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Fixed typo.
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@@ -737,7 +737,7 @@ namespace bgfx
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data.InFormat = s_textureFormat[ii].m_fmt;
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DX_CHECK(m_device->CheckFeatureSupport(D3D11_FEATURE_FORMAT_SUPPORT, &data, sizeof(data) ) );
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support |= 0 != (data.OutFormatSupport & (0
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| D3D11_FORMAT_SUPPORT_TEXTURE3D
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| D3D11_FORMAT_SUPPORT_TEXTURE2D
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| D3D11_FORMAT_SUPPORT_TEXTURE3D
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| D3D11_FORMAT_SUPPORT_TEXTURECUBE
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) )
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