Use correct GLSL shader version if onyl gl_VertexID is used (#3315)

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Faaux
2024-06-23 17:59:37 +02:00
committed by GitHub
parent 06d0e2af2f
commit 93961afcfd

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@@ -6546,6 +6546,7 @@ namespace bgfx { namespace gl
|| usesVertexID
|| usesUint
|| usesTexelFetch
|| usesGpuShader4
|| usesGpuShader5
|| usesInterpQ
? 130