Added check for texture flag missuse.

This commit is contained in:
Branimir Karadžić
2016-05-04 20:33:24 -07:00
parent eaedcb402c
commit 9beac469af

View File

@@ -2905,9 +2905,13 @@ namespace bgfx
_height = bx::uint16_max(1, _height);
}
TextureHandle createTexture2D(BackbufferRatio::Enum _ratio, uint16_t _width, uint16_t _height, uint8_t _numMips, TextureFormat::Enum _format, uint32_t _flags, const Memory* _mem)
static TextureHandle createTexture2D(BackbufferRatio::Enum _ratio, uint16_t _width, uint16_t _height, uint8_t _numMips, TextureFormat::Enum _format, uint32_t _flags, const Memory* _mem)
{
BGFX_CHECK_MAIN_THREAD();
BX_CHECK(0 == (_flags & BGFX_TEXTURE_RT_MASK) || 0 == (_flags & BGFX_TEXTURE_READ_BACK)
, "Can't create render target with BGFX_TEXTURE_READ_BACK flag."
);
BX_CHECK(0 != (g_caps.formats[_format] & (BGFX_CAPS_FORMAT_TEXTURE_2D|BGFX_CAPS_FORMAT_TEXTURE_2D_EMULATED|BGFX_CAPS_FORMAT_TEXTURE_2D_SRGB) )
, "Format %s is not supported for 2D texture. Use bgfx::getCaps to check available texture formats."
, getName(_format)