bx::kFloatMin to bx:kFloatSmallest (#2884)

This commit is contained in:
云风
2022-08-23 21:52:52 +08:00
committed by GitHub
parent 536c4cdbf5
commit 75a335f01f

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@@ -214,7 +214,7 @@ struct Camera
{
const bx::Vec3 toTarget = bx::sub(m_target.dest, m_pos.dest);
const float toTargetLen = bx::length(toTarget);
const float invToTargetLen = 1.0f / (toTargetLen + bx::kFloatMin);
const float invToTargetLen = 1.0f / (toTargetLen + bx::kFloatSmallest);
const bx::Vec3 toTargetNorm = bx::mul(toTarget, invToTargetLen);
float delta = toTargetLen * _dz;
@@ -237,7 +237,7 @@ struct Camera
const bx::Vec3 toPos = bx::sub(m_pos.curr, m_target.curr);
const float toPosLen = bx::length(toPos);
const float invToPosLen = 1.0f / (toPosLen + bx::kFloatMin);
const float invToPosLen = 1.0f / (toPosLen + bx::kFloatSmallest);
const bx::Vec3 toPosNorm = bx::mul(toPos, invToPosLen);
float ll[2];