mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-21 06:13:07 +01:00
Updated cgltf.
This commit is contained in:
273
3rdparty/cgltf/cgltf.h
vendored
273
3rdparty/cgltf/cgltf.h
vendored
@@ -504,6 +504,13 @@ typedef struct cgltf_iridescence
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cgltf_texture_view iridescence_thickness_texture;
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} cgltf_iridescence;
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typedef struct cgltf_anisotropy
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{
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cgltf_float anisotropy_strength;
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cgltf_float anisotropy_rotation;
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cgltf_texture_view anisotropy_texture;
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} cgltf_anisotropy;
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typedef struct cgltf_material
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{
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char* name;
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@@ -517,6 +524,7 @@ typedef struct cgltf_material
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cgltf_bool has_sheen;
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cgltf_bool has_emissive_strength;
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cgltf_bool has_iridescence;
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cgltf_bool has_anisotropy;
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cgltf_pbr_metallic_roughness pbr_metallic_roughness;
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cgltf_pbr_specular_glossiness pbr_specular_glossiness;
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cgltf_clearcoat clearcoat;
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@@ -527,6 +535,7 @@ typedef struct cgltf_material
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cgltf_volume volume;
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cgltf_emissive_strength emissive_strength;
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cgltf_iridescence iridescence;
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cgltf_anisotropy anisotropy;
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cgltf_texture_view normal_texture;
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cgltf_texture_view occlusion_texture;
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cgltf_texture_view emissive_texture;
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@@ -559,7 +568,6 @@ typedef struct cgltf_draco_mesh_compression {
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} cgltf_draco_mesh_compression;
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typedef struct cgltf_mesh_gpu_instancing {
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cgltf_buffer_view* buffer_view;
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cgltf_attribute* attributes;
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cgltf_size attributes_count;
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} cgltf_mesh_gpu_instancing;
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@@ -842,10 +850,28 @@ cgltf_size cgltf_component_size(cgltf_component_type component_type);
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cgltf_size cgltf_calc_size(cgltf_type type, cgltf_component_type component_type);
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cgltf_size cgltf_accessor_unpack_floats(const cgltf_accessor* accessor, cgltf_float* out, cgltf_size float_count);
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cgltf_size cgltf_accessor_unpack_indices(const cgltf_accessor* accessor, cgltf_uint* out, cgltf_size index_count);
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/* this function is deprecated and will be removed in the future; use cgltf_extras::data instead */
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cgltf_result cgltf_copy_extras_json(const cgltf_data* data, const cgltf_extras* extras, char* dest, cgltf_size* dest_size);
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cgltf_size cgltf_mesh_index(const cgltf_data* data, const cgltf_mesh* object);
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cgltf_size cgltf_material_index(const cgltf_data* data, const cgltf_material* object);
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cgltf_size cgltf_accessor_index(const cgltf_data* data, const cgltf_accessor* object);
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cgltf_size cgltf_buffer_view_index(const cgltf_data* data, const cgltf_buffer_view* object);
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cgltf_size cgltf_buffer_index(const cgltf_data* data, const cgltf_buffer* object);
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cgltf_size cgltf_image_index(const cgltf_data* data, const cgltf_image* object);
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cgltf_size cgltf_texture_index(const cgltf_data* data, const cgltf_texture* object);
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cgltf_size cgltf_sampler_index(const cgltf_data* data, const cgltf_sampler* object);
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cgltf_size cgltf_skin_index(const cgltf_data* data, const cgltf_skin* object);
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cgltf_size cgltf_camera_index(const cgltf_data* data, const cgltf_camera* object);
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cgltf_size cgltf_light_index(const cgltf_data* data, const cgltf_light* object);
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cgltf_size cgltf_node_index(const cgltf_data* data, const cgltf_node* object);
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cgltf_size cgltf_scene_index(const cgltf_data* data, const cgltf_scene* object);
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cgltf_size cgltf_animation_index(const cgltf_data* data, const cgltf_animation* object);
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cgltf_size cgltf_animation_sampler_index(const cgltf_animation* animation, const cgltf_animation_sampler* object);
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cgltf_size cgltf_animation_channel_index(const cgltf_animation* animation, const cgltf_animation_channel* object);
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#ifdef __cplusplus
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}
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#endif
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@@ -866,6 +892,7 @@ cgltf_result cgltf_copy_extras_json(const cgltf_data* data, const cgltf_extras*
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#ifdef CGLTF_IMPLEMENTATION
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#include <assert.h> /* For assert */
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#include <string.h> /* For strncpy */
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#include <stdio.h> /* For fopen */
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#include <limits.h> /* For UINT_MAX etc */
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@@ -875,10 +902,6 @@ cgltf_result cgltf_copy_extras_json(const cgltf_data* data, const cgltf_extras*
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#include <stdlib.h> /* For malloc, free, atoi, atof */
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#endif
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#if CGLTF_VALIDATE_ENABLE_ASSERTS
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#include <assert.h>
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#endif
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/* JSMN_PARENT_LINKS is necessary to make parsing large structures linear in input size */
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#define JSMN_PARENT_LINKS
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@@ -1000,7 +1023,7 @@ static cgltf_result cgltf_default_file_read(const struct cgltf_memory_options* m
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{
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fseek(file, 0, SEEK_END);
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#ifdef _WIN32
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#ifdef _MSC_VER
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__int64 length = _ftelli64(file);
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#else
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long length = ftell(file);
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@@ -1939,6 +1962,10 @@ void cgltf_free(cgltf_data* data)
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cgltf_free_texture_view(data, &data->materials[i].iridescence.iridescence_texture);
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cgltf_free_texture_view(data, &data->materials[i].iridescence.iridescence_thickness_texture);
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}
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if (data->materials[i].has_anisotropy)
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{
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cgltf_free_texture_view(data, &data->materials[i].anisotropy.anisotropy_texture);
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}
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cgltf_free_texture_view(data, &data->materials[i].normal_texture);
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cgltf_free_texture_view(data, &data->materials[i].occlusion_texture);
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@@ -2356,21 +2383,41 @@ cgltf_size cgltf_accessor_unpack_floats(const cgltf_accessor* accessor, cgltf_fl
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cgltf_size element_count = float_count / floats_per_element;
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// First pass: convert each element in the base accessor.
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cgltf_float* dest = out;
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cgltf_accessor dense = *accessor;
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dense.is_sparse = 0;
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for (cgltf_size index = 0; index < element_count; index++, dest += floats_per_element)
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if (accessor->buffer_view == NULL)
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{
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if (!cgltf_accessor_read_float(&dense, index, dest, floats_per_element))
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memset(out, 0, element_count * floats_per_element * sizeof(cgltf_float));
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}
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else
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{
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const uint8_t* element = cgltf_buffer_view_data(accessor->buffer_view);
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if (element == NULL)
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{
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return 0;
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}
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element += accessor->offset;
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if (accessor->component_type == cgltf_component_type_r_32f && accessor->stride == floats_per_element * sizeof(cgltf_float))
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{
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memcpy(out, element, element_count * floats_per_element * sizeof(cgltf_float));
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}
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else
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{
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cgltf_float* dest = out;
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for (cgltf_size index = 0; index < element_count; index++, dest += floats_per_element, element += accessor->stride)
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{
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if (!cgltf_element_read_float(element, accessor->type, accessor->component_type, accessor->normalized, dest, floats_per_element))
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{
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return 0;
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}
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}
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}
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}
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// Second pass: write out each element in the sparse accessor.
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if (accessor->is_sparse)
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{
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const cgltf_accessor_sparse* sparse = &dense.sparse;
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const cgltf_accessor_sparse* sparse = &accessor->sparse;
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const uint8_t* index_data = cgltf_buffer_view_data(sparse->indices_buffer_view);
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const uint8_t* reader_head = cgltf_buffer_view_data(sparse->values_buffer_view);
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@@ -2384,17 +2431,15 @@ cgltf_size cgltf_accessor_unpack_floats(const cgltf_accessor* accessor, cgltf_fl
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reader_head += sparse->values_byte_offset;
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cgltf_size index_stride = cgltf_component_size(sparse->indices_component_type);
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for (cgltf_size reader_index = 0; reader_index < sparse->count; reader_index++, index_data += index_stride)
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for (cgltf_size reader_index = 0; reader_index < sparse->count; reader_index++, index_data += index_stride, reader_head += accessor->stride)
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{
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size_t writer_index = cgltf_component_read_index(index_data, sparse->indices_component_type);
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float* writer_head = out + writer_index * floats_per_element;
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if (!cgltf_element_read_float(reader_head, dense.type, dense.component_type, dense.normalized, writer_head, floats_per_element))
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if (!cgltf_element_read_float(reader_head, accessor->type, accessor->component_type, accessor->normalized, writer_head, floats_per_element))
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{
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return 0;
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}
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reader_head += dense.stride;
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}
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}
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@@ -2488,6 +2533,143 @@ cgltf_size cgltf_accessor_read_index(const cgltf_accessor* accessor, cgltf_size
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return cgltf_component_read_index(element, accessor->component_type);
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}
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cgltf_size cgltf_mesh_index(const cgltf_data* data, const cgltf_mesh* object)
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{
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assert(object && (cgltf_size)(object - data->meshes) < data->meshes_count);
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return (cgltf_size)(object - data->meshes);
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}
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cgltf_size cgltf_material_index(const cgltf_data* data, const cgltf_material* object)
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{
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assert(object && (cgltf_size)(object - data->materials) < data->materials_count);
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return (cgltf_size)(object - data->materials);
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}
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cgltf_size cgltf_accessor_index(const cgltf_data* data, const cgltf_accessor* object)
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{
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assert(object && (cgltf_size)(object - data->accessors) < data->accessors_count);
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return (cgltf_size)(object - data->accessors);
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}
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cgltf_size cgltf_buffer_view_index(const cgltf_data* data, const cgltf_buffer_view* object)
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{
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assert(object && (cgltf_size)(object - data->buffer_views) < data->buffer_views_count);
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return (cgltf_size)(object - data->buffer_views);
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}
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cgltf_size cgltf_buffer_index(const cgltf_data* data, const cgltf_buffer* object)
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{
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assert(object && (cgltf_size)(object - data->buffers) < data->buffers_count);
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return (cgltf_size)(object - data->buffers);
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}
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cgltf_size cgltf_image_index(const cgltf_data* data, const cgltf_image* object)
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{
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assert(object && (cgltf_size)(object - data->images) < data->images_count);
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return (cgltf_size)(object - data->images);
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}
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cgltf_size cgltf_texture_index(const cgltf_data* data, const cgltf_texture* object)
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{
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assert(object && (cgltf_size)(object - data->textures) < data->textures_count);
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return (cgltf_size)(object - data->textures);
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}
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cgltf_size cgltf_sampler_index(const cgltf_data* data, const cgltf_sampler* object)
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{
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assert(object && (cgltf_size)(object - data->samplers) < data->samplers_count);
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return (cgltf_size)(object - data->samplers);
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}
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cgltf_size cgltf_skin_index(const cgltf_data* data, const cgltf_skin* object)
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{
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assert(object && (cgltf_size)(object - data->skins) < data->skins_count);
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return (cgltf_size)(object - data->skins);
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}
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cgltf_size cgltf_camera_index(const cgltf_data* data, const cgltf_camera* object)
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{
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assert(object && (cgltf_size)(object - data->cameras) < data->cameras_count);
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return (cgltf_size)(object - data->cameras);
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}
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cgltf_size cgltf_light_index(const cgltf_data* data, const cgltf_light* object)
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{
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assert(object && (cgltf_size)(object - data->lights) < data->lights_count);
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return (cgltf_size)(object - data->lights);
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}
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cgltf_size cgltf_node_index(const cgltf_data* data, const cgltf_node* object)
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{
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assert(object && (cgltf_size)(object - data->nodes) < data->nodes_count);
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return (cgltf_size)(object - data->nodes);
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}
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cgltf_size cgltf_scene_index(const cgltf_data* data, const cgltf_scene* object)
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{
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assert(object && (cgltf_size)(object - data->scenes) < data->scenes_count);
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return (cgltf_size)(object - data->scenes);
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}
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cgltf_size cgltf_animation_index(const cgltf_data* data, const cgltf_animation* object)
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{
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assert(object && (cgltf_size)(object - data->animations) < data->animations_count);
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return (cgltf_size)(object - data->animations);
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}
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cgltf_size cgltf_animation_sampler_index(const cgltf_animation* animation, const cgltf_animation_sampler* object)
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{
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assert(object && (cgltf_size)(object - animation->samplers) < animation->samplers_count);
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return (cgltf_size)(object - animation->samplers);
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}
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cgltf_size cgltf_animation_channel_index(const cgltf_animation* animation, const cgltf_animation_channel* object)
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{
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assert(object && (cgltf_size)(object - animation->channels) < animation->channels_count);
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return (cgltf_size)(object - animation->channels);
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}
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cgltf_size cgltf_accessor_unpack_indices(const cgltf_accessor* accessor, cgltf_uint* out, cgltf_size index_count)
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{
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if (out == NULL)
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{
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return accessor->count;
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}
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index_count = accessor->count < index_count ? accessor->count : index_count;
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if (accessor->is_sparse)
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{
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return 0;
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}
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if (accessor->buffer_view == NULL)
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{
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return 0;
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}
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const uint8_t* element = cgltf_buffer_view_data(accessor->buffer_view);
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if (element == NULL)
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{
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return 0;
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}
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element += accessor->offset;
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if (accessor->component_type == cgltf_component_type_r_32u && accessor->stride == sizeof(cgltf_uint))
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{
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memcpy(out, element, index_count * sizeof(cgltf_uint));
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}
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else
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{
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cgltf_uint* dest = out;
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for (cgltf_size index = 0; index < index_count; index++, dest++, element += accessor->stride)
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{
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*dest = (cgltf_uint)cgltf_component_read_index(element, accessor->component_type);
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}
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}
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return index_count;
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}
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#define CGLTF_ERROR_JSON -1
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#define CGLTF_ERROR_NOMEM -2
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#define CGLTF_ERROR_LEGACY -3
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@@ -2864,6 +3046,10 @@ static int cgltf_parse_json_draco_mesh_compression(cgltf_options* options, jsmnt
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out_draco_mesh_compression->buffer_view = CGLTF_PTRINDEX(cgltf_buffer_view, cgltf_json_to_int(tokens + i, json_chunk));
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++i;
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}
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else
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{
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i = cgltf_skip_json(tokens, i+1);
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}
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if (i < 0)
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{
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@@ -2889,11 +3075,9 @@ static int cgltf_parse_json_mesh_gpu_instancing(cgltf_options* options, jsmntok_
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{
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i = cgltf_parse_json_attribute_list(options, tokens, i + 1, json_chunk, &out_mesh_gpu_instancing->attributes, &out_mesh_gpu_instancing->attributes_count);
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}
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else if (cgltf_json_strcmp(tokens + i, json_chunk, "bufferView") == 0)
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else
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{
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++i;
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out_mesh_gpu_instancing->buffer_view = CGLTF_PTRINDEX(cgltf_buffer_view, cgltf_json_to_int(tokens + i, json_chunk));
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++i;
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i = cgltf_skip_json(tokens, i+1);
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}
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if (i < 0)
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@@ -4128,6 +4312,47 @@ static int cgltf_parse_json_iridescence(cgltf_options* options, jsmntok_t const*
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return i;
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}
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static int cgltf_parse_json_anisotropy(cgltf_options* options, jsmntok_t const* tokens, int i, const uint8_t* json_chunk, cgltf_anisotropy* out_anisotropy)
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{
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CGLTF_CHECK_TOKTYPE(tokens[i], JSMN_OBJECT);
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int size = tokens[i].size;
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++i;
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for (int j = 0; j < size; ++j)
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{
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CGLTF_CHECK_KEY(tokens[i]);
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if (cgltf_json_strcmp(tokens + i, json_chunk, "anisotropyStrength") == 0)
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{
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++i;
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out_anisotropy->anisotropy_strength = cgltf_json_to_float(tokens + i, json_chunk);
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++i;
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}
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else if (cgltf_json_strcmp(tokens + i, json_chunk, "anisotropyRotation") == 0)
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{
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++i;
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out_anisotropy->anisotropy_rotation = cgltf_json_to_float(tokens + i, json_chunk);
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++i;
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}
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else if (cgltf_json_strcmp(tokens + i, json_chunk, "anisotropyTexture") == 0)
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{
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i = cgltf_parse_json_texture_view(options, tokens, i + 1, json_chunk, &out_anisotropy->anisotropy_texture);
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}
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else
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{
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i = cgltf_skip_json(tokens, i + 1);
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}
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if (i < 0)
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
static int cgltf_parse_json_image(cgltf_options* options, jsmntok_t const* tokens, int i, const uint8_t* json_chunk, cgltf_image* out_image)
|
||||
{
|
||||
CGLTF_CHECK_TOKTYPE(tokens[i], JSMN_OBJECT);
|
||||
@@ -4516,6 +4741,11 @@ static int cgltf_parse_json_material(cgltf_options* options, jsmntok_t const* to
|
||||
out_material->has_iridescence = 1;
|
||||
i = cgltf_parse_json_iridescence(options, tokens, i + 1, json_chunk, &out_material->iridescence);
|
||||
}
|
||||
else if (cgltf_json_strcmp(tokens + i, json_chunk, "KHR_materials_anisotropy") == 0)
|
||||
{
|
||||
out_material->has_anisotropy = 1;
|
||||
i = cgltf_parse_json_anisotropy(options, tokens, i + 1, json_chunk, &out_material->anisotropy);
|
||||
}
|
||||
else
|
||||
{
|
||||
i = cgltf_parse_json_unprocessed_extension(options, tokens, i, json_chunk, &(out_material->extensions[out_material->extensions_count++]));
|
||||
@@ -6367,6 +6597,8 @@ static int cgltf_fixup_pointers(cgltf_data* data)
|
||||
|
||||
CGLTF_PTRFIXUP(data->materials[i].iridescence.iridescence_texture.texture, data->textures, data->textures_count);
|
||||
CGLTF_PTRFIXUP(data->materials[i].iridescence.iridescence_thickness_texture.texture, data->textures, data->textures_count);
|
||||
|
||||
CGLTF_PTRFIXUP(data->materials[i].anisotropy.anisotropy_texture.texture, data->textures, data->textures_count);
|
||||
}
|
||||
|
||||
for (cgltf_size i = 0; i < data->buffer_views_count; ++i)
|
||||
@@ -6411,7 +6643,6 @@ static int cgltf_fixup_pointers(cgltf_data* data)
|
||||
|
||||
if (data->nodes[i].has_mesh_gpu_instancing)
|
||||
{
|
||||
CGLTF_PTRFIXUP_REQ(data->nodes[i].mesh_gpu_instancing.buffer_view, data->buffer_views, data->buffer_views_count);
|
||||
for (cgltf_size m = 0; m < data->nodes[i].mesh_gpu_instancing.attributes_count; ++m)
|
||||
{
|
||||
CGLTF_PTRFIXUP_REQ(data->nodes[i].mesh_gpu_instancing.attributes[m].data, data->accessors, data->accessors_count);
|
||||
|
||||
21
3rdparty/cgltf/cgltf_write.h
vendored
21
3rdparty/cgltf/cgltf_write.h
vendored
@@ -85,6 +85,7 @@ cgltf_size cgltf_write(const cgltf_options* options, char* buffer, cgltf_size si
|
||||
#define CGLTF_EXTENSION_FLAG_MATERIALS_EMISSIVE_STRENGTH (1 << 13)
|
||||
#define CGLTF_EXTENSION_FLAG_MESH_GPU_INSTANCING (1 << 14)
|
||||
#define CGLTF_EXTENSION_FLAG_MATERIALS_IRIDESCENCE (1 << 15)
|
||||
#define CGLTF_EXTENSION_FLAG_MATERIALS_ANISOTROPY (1 << 16)
|
||||
|
||||
typedef struct {
|
||||
char* buffer;
|
||||
@@ -641,6 +642,11 @@ static void cgltf_write_material(cgltf_write_context* context, const cgltf_mater
|
||||
context->extension_flags |= CGLTF_EXTENSION_FLAG_MATERIALS_IRIDESCENCE;
|
||||
}
|
||||
|
||||
if (material->has_anisotropy)
|
||||
{
|
||||
context->extension_flags |= CGLTF_EXTENSION_FLAG_MATERIALS_ANISOTROPY;
|
||||
}
|
||||
|
||||
if (material->has_pbr_metallic_roughness)
|
||||
{
|
||||
const cgltf_pbr_metallic_roughness* params = &material->pbr_metallic_roughness;
|
||||
@@ -656,7 +662,7 @@ static void cgltf_write_material(cgltf_write_context* context, const cgltf_mater
|
||||
cgltf_write_line(context, "}");
|
||||
}
|
||||
|
||||
if (material->unlit || material->has_pbr_specular_glossiness || material->has_clearcoat || material->has_ior || material->has_specular || material->has_transmission || material->has_sheen || material->has_volume || material->has_emissive_strength || material->has_iridescence)
|
||||
if (material->unlit || material->has_pbr_specular_glossiness || material->has_clearcoat || material->has_ior || material->has_specular || material->has_transmission || material->has_sheen || material->has_volume || material->has_emissive_strength || material->has_iridescence || material->has_anisotropy)
|
||||
{
|
||||
cgltf_write_line(context, "\"extensions\": {");
|
||||
if (material->has_clearcoat)
|
||||
@@ -767,6 +773,15 @@ static void cgltf_write_material(cgltf_write_context* context, const cgltf_mater
|
||||
CGLTF_WRITE_TEXTURE_INFO("iridescenceThicknessTexture", params->iridescence_thickness_texture);
|
||||
cgltf_write_line(context, "}");
|
||||
}
|
||||
if (material->has_anisotropy)
|
||||
{
|
||||
cgltf_write_line(context, "\"KHR_materials_anisotropy\": {");
|
||||
const cgltf_anisotropy* params = &material->anisotropy;
|
||||
cgltf_write_floatprop(context, "anisotropyFactor", params->anisotropy_strength, 0.f);
|
||||
cgltf_write_floatprop(context, "anisotropyRotation", params->anisotropy_rotation, 0.f);
|
||||
CGLTF_WRITE_TEXTURE_INFO("anisotropyTexture", params->anisotropy_texture);
|
||||
cgltf_write_line(context, "}");
|
||||
}
|
||||
cgltf_write_line(context, "}");
|
||||
}
|
||||
|
||||
@@ -977,7 +992,6 @@ static void cgltf_write_node(cgltf_write_context* context, const cgltf_node* nod
|
||||
|
||||
cgltf_write_line(context, "\"EXT_mesh_gpu_instancing\": {");
|
||||
{
|
||||
CGLTF_WRITE_IDXPROP("bufferView", node->mesh_gpu_instancing.buffer_view, context->data->buffer_views);
|
||||
cgltf_write_line(context, "\"attributes\": {");
|
||||
{
|
||||
for (cgltf_size i = 0; i < node->mesh_gpu_instancing.attributes_count; ++i)
|
||||
@@ -1250,6 +1264,9 @@ static void cgltf_write_extensions(cgltf_write_context* context, uint32_t extens
|
||||
if (extension_flags & CGLTF_EXTENSION_FLAG_MATERIALS_IRIDESCENCE) {
|
||||
cgltf_write_stritem(context, "KHR_materials_iridescence");
|
||||
}
|
||||
if (extension_flags & CGLTF_EXTENSION_FLAG_MATERIALS_ANISOTROPY) {
|
||||
cgltf_write_stritem(context, "KHR_materials_anisotropy");
|
||||
}
|
||||
if (extension_flags & CGLTF_EXTENSION_FLAG_MESH_GPU_INSTANCING) {
|
||||
cgltf_write_stritem(context, "EXT_mesh_gpu_instancing");
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user