Updated docs.

This commit is contained in:
Бранимир Караџић
2020-04-14 20:13:22 -07:00
parent 000a3b704c
commit 6a1db4c2a2
5 changed files with 18 additions and 7 deletions

View File

@@ -3721,7 +3721,9 @@ public static partial class bgfx
/// <summary>
/// Submit an empty primitive for rendering. Uniforms and draw state
/// will be applied but no geometry will be submitted.
/// will be applied but no geometry will be submitted. Useful in cases
/// when no other draw/compute primitive is submitted to view, but it's
/// desired to execute clear view.
/// @remark
/// These empty draw calls will sort before ordinary draw calls.
/// </summary>

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@@ -1449,7 +1449,9 @@ version(BindBgfx_Static)
/**
* Submit an empty primitive for rendering. Uniforms and draw state
* will be applied but no geometry will be submitted.
* will be applied but no geometry will be submitted. Useful in cases
* when no other draw/compute primitive is submitted to view, but it's
* desired to execute clear view.
* Remarks:
* These empty draw calls will sort before ordinary draw calls.
* Params:
@@ -3637,7 +3639,9 @@ else
/**
* Submit an empty primitive for rendering. Uniforms and draw state
* will be applied but no geometry will be submitted.
* will be applied but no geometry will be submitted. Useful in cases
* when no other draw/compute primitive is submitted to view, but it's
* desired to execute clear view.
* Remarks:
* These empty draw calls will sort before ordinary draw calls.
* Params:

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@@ -1394,13 +1394,14 @@ namespace bgfx
);
/// Submit an empty primitive for rendering. Uniforms and draw state
/// will be applied but no geometry will be submitted.
/// will be applied but no geometry will be submitted. Useful in cases
/// when no other draw/compute primitive is submitted to view, but it's
/// desired to execute clear view.
///
/// These empty draw calls will sort before ordinary draw calls.
///
/// @param[in] _id View id.
///
///
/// @attention C99 equivalent is `bgfx_encoder_touch`.
///
void touch(ViewId _id);

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@@ -2551,7 +2551,9 @@ BGFX_C_API void bgfx_encoder_set_texture(bgfx_encoder_t* _this, uint8_t _stage,
/**
* Submit an empty primitive for rendering. Uniforms and draw state
* will be applied but no geometry will be submitted.
* will be applied but no geometry will be submitted. Useful in cases
* when no other draw/compute primitive is submitted to view, but it's
* desired to execute clear view.
* @remark
* These empty draw calls will sort before ordinary draw calls.
*

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@@ -2340,7 +2340,9 @@ func.Encoder.setTexture
--- sampling.
--- Submit an empty primitive for rendering. Uniforms and draw state
--- will be applied but no geometry will be submitted.
--- will be applied but no geometry will be submitted. Useful in cases
--- when no other draw/compute primitive is submitted to view, but it's
--- desired to execute clear view.
---
--- @remark
--- These empty draw calls will sort before ordinary draw calls.