Added 24-nbody compute shader example.

This commit is contained in:
Branimir Karadžić
2014-12-19 21:09:58 -08:00
parent c7e4e429ef
commit 83f151f71b
31 changed files with 555 additions and 9 deletions

View File

@@ -290,6 +290,12 @@ Rendering lines as oldschool vectors.
![example-23-vectordisplay](https://github.com/bkaradzic/bgfx/raw/master/examples/23-vectordisplay/screenshot.png)
### [24-nbody](https://github.com/bkaradzic/bgfx/tree/master/examples/24-nbody)
N-body simulation with compute shaders using buffers.
![example-24-nbody](https://github.com/bkaradzic/bgfx/raw/master/examples/24-nbody/screenshot.png)
Dependencies
------------
@@ -717,6 +723,7 @@ p0nce ([@p0nce](https://github.com/p0nce)) - D language API bindings.
Mike Popoloski ([@MikePopoloski](https://github.com/MikePopoloski)) - C#/VB/F#
language API bindings, WinRT/WinPhone support.
Kai Jourdan ([@questor](https://github.com/questor)) - 23-vectordisplay example
Stanlo Slasinski [@stanlo](https://github.com/stanlo) - 24-nbody example
[License (BSD 2-clause)](https://github.com/bkaradzic/bgfx/blob/master/LICENSE)
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