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https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
Fixed MSVC warnings.
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@@ -6246,7 +6246,7 @@ VK_DESTROY
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mappedMemory += imageInfos[ii].size;
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bufferCopyInfo[ii].bufferOffset += stagingBuffer.m_offset;
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BX_ASSERT(
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bx::uint32_mod(bufferCopyInfo[ii].bufferOffset, dstBlockInfo.blockSize) == 0
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bx::uint32_mod(bx::narrowCast<uint32_t>(bufferCopyInfo[ii].bufferOffset), dstBlockInfo.blockSize) == 0
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, "Alignment for subimage %u is not aligned correctly (%u)."
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, ii, bufferCopyInfo[ii].bufferOffset, dstBlockInfo.blockSize
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);
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@@ -6538,7 +6538,7 @@ VK_DESTROY
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for (uint32_t ii = 0; ii < _bufferImageCopyCount; ++ii)
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{
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BX_ASSERT(
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bx::uint32_mod(_bufferImageCopy[ii].bufferOffset, blockInfo.blockSize) == 0
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bx::uint32_mod(bx::narrowCast<uint32_t>(_bufferImageCopy[ii].bufferOffset), blockInfo.blockSize) == 0
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, "Misaligned texture of type %s to offset %u, which is not a multiple of %u."
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, bimg::getName(format), _bufferImageCopy[ii].bufferOffset, blockInfo.blockSize
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);
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@@ -8596,10 +8596,10 @@ VK_DESTROY
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restoreScissor = false;
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// Clamp the rect to what's valid according to Vulkan.
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rect.m_width = bx::min(rect.m_width, fb.m_width - rect.m_x);
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rect.m_height = bx::min(rect.m_height, fb.m_height - rect.m_y);
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if (_render->m_view[view].m_rect.m_width != rect.m_width
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|| _render->m_view[view].m_rect.m_height != rect.m_height)
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rect.m_width = bx::min(rect.m_width, bx::narrowCast<uint16_t>(fb.m_width) - rect.m_x);
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rect.m_height = bx::min(rect.m_height, bx::narrowCast<uint16_t>(fb.m_height) - rect.m_y);
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if (_render->m_view[view].m_rect.m_width != rect.m_width
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|| _render->m_view[view].m_rect.m_height != rect.m_height)
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{
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BX_TRACE("Clamp render pass from %dx%d to %dx%d"
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, _render->m_view[view].m_rect.m_width
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