Fixed Metal build.

This commit is contained in:
Branimir Karadžić
2017-10-30 08:42:57 -07:00
parent 85322904a9
commit 67cdf9ba2e

View File

@@ -3269,7 +3269,7 @@ namespace bgfx { namespace mtl
bool viewRestart = false;
uint8_t eye = 0;
uint8_t restartState = 0;
viewState.m_rect = _render->m_rect[0];
viewState.m_rect = _render->m_view[0].m_rect;
int32_t numItems = _render->m_numRenderItems;
for (int32_t item = 0, restartItem = numItems; item < numItems || restartItem < numItems;)
@@ -3302,7 +3302,7 @@ namespace bgfx { namespace mtl
view = key.m_view;
programIdx = kInvalidHandle;
viewRestart = BGFX_VIEW_STEREO == (_render->m_viewFlags[view] & BGFX_VIEW_STEREO);
viewRestart = BGFX_VIEW_STEREO == (_render->m_view[view].m_flags & BGFX_VIEW_STEREO);
viewRestart &= hmdEnabled;
if (viewRestart)
@@ -3321,7 +3321,7 @@ namespace bgfx { namespace mtl
eye = 0;
}
viewState.m_rect = _render->m_rect[view];
viewState.m_rect = _render->m_view[view].m_rect;
if (viewRestart)
{
@@ -3331,16 +3331,16 @@ namespace bgfx { namespace mtl
submitBlit(bs, view);
const Rect& scissorRect = _render->m_scissor[view];
const Rect& scissorRect = _render->m_view[view].m_scissor;
viewHasScissor = !scissorRect.isZero();
viewScissorRect = viewHasScissor ? scissorRect : viewState.m_rect;
Clear& clr = _render->m_clear[view];
Clear& clr = _render->m_view[view].m_clear;
Rect viewRect = viewState.m_rect;
bool clearWithRenderPass = false;
if (NULL == m_renderCommandEncoder
|| fbh.idx != _render->m_fb[view].idx)
|| fbh.idx != _render->m_view[view].m_fbh.idx)
{
if (0 != m_renderCommandEncoder)
{
@@ -3350,7 +3350,7 @@ namespace bgfx { namespace mtl
RenderPassDescriptor renderPassDescriptor = newRenderPassDescriptor();
renderPassDescriptor.visibilityResultBuffer = m_occlusionQuery.m_buffer;
fbh = _render->m_fb[view];
fbh = _render->m_view[view].m_fbh;
uint32_t width = m_resolution.m_width;
uint32_t height = m_resolution.m_height;