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Updated docs.
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116
bgfx.html
116
bgfx.html
@@ -200,7 +200,7 @@
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<div class="admonition note">
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<p class="first admonition-title">Note</p>
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<p class="last">TL;DR for simple walkthrough how to use bgfx API, see <a class="reference external" href="https://dev.to/pperon/hello-bgfx-4dka">Hello, bgfx!</a>
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tutorial.</p>
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or <a class="reference external" href="https://www.sandeepnambiar.com/getting-started-with-bgfx/">Using the bgfx library with C++ on Ubuntu</a> tutorial.</p>
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</div>
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<div class="section" id="general">
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<h2>General<a class="headerlink" href="#general" title="Permalink to this headline">¶</a></h2>
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@@ -3013,8 +3013,8 @@ In graphics debugger view name will appear as: <div class="highlight-python"><di
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</dd></dl>
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<dl class="function">
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<dt id="_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t18VertexBufferHandle8uint32_t8uint32_t">
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<span id="bgfx::Encoder::setVertexBuffer__uint8_t.VertexBufferHandle.uint32_t.uint32_t"></span><span class="target" id="structbgfx_1_1_encoder_1aa72e2d3343575591c2d4bfcf6e002a73"></span>void <code class="descname">setVertexBuffer</code><span class="sig-paren">(</span>uint8_t <em>_stream</em>, VertexBufferHandle <em>_handle</em>, uint32_t <em>_startVertex</em>, uint32_t <em>_numVertices</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t18VertexBufferHandle8uint32_t8uint32_t" title="Permalink to this definition">¶</a></dt>
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<dt id="_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t18VertexBufferHandle8uint32_t8uint32_t16VertexDeclHandle">
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<span id="bgfx::Encoder::setVertexBuffer__uint8_t.VertexBufferHandle.uint32_t.uint32_t.VertexDeclHandle"></span><span class="target" id="structbgfx_1_1_encoder_1a7b46760f032a32aae15c8ac85eb940a5"></span>void <code class="descname">setVertexBuffer</code><span class="sig-paren">(</span>uint8_t <em>_stream</em>, VertexBufferHandle <em>_handle</em>, uint32_t <em>_startVertex</em>, uint32_t <em>_numVertices</em>, VertexDeclHandle <em>_declHandle</em> = BGFX_INVALID_HANDLE<span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t18VertexBufferHandle8uint32_t8uint32_t16VertexDeclHandle" title="Permalink to this definition">¶</a></dt>
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<dd><p>Set vertex buffer for draw primitive. </p>
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<p><dl class="docutils">
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<dt><strong>Attention</strong></dt>
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@@ -3024,7 +3024,8 @@ In graphics debugger view name will appear as: <div class="highlight-python"><di
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<li><code class="docutils literal"><span class="pre">_stream</span></code>: Vertex stream. </li>
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<li><code class="docutils literal"><span class="pre">_handle</span></code>: Vertex buffer. </li>
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<li><code class="docutils literal"><span class="pre">_startVertex</span></code>: First vertex to render. </li>
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<li><code class="docutils literal"><span class="pre">_numVertices</span></code>: Number of vertices to render.</li>
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<li><code class="docutils literal"><span class="pre">_numVertices</span></code>: Number of vertices to render. </li>
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<li><code class="docutils literal"><span class="pre">_declHandle</span></code>: <a class="reference internal" href="#structbgfx_1_1_vertex_decl"><span>VertexDecl</span></a> handle for aliasing vertex buffer.</li>
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</ul>
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</dd>
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</dl>
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@@ -3049,8 +3050,8 @@ In graphics debugger view name will appear as: <div class="highlight-python"><di
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</dd></dl>
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<dl class="function">
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<dt id="_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t25DynamicVertexBufferHandle8uint32_t8uint32_t">
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<span id="bgfx::Encoder::setVertexBuffer__uint8_t.DynamicVertexBufferHandle.uint32_t.uint32_t"></span><span class="target" id="structbgfx_1_1_encoder_1a3f2a49c7879a7b56e8606ca289c367e1"></span>void <code class="descname">setVertexBuffer</code><span class="sig-paren">(</span>uint8_t <em>_stream</em>, DynamicVertexBufferHandle <em>_handle</em>, uint32_t <em>_startVertex</em>, uint32_t <em>_numVertices</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t25DynamicVertexBufferHandle8uint32_t8uint32_t" title="Permalink to this definition">¶</a></dt>
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<dt id="_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t25DynamicVertexBufferHandle8uint32_t8uint32_t16VertexDeclHandle">
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<span id="bgfx::Encoder::setVertexBuffer__uint8_t.DynamicVertexBufferHandle.uint32_t.uint32_t.VertexDeclHandle"></span><span class="target" id="structbgfx_1_1_encoder_1a3d982e47da954f9dd501f9487f69cbff"></span>void <code class="descname">setVertexBuffer</code><span class="sig-paren">(</span>uint8_t <em>_stream</em>, DynamicVertexBufferHandle <em>_handle</em>, uint32_t <em>_startVertex</em>, uint32_t <em>_numVertices</em>, VertexDeclHandle <em>_declHandle</em> = BGFX_INVALID_HANDLE<span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t25DynamicVertexBufferHandle8uint32_t8uint32_t16VertexDeclHandle" title="Permalink to this definition">¶</a></dt>
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<dd><p>Set vertex buffer for draw primitive. </p>
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<p><dl class="docutils">
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<dt><strong>Attention</strong></dt>
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@@ -3060,7 +3061,8 @@ In graphics debugger view name will appear as: <div class="highlight-python"><di
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<li><code class="docutils literal"><span class="pre">_stream</span></code>: Vertex stream. </li>
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<li><code class="docutils literal"><span class="pre">_handle</span></code>: Dynamic vertex buffer. </li>
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<li><code class="docutils literal"><span class="pre">_startVertex</span></code>: First vertex to render. </li>
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<li><code class="docutils literal"><span class="pre">_numVertices</span></code>: Number of vertices to render.</li>
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<li><code class="docutils literal"><span class="pre">_numVertices</span></code>: Number of vertices to render. </li>
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<li><code class="docutils literal"><span class="pre">_declHandle</span></code>: <a class="reference internal" href="#structbgfx_1_1_vertex_decl"><span>VertexDecl</span></a> handle for aliasing vertex buffer.</li>
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</ul>
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</dd>
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</dl>
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@@ -3085,8 +3087,8 @@ In graphics debugger view name will appear as: <div class="highlight-python"><di
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</dd></dl>
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<dl class="function">
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<dt id="_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_tPK21TransientVertexBuffer8uint32_t8uint32_t">
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<span id="bgfx::Encoder::setVertexBuffer__uint8_t.TransientVertexBufferCP.uint32_t.uint32_t"></span><span class="target" id="structbgfx_1_1_encoder_1a6dd809b31661588edb32dcf0f5d3c61b"></span>void <code class="descname">setVertexBuffer</code><span class="sig-paren">(</span>uint8_t <em>_stream</em>, <em class="property">const</em> <a class="reference internal" href="#_CPPv2N4bgfx21TransientVertexBufferE" title="bgfx::TransientVertexBuffer">TransientVertexBuffer</a> *<em>_tvb</em>, uint32_t <em>_startVertex</em>, uint32_t <em>_numVertices</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_tPK21TransientVertexBuffer8uint32_t8uint32_t" title="Permalink to this definition">¶</a></dt>
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<dt id="_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_tPK21TransientVertexBuffer8uint32_t8uint32_t16VertexDeclHandle">
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<span id="bgfx::Encoder::setVertexBuffer__uint8_t.TransientVertexBufferCP.uint32_t.uint32_t.VertexDeclHandle"></span><span class="target" id="structbgfx_1_1_encoder_1a3a868366f692a584d6e3fee1caba98e4"></span>void <code class="descname">setVertexBuffer</code><span class="sig-paren">(</span>uint8_t <em>_stream</em>, <em class="property">const</em> <a class="reference internal" href="#_CPPv2N4bgfx21TransientVertexBufferE" title="bgfx::TransientVertexBuffer">TransientVertexBuffer</a> *<em>_tvb</em>, uint32_t <em>_startVertex</em>, uint32_t <em>_numVertices</em>, VertexDeclHandle <em>_declHandle</em> = BGFX_INVALID_HANDLE<span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_tPK21TransientVertexBuffer8uint32_t8uint32_t16VertexDeclHandle" title="Permalink to this definition">¶</a></dt>
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<dd><p>Set vertex buffer for draw primitive. </p>
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<p><dl class="docutils">
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<dt><strong>Attention</strong></dt>
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@@ -3096,7 +3098,8 @@ In graphics debugger view name will appear as: <div class="highlight-python"><di
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<li><code class="docutils literal"><span class="pre">_stream</span></code>: Vertex stream. </li>
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||||
<li><code class="docutils literal"><span class="pre">_tvb</span></code>: Transient vertex buffer. </li>
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||||
<li><code class="docutils literal"><span class="pre">_startVertex</span></code>: First vertex to render. </li>
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||||
<li><code class="docutils literal"><span class="pre">_numVertices</span></code>: Number of vertices to render.</li>
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||||
<li><code class="docutils literal"><span class="pre">_numVertices</span></code>: Number of vertices to render. </li>
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||||
<li><code class="docutils literal"><span class="pre">_declHandle</span></code>: <a class="reference internal" href="#structbgfx_1_1_vertex_decl"><span>VertexDecl</span></a> handle for aliasing vertex buffer.</li>
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</ul>
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</dd>
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</dl>
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@@ -4206,25 +4209,20 @@ otherwise prefer <cite>bgfx::setViewScissor</cite>.</p>
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</p>
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</dd></dl>
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<dl class="function">
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<dt id="_CPPv2N4bgfx15setVertexBufferE7uint8_t18VertexBufferHandle8uint32_t8uint32_t">
|
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<span id="bgfx::setVertexBuffer__uint8_t.VertexBufferHandle.uint32_t.uint32_t"></span><span class="target" id="namespacebgfx_1a4dcd99aea03680359463065f7ebbfc50"></span>void <code class="descclassname">bgfx::</code><code class="descname">setVertexBuffer</code><span class="sig-paren">(</span>uint8_t <em>_stream</em>, VertexBufferHandle <em>_handle</em>, uint32_t <em>_startVertex</em>, uint32_t <em>_numVertices</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx15setVertexBufferE7uint8_t18VertexBufferHandle8uint32_t8uint32_t" title="Permalink to this definition">¶</a></dt>
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<dd><p>Set vertex buffer for draw primitive. </p>
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<p><dl class="docutils">
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<dt><strong>Attention</strong></dt>
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<dd>C99 equivalent is <code class="docutils literal"><span class="pre">bgfx_set_vertex_buffer</span></code>. </dd>
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<dt><strong>Parameters</strong></dt>
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<dd><ul class="breatheparameterlist first last simple">
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<li><code class="docutils literal"><span class="pre">_stream</span></code>: Vertex stream. </li>
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<li><code class="docutils literal"><span class="pre">_handle</span></code>: Vertex buffer. </li>
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<li><code class="docutils literal"><span class="pre">_startVertex</span></code>: First vertex to render. </li>
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<li><code class="docutils literal"><span class="pre">_numVertices</span></code>: Number of vertices to render.</li>
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</ul>
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</dd>
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</dl>
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<div class="admonition warning">
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<p class="first admonition-title">Warning</p>
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<p>doxygenfunction: Unable to resolve multiple matches for function “bgfx::setVertexBuffer” with arguments (uint8_t, VertexBufferHandle, uint32_t, uint32_t) in doxygen xml output for project “bgfx” from directory: ../../.build/docs/xml.
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Potential matches:
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</p>
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</dd></dl>
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<div class="last highlight-python"><div class="highlight"><pre>- void bgfx::setVertexBuffer(uint8_t, DynamicVertexBufferHandle)
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- void bgfx::setVertexBuffer(uint8_t, DynamicVertexBufferHandle, uint32_t, uint32_t, VertexDeclHandle)
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- void bgfx::setVertexBuffer(uint8_t, VertexBufferHandle)
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- void bgfx::setVertexBuffer(uint8_t, VertexBufferHandle, uint32_t, uint32_t, VertexDeclHandle)
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- void bgfx::setVertexBuffer(uint8_t, const TransientVertexBuffer *)
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- void bgfx::setVertexBuffer(uint8_t, const TransientVertexBuffer *, uint32_t, uint32_t, VertexDeclHandle)
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</pre></div>
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</div>
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</div>
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<dl class="function">
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<dt id="_CPPv2N4bgfx15setVertexBufferE7uint8_t25DynamicVertexBufferHandle">
|
||||
<span id="bgfx::setVertexBuffer__uint8_t.DynamicVertexBufferHandle"></span><span class="target" id="namespacebgfx_1ad6b0c076f266b1b7954ddc60c2e21571"></span>void <code class="descclassname">bgfx::</code><code class="descname">setVertexBuffer</code><span class="sig-paren">(</span>uint8_t <em>_stream</em>, DynamicVertexBufferHandle <em>_handle</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx15setVertexBufferE7uint8_t25DynamicVertexBufferHandle" title="Permalink to this definition">¶</a></dt>
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@@ -4242,25 +4240,20 @@ otherwise prefer <cite>bgfx::setViewScissor</cite>.</p>
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</p>
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</dd></dl>
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|
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<dl class="function">
|
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<dt id="_CPPv2N4bgfx15setVertexBufferE7uint8_t25DynamicVertexBufferHandle8uint32_t8uint32_t">
|
||||
<span id="bgfx::setVertexBuffer__uint8_t.DynamicVertexBufferHandle.uint32_t.uint32_t"></span><span class="target" id="namespacebgfx_1a05fc6ec8f48cc5aef2cd1a8edfd145f2"></span>void <code class="descclassname">bgfx::</code><code class="descname">setVertexBuffer</code><span class="sig-paren">(</span>uint8_t <em>_stream</em>, DynamicVertexBufferHandle <em>_handle</em>, uint32_t <em>_startVertex</em>, uint32_t <em>_numVertices</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx15setVertexBufferE7uint8_t25DynamicVertexBufferHandle8uint32_t8uint32_t" title="Permalink to this definition">¶</a></dt>
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<dd><p>Set vertex buffer for draw primitive. </p>
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<p><dl class="docutils">
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<dt><strong>Attention</strong></dt>
|
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<dd>C99 equivalent is <code class="docutils literal"><span class="pre">bgfx_set_dynamic_vertex_buffer</span></code>. </dd>
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<dt><strong>Parameters</strong></dt>
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<dd><ul class="breatheparameterlist first last simple">
|
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<li><code class="docutils literal"><span class="pre">_stream</span></code>: Vertex stream. </li>
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<li><code class="docutils literal"><span class="pre">_handle</span></code>: Dynamic vertex buffer. </li>
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||||
<li><code class="docutils literal"><span class="pre">_startVertex</span></code>: First vertex to render. </li>
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||||
<li><code class="docutils literal"><span class="pre">_numVertices</span></code>: Number of vertices to render.</li>
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</ul>
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</dd>
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</dl>
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<div class="admonition warning">
|
||||
<p class="first admonition-title">Warning</p>
|
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<p>doxygenfunction: Unable to resolve multiple matches for function “bgfx::setVertexBuffer” with arguments (uint8_t, DynamicVertexBufferHandle, uint32_t, uint32_t) in doxygen xml output for project “bgfx” from directory: ../../.build/docs/xml.
|
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Potential matches:
|
||||
</p>
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||||
</dd></dl>
|
||||
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<div class="last highlight-python"><div class="highlight"><pre>- void bgfx::setVertexBuffer(uint8_t, DynamicVertexBufferHandle)
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- void bgfx::setVertexBuffer(uint8_t, DynamicVertexBufferHandle, uint32_t, uint32_t, VertexDeclHandle)
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- void bgfx::setVertexBuffer(uint8_t, VertexBufferHandle)
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- void bgfx::setVertexBuffer(uint8_t, VertexBufferHandle, uint32_t, uint32_t, VertexDeclHandle)
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- void bgfx::setVertexBuffer(uint8_t, const TransientVertexBuffer *)
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- void bgfx::setVertexBuffer(uint8_t, const TransientVertexBuffer *, uint32_t, uint32_t, VertexDeclHandle)
|
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</pre></div>
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</div>
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</div>
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<dl class="class">
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<dt id="_CPPv2N4bgfx21TransientVertexBufferE">
|
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<span id="bgfx::TransientVertexBuffer"></span><span class="target" id="structbgfx_1_1_transient_vertex_buffer"></span><em class="property">struct </em><code class="descclassname">bgfx::</code><code class="descname">TransientVertexBuffer</code><a class="headerlink" href="#_CPPv2N4bgfx21TransientVertexBufferE" title="Permalink to this definition">¶</a></dt>
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@@ -4328,25 +4321,20 @@ otherwise prefer <cite>bgfx::setViewScissor</cite>.</p>
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||||
</p>
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</dd></dl>
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|
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<dl class="function">
|
||||
<dt id="_CPPv2N4bgfx15setVertexBufferE7uint8_tPK21TransientVertexBuffer8uint32_t8uint32_t">
|
||||
<span id="bgfx::setVertexBuffer__uint8_t.TransientVertexBufferCP.uint32_t.uint32_t"></span><span class="target" id="namespacebgfx_1aa9547529632951c0f1b64c327444c4f6"></span>void <code class="descclassname">bgfx::</code><code class="descname">setVertexBuffer</code><span class="sig-paren">(</span>uint8_t <em>_stream</em>, <em class="property">const</em> <a class="reference internal" href="#_CPPv2N4bgfx21TransientVertexBufferE" title="bgfx::TransientVertexBuffer">TransientVertexBuffer</a> *<em>_tvb</em>, uint32_t <em>_startVertex</em>, uint32_t <em>_numVertices</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx15setVertexBufferE7uint8_tPK21TransientVertexBuffer8uint32_t8uint32_t" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Set vertex buffer for draw primitive. </p>
|
||||
<p><dl class="docutils">
|
||||
<dt><strong>Attention</strong></dt>
|
||||
<dd>C99 equivalent is <code class="docutils literal"><span class="pre">bgfx_set_transient_vertex_buffer</span></code>. </dd>
|
||||
<dt><strong>Parameters</strong></dt>
|
||||
<dd><ul class="breatheparameterlist first last simple">
|
||||
<li><code class="docutils literal"><span class="pre">_stream</span></code>: Vertex stream. </li>
|
||||
<li><code class="docutils literal"><span class="pre">_tvb</span></code>: Transient vertex buffer. </li>
|
||||
<li><code class="docutils literal"><span class="pre">_startVertex</span></code>: First vertex to render. </li>
|
||||
<li><code class="docutils literal"><span class="pre">_numVertices</span></code>: Number of vertices to render.</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<div class="admonition warning">
|
||||
<p class="first admonition-title">Warning</p>
|
||||
<p>doxygenfunction: Unable to resolve multiple matches for function “bgfx::setVertexBuffer” with arguments (uint8_t, const TransientVertexBuffer *, uint32_t, uint32_t) in doxygen xml output for project “bgfx” from directory: ../../.build/docs/xml.
|
||||
Potential matches:
|
||||
</p>
|
||||
</dd></dl>
|
||||
|
||||
<div class="last highlight-python"><div class="highlight"><pre>- void bgfx::setVertexBuffer(uint8_t, DynamicVertexBufferHandle)
|
||||
- void bgfx::setVertexBuffer(uint8_t, DynamicVertexBufferHandle, uint32_t, uint32_t, VertexDeclHandle)
|
||||
- void bgfx::setVertexBuffer(uint8_t, VertexBufferHandle)
|
||||
- void bgfx::setVertexBuffer(uint8_t, VertexBufferHandle, uint32_t, uint32_t, VertexDeclHandle)
|
||||
- void bgfx::setVertexBuffer(uint8_t, const TransientVertexBuffer *)
|
||||
- void bgfx::setVertexBuffer(uint8_t, const TransientVertexBuffer *, uint32_t, uint32_t, VertexDeclHandle)
|
||||
</pre></div>
|
||||
</div>
|
||||
</div>
|
||||
<dl class="function">
|
||||
<dt id="_CPPv2N4bgfx14setVertexCountE8uint32_t">
|
||||
<span id="bgfx::setVertexCount__uint32_t"></span><span class="target" id="namespacebgfx_1ad86de33993e8c57ee016d5af8a2c51bd"></span>void <code class="descclassname">bgfx::</code><code class="descname">setVertexCount</code><span class="sig-paren">(</span>uint32_t <em>_numVertices</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx14setVertexCountE8uint32_t" title="Permalink to this definition">¶</a></dt>
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@@ -701,7 +701,7 @@
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</dt>
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<dt><a href="bgfx.html#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t18VertexBufferHandle">bgfx::Encoder::setVertexBuffer (C++ function)</a>, <a href="bgfx.html#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t18VertexBufferHandle8uint32_t8uint32_t">[1]</a>, <a href="bgfx.html#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t25DynamicVertexBufferHandle">[2]</a>, <a href="bgfx.html#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t25DynamicVertexBufferHandle8uint32_t8uint32_t">[3]</a>, <a href="bgfx.html#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_tPK21TransientVertexBuffer">[4]</a>, <a href="bgfx.html#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_tPK21TransientVertexBuffer8uint32_t8uint32_t">[5]</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t18VertexBufferHandle">bgfx::Encoder::setVertexBuffer (C++ function)</a>, <a href="bgfx.html#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t18VertexBufferHandle8uint32_t8uint32_t16VertexDeclHandle">[1]</a>, <a href="bgfx.html#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t25DynamicVertexBufferHandle">[2]</a>, <a href="bgfx.html#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_t25DynamicVertexBufferHandle8uint32_t8uint32_t16VertexDeclHandle">[3]</a>, <a href="bgfx.html#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_tPK21TransientVertexBuffer">[4]</a>, <a href="bgfx.html#_CPPv2N4bgfx7Encoder15setVertexBufferE7uint8_tPK21TransientVertexBuffer8uint32_t8uint32_t16VertexDeclHandle">[5]</a>
|
||||
</dt>
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||||
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||||
|
||||
@@ -1125,7 +1125,7 @@
|
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</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx15setVertexBufferE7uint8_t18VertexBufferHandle">bgfx::setVertexBuffer (C++ function)</a>, <a href="bgfx.html#_CPPv2N4bgfx15setVertexBufferE7uint8_t18VertexBufferHandle8uint32_t8uint32_t">[1]</a>, <a href="bgfx.html#_CPPv2N4bgfx15setVertexBufferE7uint8_t25DynamicVertexBufferHandle">[2]</a>, <a href="bgfx.html#_CPPv2N4bgfx15setVertexBufferE7uint8_t25DynamicVertexBufferHandle8uint32_t8uint32_t">[3]</a>, <a href="bgfx.html#_CPPv2N4bgfx15setVertexBufferE7uint8_tPK21TransientVertexBuffer">[4]</a>, <a href="bgfx.html#_CPPv2N4bgfx15setVertexBufferE7uint8_tPK21TransientVertexBuffer8uint32_t8uint32_t">[5]</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx15setVertexBufferE7uint8_t18VertexBufferHandle">bgfx::setVertexBuffer (C++ function)</a>, <a href="bgfx.html#_CPPv2N4bgfx15setVertexBufferE7uint8_t25DynamicVertexBufferHandle">[1]</a>, <a href="bgfx.html#_CPPv2N4bgfx15setVertexBufferE7uint8_tPK21TransientVertexBuffer">[2]</a>
|
||||
</dt>
|
||||
|
||||
|
||||
|
||||
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objects.inv
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objects.inv
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Reference in New Issue
Block a user