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D3D11: Renamed dx11 to dxbc. (#3586)
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@@ -912,7 +912,7 @@ static const uint8_t fs_nanovg_fill_wgsl[3426] =
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0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x00, 0xb0, 0x00, // ragData0;.}.....
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0xb0, 0x00, // ..
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};
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static const uint8_t fs_nanovg_fill_dx11[2420] =
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static const uint8_t fs_nanovg_fill_dxbc[2420] =
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{
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0x46, 0x53, 0x48, 0x0b, 0xcf, 0xda, 0x1b, 0x94, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x0c, 0x75, // FSH............u
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0x5f, 0x73, 0x63, 0x69, 0x73, 0x73, 0x6f, 0x72, 0x4d, 0x61, 0x74, 0x13, 0x00, 0x00, 0x00, 0x03, // _scissorMat.....
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