mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
Updated docs.
This commit is contained in:
10
bgfx.html
10
bgfx.html
@@ -98,8 +98,8 @@
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="build.html">Building</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#dependencies">Dependencies</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting Source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick Start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#prerequisites">Prerequisites</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#android">Android</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#linux">Linux</a></li>
|
||||
@@ -115,8 +115,8 @@
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#winrt-windows-phone-8-1">WinRT / Windows Phone 8.1</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR integration</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated Build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR Integration</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="examples.html">Examples</a><ul>
|
||||
@@ -347,7 +347,7 @@
|
||||
<dl class="class">
|
||||
<dt id="_CPPv2N4bgfx9CallbackIE">
|
||||
<span id="bgfx::CallbackI"></span><span class="target" id="project0structbgfx_1_1_callback_i"></span><em class="property">struct </em><code class="descclassname">bgfx::</code><code class="descname">CallbackI</code><a class="headerlink" href="#_CPPv2N4bgfx9CallbackIE" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Callback interface to implement application specific behavior. Cached items are currently used only for OpenGL binary shaders. </p>
|
||||
<dd><p>Callback interface to implement application specific behavior. Cached items are currently used for OpenGL and Direct3D 12 binary shaders. </p>
|
||||
<p><dl class="docutils">
|
||||
<dt><strong>Remark</strong></dt>
|
||||
<dd>‘fatal’ and ‘trace’ callbacks can be called from any thread. Other callbacks are called from the render thread.</dd>
|
||||
|
||||
30
build.html
30
build.html
@@ -98,8 +98,8 @@
|
||||
</li>
|
||||
<li class="toctree-l1 current"><a class="current reference internal" href="">Building</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#dependencies">Dependencies</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#getting-source">Getting source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#quick-start">Quick start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#getting-source">Getting Source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#quick-start">Quick Start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#prerequisites">Prerequisites</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="#android">Android</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="#linux">Linux</a></li>
|
||||
@@ -115,8 +115,8 @@
|
||||
<li class="toctree-l3"><a class="reference internal" href="#winrt-windows-phone-8-1">WinRT / Windows Phone 8.1</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#amalgamated-build">Amalgamated build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#oculusvr-integration">OculusVR integration</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#amalgamated-build">Amalgamated Build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#oculusvr-integration">OculusVR Integration</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="examples.html">Examples</a><ul>
|
||||
@@ -282,14 +282,14 @@
|
||||
<p><a class="reference external" href="https://github.com/bkaradzic/bx">https://github.com/bkaradzic/bx</a></p>
|
||||
</div>
|
||||
<div class="section" id="getting-source">
|
||||
<h2>Getting source<a class="headerlink" href="#getting-source" title="Permalink to this headline">¶</a></h2>
|
||||
<h2>Getting Source<a class="headerlink" href="#getting-source" title="Permalink to this headline">¶</a></h2>
|
||||
<div class="highlight-python"><div class="highlight"><pre>git clone git://github.com/bkaradzic/bx.git
|
||||
git clone git://github.com/bkaradzic/bgfx.git
|
||||
</pre></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="section" id="quick-start">
|
||||
<h2>Quick start<a class="headerlink" href="#quick-start" title="Permalink to this headline">¶</a></h2>
|
||||
<h2>Quick Start<a class="headerlink" href="#quick-start" title="Permalink to this headline">¶</a></h2>
|
||||
<p>These are step for users who use Windows with Visual Studio.</p>
|
||||
<p>Enter bgfx directory:</p>
|
||||
<div class="highlight-python"><div class="highlight"><pre>cd bgfx
|
||||
@@ -352,24 +352,10 @@ setx ANDROID_NDK_X86 <path to AndroidNDK directory>\toolchains\x86-4.7\pre
|
||||
<li><a class="reference external" href="http://gnuwin32.sourceforge.net/packages/libintl.htm">http://gnuwin32.sourceforge.net/packages/libintl.htm</a></li>
|
||||
</ul>
|
||||
</div></blockquote>
|
||||
<p>When building on Windows, you have to set DXSDK_DIR environment
|
||||
variable to point to DirectX SDK directory.</p>
|
||||
<div class="highlight-python"><div class="highlight"><pre>setx DXSDK_DIR <path to DirectX SDK directory>
|
||||
</pre></div>
|
||||
</div>
|
||||
<p>If you’re building with Visual Studio 2008, you’ll need TR1 support
|
||||
from:
|
||||
<a class="reference external" href="https://www.microsoft.com/en-us/download/details.aspx?id=6922">Visual C++ 2008 Feature Pack
|
||||
Release</a></p>
|
||||
<p>If you’re building with MinGW/TDM compiler on Windows make DirectX SDK
|
||||
directory link to directory without spaces in the path.</p>
|
||||
<div class="highlight-python"><div class="highlight"><pre>mklink /D c:\dxsdk <path to DirectX SDK directory>
|
||||
setx DXSDK_DIR c:\dxsdk
|
||||
</pre></div>
|
||||
</div>
|
||||
<p>Apply this
|
||||
<a class="reference external" href="https://github.com/bkaradzic/bx/blob/master/include/compat/mingw/dxsdk.patch">patch</a>
|
||||
to DXSDK from June 2010 to be able to use it with MinGW/TDM.</p>
|
||||
</div>
|
||||
</div>
|
||||
<div class="section" id="build">
|
||||
@@ -440,7 +426,7 @@ configuration file, it has to be set manually for each example project:</p>
|
||||
</div>
|
||||
</div>
|
||||
<div class="section" id="amalgamated-build">
|
||||
<h2>Amalgamated build<a class="headerlink" href="#amalgamated-build" title="Permalink to this headline">¶</a></h2>
|
||||
<h2>Amalgamated Build<a class="headerlink" href="#amalgamated-build" title="Permalink to this headline">¶</a></h2>
|
||||
<p>For ease of integration to other build system bgfx library can be built
|
||||
with single .cpp file. It’s only necessary to build
|
||||
<a class="reference external" href="https://github.com/bkaradzic/bgfx/blob/master/src/amalgamated.cpp">src/amalgamated.cpp</a>
|
||||
@@ -449,7 +435,7 @@ with single .cpp file. It’s only necessary to build
|
||||
instead) inside different build system.</p>
|
||||
</div>
|
||||
<div class="section" id="oculusvr-integration">
|
||||
<h2>OculusVR integration<a class="headerlink" href="#oculusvr-integration" title="Permalink to this headline">¶</a></h2>
|
||||
<h2>OculusVR Integration<a class="headerlink" href="#oculusvr-integration" title="Permalink to this headline">¶</a></h2>
|
||||
<p>OculusVR support is currently experimental, and only DX11 is tested. To
|
||||
build with OculusVR HMD support enabled you must set <code class="docutils literal"><span class="pre">OVR_DIR</span></code>
|
||||
enviroment variable:</p>
|
||||
|
||||
@@ -98,8 +98,8 @@
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="build.html">Building</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#dependencies">Dependencies</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting Source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick Start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#prerequisites">Prerequisites</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#android">Android</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#linux">Linux</a></li>
|
||||
@@ -115,8 +115,8 @@
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#winrt-windows-phone-8-1">WinRT / Windows Phone 8.1</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR integration</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated Build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR Integration</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1 current"><a class="current reference internal" href="">Examples</a><ul>
|
||||
|
||||
@@ -97,8 +97,8 @@
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="build.html">Building</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#dependencies">Dependencies</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting Source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick Start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#prerequisites">Prerequisites</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#android">Android</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#linux">Linux</a></li>
|
||||
@@ -114,8 +114,8 @@
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#winrt-windows-phone-8-1">WinRT / Windows Phone 8.1</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR integration</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated Build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR Integration</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="examples.html">Examples</a><ul>
|
||||
|
||||
16
index.html
16
index.html
@@ -97,8 +97,8 @@
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="build.html">Building</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#dependencies">Dependencies</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting Source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick Start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#prerequisites">Prerequisites</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#android">Android</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#linux">Linux</a></li>
|
||||
@@ -114,8 +114,8 @@
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#winrt-windows-phone-8-1">WinRT / Windows Phone 8.1</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR integration</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated Build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR Integration</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="examples.html">Examples</a><ul>
|
||||
@@ -315,8 +315,8 @@ licensed under permissive BSD-2 clause open source license.</p>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="build.html">Building</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#dependencies">Dependencies</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting Source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick Start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#prerequisites">Prerequisites</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#android">Android</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#linux">Linux</a></li>
|
||||
@@ -332,8 +332,8 @@ licensed under permissive BSD-2 clause open source license.</p>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#winrt-windows-phone-8-1">WinRT / Windows Phone 8.1</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR integration</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated Build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR Integration</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="examples.html">Examples</a><ul>
|
||||
|
||||
@@ -97,8 +97,8 @@
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="build.html">Building</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#dependencies">Dependencies</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting Source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick Start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#prerequisites">Prerequisites</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#android">Android</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#linux">Linux</a></li>
|
||||
@@ -114,8 +114,8 @@
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#winrt-windows-phone-8-1">WinRT / Windows Phone 8.1</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR integration</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated Build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR Integration</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="examples.html">Examples</a><ul>
|
||||
|
||||
@@ -98,8 +98,8 @@
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="build.html">Building</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#dependencies">Dependencies</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting Source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick Start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#prerequisites">Prerequisites</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#android">Android</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#linux">Linux</a></li>
|
||||
@@ -115,8 +115,8 @@
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#winrt-windows-phone-8-1">WinRT / Windows Phone 8.1</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR integration</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated Build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR Integration</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="examples.html">Examples</a><ul>
|
||||
|
||||
@@ -96,8 +96,8 @@
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="build.html">Building</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#dependencies">Dependencies</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting Source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick Start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#prerequisites">Prerequisites</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#android">Android</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#linux">Linux</a></li>
|
||||
@@ -113,8 +113,8 @@
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#winrt-windows-phone-8-1">WinRT / Windows Phone 8.1</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR integration</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated Build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR Integration</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="examples.html">Examples</a><ul>
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -98,8 +98,8 @@
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="build.html">Building</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#dependencies">Dependencies</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#getting-source">Getting Source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#quick-start">Quick Start</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#prerequisites">Prerequisites</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#android">Android</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#linux">Linux</a></li>
|
||||
@@ -115,8 +115,8 @@
|
||||
<li class="toctree-l3"><a class="reference internal" href="build.html#winrt-windows-phone-8-1">WinRT / Windows Phone 8.1</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR integration</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#amalgamated-build">Amalgamated Build</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="build.html#oculusvr-integration">OculusVR Integration</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="examples.html">Examples</a><ul>
|
||||
|
||||
Reference in New Issue
Block a user