mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
Cleanup.
This commit is contained in:
committed by
Branimir Karadžić
parent
d57bc8c46b
commit
80370936d0
@@ -202,13 +202,23 @@ public:
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m_lum[3] = bgfx::createFrameBuffer( 4, 4, bgfx::TextureFormat::BGRA8);
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m_lum[4] = bgfx::createFrameBuffer( 1, 1, bgfx::TextureFormat::BGRA8);
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bgfx::setName(m_lum[0], "Luminance 0");
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bgfx::setName(m_lum[1], "Luminance 1");
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bgfx::setName(m_lum[2], "Luminance 2");
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bgfx::setName(m_lum[3], "Luminance 3");
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bgfx::setName(m_lum[4], "Luminance 4");
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m_bright = bgfx::createFrameBuffer(bgfx::BackbufferRatio::Half, bgfx::TextureFormat::BGRA8);
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m_blur = bgfx::createFrameBuffer(bgfx::BackbufferRatio::Eighth, bgfx::TextureFormat::BGRA8);
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bgfx::setName(m_bright, "Bright");
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bgfx::setName(m_blur, "Blur");
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m_lumBgra8 = 0;
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if ( (BGFX_CAPS_TEXTURE_BLIT|BGFX_CAPS_TEXTURE_READ_BACK) == (bgfx::getCaps()->supported & (BGFX_CAPS_TEXTURE_BLIT|BGFX_CAPS_TEXTURE_READ_BACK) ) )
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{
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m_rb = bgfx::createTexture2D(1, 1, false, 1, bgfx::TextureFormat::BGRA8, BGFX_TEXTURE_BLIT_DST|BGFX_TEXTURE_READ_BACK);
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bgfx::setName(m_rb, "Read Back Texture");
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}
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else
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{
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@@ -372,7 +382,9 @@ public:
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float exponent = arr.bgra[3] / 255.0f * 255.0f - 128.0f;
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float lumAvg = arr.bgra[2] / 255.0f * bx::exp2(exponent);
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ImGui::BeginDisabled(true);
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ImGui::SliderFloat("Lum Avg", &lumAvg, 0.0f, 1.0f);
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ImGui::EndDisabled();
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}
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const bgfx::Caps* caps = bgfx::getCaps();
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@@ -1076,7 +1076,7 @@ int main(int _argc, const char* _argv[])
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delete [] data;
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int64_t now = bx::getHPCounter();
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const int64_t now = bx::getHPCounter();
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parseElapsed += now;
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int64_t convertElapsed = -now;
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@@ -1443,8 +1443,7 @@ int main(int _argc, const char* _argv[])
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delete [] indexData;
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delete [] vertexData;
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now = bx::getHPCounter();
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convertElapsed += now;
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convertElapsed += bx::getHPCounter();
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bx::printf("parse %f [s]\ntri reorder %f [s]\nconvert %f [s]\ng %d, p %d, v %d, i %d\n"
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, double(parseElapsed)/bx::getHPFrequency()
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@@ -621,7 +621,7 @@ struct InterpolatorT
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if (isActive() )
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{
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const double freq = double(bx::getHPFrequency() );
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int64_t now = bx::getHPCounter();
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const int64_t now = bx::getHPCounter();
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float time = (float)(double(now - offset) / freq);
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float lerp = bx::clamp(time, 0.0f, duration) / duration;
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return lerpT(from, to, easeT(lerp) );
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@@ -633,7 +633,7 @@ struct InterpolatorT
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bool isActive() const
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{
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const double freq = double(bx::getHPFrequency() );
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int64_t now = bx::getHPCounter();
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const int64_t now = bx::getHPCounter();
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float time = (float)(double(now - offset) / freq);
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float lerp = bx::clamp(time, 0.0f, duration) / duration;
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return lerp < 1.0f;
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@@ -1249,7 +1249,7 @@ int _main_(int _argc, char** _argv)
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entry::setWindowTitle(entry::kDefaultWindowHandle, title.c_str() );
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}
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int64_t now = bx::getHPCounter();
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const int64_t now = bx::getHPCounter();
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static int64_t last = now;
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const int64_t frameTime = now - last;
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last = now;
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@@ -484,7 +484,7 @@ struct View
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{
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if (_argc >= 3)
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{
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int8_t axis = bx::clamp(bx::toLower(_argv[2][0]) - 'x', 0, 2);
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int8_t axis = bx::clamp<int8_t>(bx::toLower(_argv[2][0]) - 'x', 0, 2);
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float angle;
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bx::fromString(&angle, _argv[3]);
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@@ -1122,7 +1122,7 @@ struct InterpolatorT
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if (isActive() )
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{
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const double freq = double(bx::getHPFrequency() );
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int64_t now = bx::getHPCounter();
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const int64_t now = bx::getHPCounter();
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float time = (float)(double(now - offset) / freq);
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float lerp = duration != 0.0f ? bx::clamp(time, 0.0f, duration) / duration : 0.0f;
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return lerpT(from, to, easeT(lerp) );
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@@ -1136,7 +1136,7 @@ struct InterpolatorT
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if (0.0f < duration)
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{
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const double freq = double(bx::getHPFrequency() );
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int64_t now = bx::getHPCounter();
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const int64_t now = bx::getHPCounter();
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float time = (float)(double(now - offset) / freq);
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float lerp = bx::clamp(time, 0.0f, duration) / duration;
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return lerp < 1.0f;
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@@ -2120,7 +2120,7 @@ int _main_(int _argc, char** _argv)
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entry::setWindowTitle(entry::kDefaultWindowHandle, title.c_str() );
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}
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int64_t now = bx::getHPCounter();
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const int64_t now = bx::getHPCounter();
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static int64_t last = now;
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const int64_t frameTime = now - last;
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last = now;
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