "MyVec2", ImGuiDataType_Float, 2, offsetof(ExampleTreeNode, DataMyVec2) },
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@@ -583,7 +584,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
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"- Error recovery is not perfect nor guaranteed! It is a feature to ease development.\n"
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"- You not are not supposed to rely on it in the course of a normal application run.\n"
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"- Possible usage: facilitate recovery from errors triggered from a scripting language or after specific exceptions handlers.\n"
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"- Always ensure that on programmers seat you have at minimum Asserts or Tooltips enabled when making direct imgui API call!"
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"- Always ensure that on programmers seat you have at minimum Asserts or Tooltips enabled when making direct imgui API call! "
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"Otherwise it would severely hinder your ability to catch and correct mistakes!");
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ImGui::Checkbox("io.ConfigErrorRecoveryEnableAssert", &io.ConfigErrorRecoveryEnableAssert);
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ImGui::Checkbox("io.ConfigErrorRecoveryEnableDebugLog", &io.ConfigErrorRecoveryEnableDebugLog);
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@@ -743,18 +744,25 @@ static void ShowDemoWindowMenuBar(ImGuiDemoWindowData* demo_data)
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const bool has_debug_tools = false;
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#endif
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ImGui::MenuItem("Metrics/Debugger", NULL, &demo_data->ShowMetrics, has_debug_tools);
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if (ImGui::BeginMenu("Debug Options"))
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{
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ImGui::BeginDisabled(!has_debug_tools);
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ImGui::Checkbox("Highlight ID Conflicts", &io.ConfigDebugHighlightIdConflicts);
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ImGui::EndDisabled();
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ImGui::Checkbox("Assert on error recovery", &io.ConfigErrorRecoveryEnableAssert);
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ImGui::TextDisabled("(see Demo->Configuration for details & more)");
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ImGui::EndMenu();
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}
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ImGui::MenuItem("Debug Log", NULL, &demo_data->ShowDebugLog, has_debug_tools);
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ImGui::MenuItem("ID Stack Tool", NULL, &demo_data->ShowIDStackTool, has_debug_tools);
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bool is_debugger_present = io.ConfigDebugIsDebuggerPresent;
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if (ImGui::MenuItem("Item Picker", NULL, false, has_debug_tools && is_debugger_present))
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if (ImGui::MenuItem("Item Picker", NULL, false, has_debug_tools))// && is_debugger_present))
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ImGui::DebugStartItemPicker();
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if (!is_debugger_present)
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ImGui::SetItemTooltip("Requires io.ConfigDebugIsDebuggerPresent=true to be set.\n\nWe otherwise disable the menu option to avoid casual users crashing the application.\n\nYou can however always access the Item Picker in Metrics->Tools.");
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ImGui::SetItemTooltip("Requires io.ConfigDebugIsDebuggerPresent=true to be set.\n\nWe otherwise disable some extra features to avoid casual users crashing the application.");
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ImGui::MenuItem("Style Editor", NULL, &demo_data->ShowStyleEditor);
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ImGui::MenuItem("About Dear ImGui", NULL, &demo_data->ShowAbout);
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ImGui::SeparatorText("Debug Options");
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ImGui::MenuItem("Highlight ID Conflicts", NULL, &io.ConfigDebugHighlightIdConflicts, has_debug_tools);
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ImGui::EndMenu();
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}
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ImGui::EndMenuBar();
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@@ -1027,8 +1035,8 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
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ImGui::SeparatorText("Custom");
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HelpMarker(
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"Passing ImGuiHoveredFlags_ForTooltip to IsItemHovered() is the preferred way to standardize"
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"tooltip activation details across your application. You may however decide to use custom"
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"Passing ImGuiHoveredFlags_ForTooltip to IsItemHovered() is the preferred way to standardize "
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"tooltip activation details across your application. You may however decide to use custom "
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"flags for a specific tooltip instance.");
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// The following examples are passed for documentation purpose but may not be useful to most users.
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@@ -1114,7 +1122,7 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
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ImGui::CheckboxFlags("ImGuiTreeNodeFlags_OpenOnDoubleClick", &base_flags, ImGuiTreeNodeFlags_OpenOnDoubleClick);
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ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanAvailWidth", &base_flags, ImGuiTreeNodeFlags_SpanAvailWidth); ImGui::SameLine(); HelpMarker("Extend hit area to all available width instead of allowing more items to be laid out after the node.");
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ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanFullWidth", &base_flags, ImGuiTreeNodeFlags_SpanFullWidth);
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ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanTextWidth", &base_flags, ImGuiTreeNodeFlags_SpanTextWidth); ImGui::SameLine(); HelpMarker("Reduce hit area to the text label and a bit of margin.");
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ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanLabelWidth", &base_flags, ImGuiTreeNodeFlags_SpanLabelWidth); ImGui::SameLine(); HelpMarker("Reduce hit area to the text label and a bit of margin.");
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ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanAllColumns", &base_flags, ImGuiTreeNodeFlags_SpanAllColumns); ImGui::SameLine(); HelpMarker("For use in Tables only.");
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ImGui::CheckboxFlags("ImGuiTreeNodeFlags_AllowOverlap", &base_flags, ImGuiTreeNodeFlags_AllowOverlap);
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ImGui::CheckboxFlags("ImGuiTreeNodeFlags_Framed", &base_flags, ImGuiTreeNodeFlags_Framed); ImGui::SameLine(); HelpMarker("Draw frame with background (e.g. for CollapsingHeader)");
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@@ -1151,9 +1159,9 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
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ImGui::Text("This is a drag and drop source");
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ImGui::EndDragDropSource();
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}
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if (i == 2 && (base_flags & ImGuiTreeNodeFlags_SpanTextWidth))
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if (i == 2 && (base_flags & ImGuiTreeNodeFlags_SpanLabelWidth))
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{
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// Item 2 has an additional inline button to help demonstrate SpanTextWidth.
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// Item 2 has an additional inline button to help demonstrate SpanLabelWidth.
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ImGui::SameLine();
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if (ImGui::SmallButton("button")) {}
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}
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@@ -2109,19 +2117,16 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
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if (ImGui::TreeNode("Color/Picker Widgets"))
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{
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static ImVec4 color = ImVec4(114.0f / 255.0f, 144.0f / 255.0f, 154.0f / 255.0f, 200.0f / 255.0f);
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static ImGuiColorEditFlags base_flags = ImGuiColorEditFlags_None;
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static bool alpha_preview = true;
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static bool alpha_half_preview = false;
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static bool drag_and_drop = true;
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static bool options_menu = true;
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static bool hdr = false;
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ImGui::SeparatorText("Options");
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ImGui::Checkbox("With Alpha Preview", &alpha_preview);
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ImGui::Checkbox("With Half Alpha Preview", &alpha_half_preview);
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ImGui::Checkbox("With Drag and Drop", &drag_and_drop);
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ImGui::Checkbox("With Options Menu", &options_menu); ImGui::SameLine(); HelpMarker("Right-click on the individual color widget to show options.");
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ImGui::Checkbox("With HDR", &hdr); ImGui::SameLine(); HelpMarker("Currently all this does is to lift the 0..1 limits on dragging widgets.");
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ImGuiColorEditFlags misc_flags = (hdr ? ImGuiColorEditFlags_HDR : 0) | (drag_and_drop ? 0 : ImGuiColorEditFlags_NoDragDrop) | (alpha_half_preview ? ImGuiColorEditFlags_AlphaPreviewHalf : (alpha_preview ? ImGuiColorEditFlags_AlphaPreview : 0)) | (options_menu ? 0 : ImGuiColorEditFlags_NoOptions);
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ImGui::CheckboxFlags("ImGuiColorEditFlags_NoAlpha", &base_flags, ImGuiColorEditFlags_NoAlpha);
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ImGui::CheckboxFlags("ImGuiColorEditFlags_AlphaOpaque", &base_flags, ImGuiColorEditFlags_AlphaOpaque);
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ImGui::CheckboxFlags("ImGuiColorEditFlags_AlphaNoBg", &base_flags, ImGuiColorEditFlags_AlphaNoBg);
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ImGui::CheckboxFlags("ImGuiColorEditFlags_AlphaPreviewHalf", &base_flags, ImGuiColorEditFlags_AlphaPreviewHalf);
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ImGui::CheckboxFlags("ImGuiColorEditFlags_NoDragDrop", &base_flags, ImGuiColorEditFlags_NoDragDrop);
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ImGui::CheckboxFlags("ImGuiColorEditFlags_NoOptions", &base_flags, ImGuiColorEditFlags_NoOptions); ImGui::SameLine(); HelpMarker("Right-click on the individual color widget to show options.");
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ImGui::CheckboxFlags("ImGuiColorEditFlags_HDR", &base_flags, ImGuiColorEditFlags_HDR); ImGui::SameLine(); HelpMarker("Currently all this does is to lift the 0..1 limits on dragging widgets.");
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IMGUI_DEMO_MARKER("Widgets/Color/ColorEdit");
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ImGui::SeparatorText("Inline color editor");
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@@ -2129,15 +2134,15 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
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ImGui::SameLine(); HelpMarker(
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"Click on the color square to open a color picker.\n"
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"CTRL+click on individual component to input value.\n");
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ImGui::ColorEdit3("MyColor##1", (float*)&color, misc_flags);
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ImGui::ColorEdit3("MyColor##1", (float*)&color, base_flags);
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IMGUI_DEMO_MARKER("Widgets/Color/ColorEdit (HSV, with Alpha)");
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ImGui::Text("Color widget HSV with Alpha:");
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ImGui::ColorEdit4("MyColor##2", (float*)&color, ImGuiColorEditFlags_DisplayHSV | misc_flags);
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ImGui::ColorEdit4("MyColor##2", (float*)&color, ImGuiColorEditFlags_DisplayHSV | base_flags);
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IMGUI_DEMO_MARKER("Widgets/Color/ColorEdit (float display)");
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ImGui::Text("Color widget with Float Display:");
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ImGui::ColorEdit4("MyColor##2f", (float*)&color, ImGuiColorEditFlags_Float | misc_flags);
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ImGui::ColorEdit4("MyColor##2f", (float*)&color, ImGuiColorEditFlags_Float | base_flags);
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IMGUI_DEMO_MARKER("Widgets/Color/ColorButton (with Picker)");
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ImGui::Text("Color button with Picker:");
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@@ -2145,7 +2150,7 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
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"With the ImGuiColorEditFlags_NoInputs flag you can hide all the slider/text inputs.\n"
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"With the ImGuiColorEditFlags_NoLabel flag you can pass a non-empty label which will only "
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"be used for the tooltip and picker popup.");
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ImGui::ColorEdit4("MyColor##3", (float*)&color, ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel | misc_flags);
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ImGui::ColorEdit4("MyColor##3", (float*)&color, ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel | base_flags);
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IMGUI_DEMO_MARKER("Widgets/Color/ColorButton (with custom Picker popup)");
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ImGui::Text("Color button with Custom Picker Popup:");
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@@ -2165,7 +2170,7 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
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}
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static ImVec4 backup_color;
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bool open_popup = ImGui::ColorButton("MyColor##3b", color, misc_flags);
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bool open_popup = ImGui::ColorButton("MyColor##3b", color, base_flags);
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ImGui::SameLine(0, ImGui::GetStyle().ItemInnerSpacing.x);
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open_popup |= ImGui::Button("Palette");
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if (open_popup)
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@@ -2177,7 +2182,7 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
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{
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ImGui::Text("MY CUSTOM COLOR PICKER WITH AN AMAZING PALETTE!");
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ImGui::Separator();
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ImGui::ColorPicker4("##picker", (float*)&color, misc_flags | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoSmallPreview);
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ImGui::ColorPicker4("##picker", (float*)&color, base_flags | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoSmallPreview);
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ImGui::SameLine();
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ImGui::BeginGroup(); // Lock X position
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@@ -2219,40 +2224,42 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
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ImGui::Text("Color button only:");
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static bool no_border = false;
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ImGui::Checkbox("ImGuiColorEditFlags_NoBorder", &no_border);
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ImGui::ColorButton("MyColor##3c", *(ImVec4*)&color, misc_flags | (no_border ? ImGuiColorEditFlags_NoBorder : 0), ImVec2(80, 80));
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ImGui::ColorButton("MyColor##3c", *(ImVec4*)&color, base_flags | (no_border ? ImGuiColorEditFlags_NoBorder : 0), ImVec2(80, 80));
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IMGUI_DEMO_MARKER("Widgets/Color/ColorPicker");
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ImGui::SeparatorText("Color picker");
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static bool alpha = true;
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static bool alpha_bar = true;
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static bool side_preview = true;
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static bool ref_color = false;
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static ImVec4 ref_color_v(1.0f, 0.0f, 1.0f, 0.5f);
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static int display_mode = 0;
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static int picker_mode = 0;
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ImGui::Checkbox("With Alpha", &alpha);
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ImGui::Checkbox("With Alpha Bar", &alpha_bar);
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ImGui::Checkbox("With Side Preview", &side_preview);
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if (side_preview)
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static int display_mode = 0;
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static ImGuiColorEditFlags color_picker_flags = ImGuiColorEditFlags_AlphaBar;
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ImGui::PushID("Color picker");
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ImGui::CheckboxFlags("ImGuiColorEditFlags_NoAlpha", &color_picker_flags, ImGuiColorEditFlags_NoAlpha);
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ImGui::CheckboxFlags("ImGuiColorEditFlags_AlphaBar", &color_picker_flags, ImGuiColorEditFlags_AlphaBar);
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ImGui::CheckboxFlags("ImGuiColorEditFlags_NoSidePreview", &color_picker_flags, ImGuiColorEditFlags_NoSidePreview);
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if (color_picker_flags & ImGuiColorEditFlags_NoSidePreview)
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{
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ImGui::SameLine();
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ImGui::Checkbox("With Ref Color", &ref_color);
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if (ref_color)
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{
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ImGui::SameLine();
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ImGui::ColorEdit4("##RefColor", &ref_color_v.x, ImGuiColorEditFlags_NoInputs | misc_flags);
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ImGui::ColorEdit4("##RefColor", &ref_color_v.x, ImGuiColorEditFlags_NoInputs | base_flags);
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}
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}
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ImGui::Combo("Display Mode", &display_mode, "Auto/Current\0None\0RGB Only\0HSV Only\0Hex Only\0");
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ImGui::Combo("Picker Mode", &picker_mode, "Auto/Current\0ImGuiColorEditFlags_PickerHueBar\0ImGuiColorEditFlags_PickerHueWheel\0");
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ImGui::SameLine(); HelpMarker("When not specified explicitly, user can right-click the picker to change mode.");
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ImGui::Combo("Display Mode", &display_mode, "Auto/Current\0ImGuiColorEditFlags_NoInputs\0ImGuiColorEditFlags_DisplayRGB\0ImGuiColorEditFlags_DisplayHSV\0ImGuiColorEditFlags_DisplayHex\0");
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ImGui::SameLine(); HelpMarker(
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"ColorEdit defaults to displaying RGB inputs if you don't specify a display mode, "
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"but the user can change it with a right-click on those inputs.\n\nColorPicker defaults to displaying RGB+HSV+Hex "
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"if you don't specify a display mode.\n\nYou can change the defaults using SetColorEditOptions().");
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ImGui::SameLine(); HelpMarker("When not specified explicitly (Auto/Current mode), user can right-click the picker to change mode.");
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ImGuiColorEditFlags flags = misc_flags;
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if (!alpha) flags |= ImGuiColorEditFlags_NoAlpha; // This is by default if you call ColorPicker3() instead of ColorPicker4()
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if (alpha_bar) flags |= ImGuiColorEditFlags_AlphaBar;
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if (!side_preview) flags |= ImGuiColorEditFlags_NoSidePreview;
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ImGuiColorEditFlags flags = base_flags | color_picker_flags;
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if (picker_mode == 1) flags |= ImGuiColorEditFlags_PickerHueBar;
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if (picker_mode == 2) flags |= ImGuiColorEditFlags_PickerHueWheel;
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if (display_mode == 1) flags |= ImGuiColorEditFlags_NoInputs; // Disable all RGB/HSV/Hex displays
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@@ -2264,8 +2271,8 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
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ImGui::Text("Set defaults in code:");
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ImGui::SameLine(); HelpMarker(
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"SetColorEditOptions() is designed to allow you to set boot-time default.\n"
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"We don't have Push/Pop functions because you can force options on a per-widget basis if needed,"
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"and the user can change non-forced ones with the options menu.\nWe don't have a getter to avoid"
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"We don't have Push/Pop functions because you can force options on a per-widget basis if needed, "
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"and the user can change non-forced ones with the options menu.\nWe don't have a getter to avoid "
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"encouraging you to persistently save values that aren't forward-compatible.");
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if (ImGui::Button("Default: Uint8 + HSV + Hue Bar"))
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ImGui::SetColorEditOptions(ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_PickerHueBar);
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@@ -2281,14 +2288,15 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
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ImGui::SameLine();
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ImGui::SetNextItemWidth(w);
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ImGui::ColorPicker3("##MyColor##6", (float*)&color, ImGuiColorEditFlags_PickerHueWheel | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoAlpha);
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ImGui::PopID();
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// HSV encoded support (to avoid RGB<>HSV round trips and singularities when S==0 or V==0)
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static ImVec4 color_hsv(0.23f, 1.0f, 1.0f, 1.0f); // Stored as HSV!
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ImGui::Spacing();
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ImGui::Text("HSV encoded colors");
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ImGui::SameLine(); HelpMarker(
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"By default, colors are given to ColorEdit and ColorPicker in RGB, but ImGuiColorEditFlags_InputHSV"
|
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"allows you to store colors as HSV and pass them to ColorEdit and ColorPicker as HSV. This comes with the"
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"By default, colors are given to ColorEdit and ColorPicker in RGB, but ImGuiColorEditFlags_InputHSV "
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"allows you to store colors as HSV and pass them to ColorEdit and ColorPicker as HSV. This comes with the "
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"added benefit that you can manipulate hue values with the picker even when saturation or value are zero.");
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ImGui::Text("Color widget with InputHSV:");
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ImGui::ColorEdit4("HSV shown as RGB##1", (float*)&color_hsv, ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_InputHSV | ImGuiColorEditFlags_Float);
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@@ -3550,7 +3558,7 @@ static void ShowDemoWindowMultiSelect(ImGuiDemoWindowData* demo_data)
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if (ImGui::TreeNode("Multi-Select (trees)"))
|
||||
{
|
||||
HelpMarker(
|
||||
"This is rather advanced and experimental. If you are getting started with multi-select,"
|
||||
"This is rather advanced and experimental. If you are getting started with multi-select, "
|
||||
"please don't start by looking at how to use it for a tree!\n\n"
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||||
"Future versions will try to simplify and formalize some of this.");
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||||
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@@ -6349,15 +6357,17 @@ static void ShowDemoWindowTables()
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IMGUI_DEMO_MARKER("Tables/Tree view");
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if (ImGui::TreeNode("Tree view"))
|
||||
{
|
||||
static ImGuiTableFlags flags = ImGuiTableFlags_BordersV | ImGuiTableFlags_BordersOuterH | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg | ImGuiTableFlags_NoBordersInBody;
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static ImGuiTableFlags table_flags = ImGuiTableFlags_BordersV | ImGuiTableFlags_BordersOuterH | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg | ImGuiTableFlags_NoBordersInBody;
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||||
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static ImGuiTreeNodeFlags tree_node_flags = ImGuiTreeNodeFlags_SpanAllColumns;
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ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanFullWidth", &tree_node_flags, ImGuiTreeNodeFlags_SpanFullWidth);
|
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ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanTextWidth", &tree_node_flags, ImGuiTreeNodeFlags_SpanTextWidth);
|
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ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanAllColumns", &tree_node_flags, ImGuiTreeNodeFlags_SpanAllColumns);
|
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static ImGuiTreeNodeFlags tree_node_flags_base = ImGuiTreeNodeFlags_SpanAllColumns;
|
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ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanFullWidth", &tree_node_flags_base, ImGuiTreeNodeFlags_SpanFullWidth);
|
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ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanLabelWidth", &tree_node_flags_base, ImGuiTreeNodeFlags_SpanLabelWidth);
|
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ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanAllColumns", &tree_node_flags_base, ImGuiTreeNodeFlags_SpanAllColumns);
|
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ImGui::CheckboxFlags("ImGuiTreeNodeFlags_LabelSpanAllColumns", &tree_node_flags_base, ImGuiTreeNodeFlags_LabelSpanAllColumns);
|
||||
ImGui::SameLine(); HelpMarker("Useful if you know that you aren't displaying contents in other columns");
|
||||
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||||
HelpMarker("See \"Columns flags\" section to configure how indentation is applied to individual columns.");
|
||||
if (ImGui::BeginTable("3ways", 3, flags))
|
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if (ImGui::BeginTable("3ways", 3, table_flags))
|
||||
{
|
||||
// The first column will use the default _WidthStretch when ScrollX is Off and _WidthFixed when ScrollX is On
|
||||
ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_NoHide);
|
||||
@@ -6378,13 +6388,21 @@ static void ShowDemoWindowTables()
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
const bool is_folder = (node->ChildCount > 0);
|
||||
|
||||
ImGuiTreeNodeFlags node_flags = tree_node_flags_base;
|
||||
if (node != &all_nodes[0])
|
||||
node_flags &= ~ImGuiTreeNodeFlags_LabelSpanAllColumns; // Only demonstrate this on the root node.
|
||||
|
||||
if (is_folder)
|
||||
{
|
||||
bool open = ImGui::TreeNodeEx(node->Name, tree_node_flags);
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::TextDisabled("--");
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::TextUnformatted(node->Type);
|
||||
bool open = ImGui::TreeNodeEx(node->Name, node_flags);
|
||||
if ((node_flags & ImGuiTreeNodeFlags_LabelSpanAllColumns) == 0)
|
||||
{
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::TextDisabled("--");
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::TextUnformatted(node->Type);
|
||||
}
|
||||
if (open)
|
||||
{
|
||||
for (int child_n = 0; child_n < node->ChildCount; child_n++)
|
||||
@@ -6394,7 +6412,7 @@ static void ShowDemoWindowTables()
|
||||
}
|
||||
else
|
||||
{
|
||||
ImGui::TreeNodeEx(node->Name, tree_node_flags | ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_Bullet | ImGuiTreeNodeFlags_NoTreePushOnOpen);
|
||||
ImGui::TreeNodeEx(node->Name, node_flags | ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_Bullet | ImGuiTreeNodeFlags_NoTreePushOnOpen);
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("%d", node->Size);
|
||||
ImGui::TableNextColumn();
|
||||
@@ -6404,7 +6422,7 @@ static void ShowDemoWindowTables()
|
||||
};
|
||||
static const MyTreeNode nodes[] =
|
||||
{
|
||||
{ "Root", "Folder", -1, 1, 3 }, // 0
|
||||
{ "Root with Long Name", "Folder", -1, 1, 3 }, // 0
|
||||
{ "Music", "Folder", -1, 4, 2 }, // 1
|
||||
{ "Textures", "Folder", -1, 6, 3 }, // 2
|
||||
{ "desktop.ini", "System file", 1024, -1,-1 }, // 3
|
||||
@@ -7390,6 +7408,8 @@ static void ShowDemoWindowInputs()
|
||||
ImGui::Text("Mouse down:");
|
||||
for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++) if (ImGui::IsMouseDown(i)) { ImGui::SameLine(); ImGui::Text("b%d (%.02f secs)", i, io.MouseDownDuration[i]); }
|
||||
ImGui::Text("Mouse wheel: %.1f", io.MouseWheel);
|
||||
ImGui::Text("Mouse clicked count:");
|
||||
for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++) if (io.MouseClickedCount[i] > 0) { ImGui::SameLine(); ImGui::Text("b%d: %d", i, io.MouseClickedCount[i]); }
|
||||
|
||||
// We iterate both legacy native range and named ImGuiKey ranges. This is a little unusual/odd but this allows
|
||||
// displaying the data for old/new backends.
|
||||
@@ -7692,7 +7712,8 @@ void ImGui::ShowAboutWindow(bool* p_open)
|
||||
ImGui::TextLinkOpenURL("Funding", "https://github.com/ocornut/imgui/wiki/Funding");
|
||||
|
||||
ImGui::Separator();
|
||||
ImGui::Text("By Omar Cornut and all Dear ImGui contributors.");
|
||||
ImGui::Text("(c) 2014-2025 Omar Cornut");
|
||||
ImGui::Text("Developed by Omar Cornut and all Dear ImGui contributors.");
|
||||
ImGui::Text("Dear ImGui is licensed under the MIT License, see LICENSE for more information.");
|
||||
ImGui::Text("If your company uses this, please consider funding the project.");
|
||||
|
||||
@@ -7849,6 +7870,8 @@ void ImGui::ShowFontSelector(const char* label)
|
||||
ImGui::PushID((void*)font);
|
||||
if (ImGui::Selectable(font->GetDebugName(), font == font_current))
|
||||
io.FontDefault = font;
|
||||
if (font == font_current)
|
||||
ImGui::SetItemDefaultFocus();
|
||||
ImGui::PopID();
|
||||
}
|
||||
ImGui::EndCombo();
|
||||
@@ -7945,7 +7968,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
|
||||
ImGui::SliderFloat("FrameBorderSize", &style.FrameBorderSize, 0.0f, 1.0f, "%.0f");
|
||||
ImGui::SliderFloat("TabBorderSize", &style.TabBorderSize, 0.0f, 1.0f, "%.0f");
|
||||
ImGui::SliderFloat("TabBarBorderSize", &style.TabBarBorderSize, 0.0f, 2.0f, "%.0f");
|
||||
ImGui::SliderFloat("TabBarOverlineSize", &style.TabBarOverlineSize, 0.0f, 2.0f, "%.0f");
|
||||
ImGui::SliderFloat("TabBarOverlineSize", &style.TabBarOverlineSize, 0.0f, 3.0f, "%.0f");
|
||||
ImGui::SameLine(); HelpMarker("Overline is only drawn over the selected tab when ImGuiTabBarFlags_DrawSelectedOverline is set.");
|
||||
|
||||
ImGui::SeparatorText("Rounding");
|
||||
@@ -7962,11 +7985,14 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
|
||||
ImGui::SliderAngle("TableAngledHeadersAngle", &style.TableAngledHeadersAngle, -50.0f, +50.0f);
|
||||
ImGui::SliderFloat2("TableAngledHeadersTextAlign", (float*)&style.TableAngledHeadersTextAlign, 0.0f, 1.0f, "%.2f");
|
||||
|
||||
ImGui::SeparatorText("Widgets");
|
||||
ImGui::SeparatorText("Windows");
|
||||
ImGui::SliderFloat2("WindowTitleAlign", (float*)&style.WindowTitleAlign, 0.0f, 1.0f, "%.2f");
|
||||
ImGui::SliderFloat("WindowBorderHoverPadding", &style.WindowBorderHoverPadding, 1.0f, 20.0f, "%.0f");
|
||||
int window_menu_button_position = style.WindowMenuButtonPosition + 1;
|
||||
if (ImGui::Combo("WindowMenuButtonPosition", (int*)&window_menu_button_position, "None\0Left\0Right\0"))
|
||||
style.WindowMenuButtonPosition = (ImGuiDir)(window_menu_button_position - 1);
|
||||
|
||||
ImGui::SeparatorText("Widgets");
|
||||
ImGui::Combo("ColorButtonPosition", (int*)&style.ColorButtonPosition, "Left\0Right\0");
|
||||
ImGui::SliderFloat2("ButtonTextAlign", (float*)&style.ButtonTextAlign, 0.0f, 1.0f, "%.2f");
|
||||
ImGui::SameLine(); HelpMarker("Alignment applies when a button is larger than its text content.");
|
||||
@@ -8025,9 +8051,9 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
|
||||
filter.Draw("Filter colors", ImGui::GetFontSize() * 16);
|
||||
|
||||
static ImGuiColorEditFlags alpha_flags = 0;
|
||||
if (ImGui::RadioButton("Opaque", alpha_flags == ImGuiColorEditFlags_None)) { alpha_flags = ImGuiColorEditFlags_None; } ImGui::SameLine();
|
||||
if (ImGui::RadioButton("Alpha", alpha_flags == ImGuiColorEditFlags_AlphaPreview)) { alpha_flags = ImGuiColorEditFlags_AlphaPreview; } ImGui::SameLine();
|
||||
if (ImGui::RadioButton("Both", alpha_flags == ImGuiColorEditFlags_AlphaPreviewHalf)) { alpha_flags = ImGuiColorEditFlags_AlphaPreviewHalf; } ImGui::SameLine();
|
||||
if (ImGui::RadioButton("Opaque", alpha_flags == ImGuiColorEditFlags_AlphaOpaque)) { alpha_flags = ImGuiColorEditFlags_AlphaOpaque; } ImGui::SameLine();
|
||||
if (ImGui::RadioButton("Alpha", alpha_flags == ImGuiColorEditFlags_None)) { alpha_flags = ImGuiColorEditFlags_None; } ImGui::SameLine();
|
||||
if (ImGui::RadioButton("Both", alpha_flags == ImGuiColorEditFlags_AlphaPreviewHalf)) { alpha_flags = ImGuiColorEditFlags_AlphaPreviewHalf; } ImGui::SameLine();
|
||||
HelpMarker(
|
||||
"In the color list:\n"
|
||||
"Left-click on color square to open color picker,\n"
|
||||
@@ -8956,6 +8982,8 @@ struct ExampleAppPropertyEditor
|
||||
ImGui::Separator();
|
||||
if (ImGui::BeginTable("##properties", 2, ImGuiTableFlags_Resizable | ImGuiTableFlags_ScrollY))
|
||||
{
|
||||
// Push object ID after we entered the table, so table is shared for all objects
|
||||
ImGui::PushID((int)node->UID);
|
||||
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed);
|
||||
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch, 2.0f); // Default twice larger
|
||||
if (node->HasData)
|
||||
@@ -8994,10 +9022,16 @@ struct ExampleAppPropertyEditor
|
||||
ImGui::SliderScalarN("##Editor", field_desc.DataType, field_ptr, field_desc.DataCount, &v_min, &v_max);
|
||||
break;
|
||||
}
|
||||
case ImGuiDataType_String:
|
||||
{
|
||||
ImGui::InputText("##Editor", reinterpret_cast<char*>(field_ptr), 28);
|
||||
break;
|
||||
}
|
||||
}
|
||||
ImGui::PopID();
|
||||
}
|
||||
}
|
||||
ImGui::PopID();
|
||||
ImGui::EndTable();
|
||||
}
|
||||
}
|
||||
@@ -9462,7 +9496,7 @@ static void ShowExampleAppCustomRendering(bool* p_open)
|
||||
float th = (n == 0) ? 1.0f : thickness;
|
||||
draw_list->AddNgon(ImVec2(x + sz*0.5f, y + sz*0.5f), sz*0.5f, col, ngon_sides, th); x += sz + spacing; // N-gon
|
||||
draw_list->AddCircle(ImVec2(x + sz*0.5f, y + sz*0.5f), sz*0.5f, col, circle_segments, th); x += sz + spacing; // Circle
|
||||
draw_list->AddEllipse(ImVec2(x + sz*0.5f, y + sz*0.5f), ImVec2(sz*0.5f, sz*0.3f), col, -0.3f, circle_segments, th); x += sz + spacing; // Ellipse
|
||||
draw_list->AddEllipse(ImVec2(x + sz*0.5f, y + sz*0.5f), ImVec2(sz*0.5f, sz*0.3f), col, -0.3f, circle_segments, th); x += sz + spacing; // Ellipse
|
||||
draw_list->AddRect(ImVec2(x, y), ImVec2(x + sz, y + sz), col, 0.0f, ImDrawFlags_None, th); x += sz + spacing; // Square
|
||||
draw_list->AddRect(ImVec2(x, y), ImVec2(x + sz, y + sz), col, rounding, ImDrawFlags_None, th); x += sz + spacing; // Square with all rounded corners
|
||||
draw_list->AddRect(ImVec2(x, y), ImVec2(x + sz, y + sz), col, rounding, corners_tl_br, th); x += sz + spacing; // Square with two rounded corners
|
||||
|
||||
Reference in New Issue
Block a user