mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-18 04:53:06 +01:00
Updated spirv-cross.
This commit is contained in:
140
3rdparty/spirv-cross/spirv_glsl.cpp
vendored
140
3rdparty/spirv-cross/spirv_glsl.cpp
vendored
@@ -731,6 +731,13 @@ void CompilerGLSL::emit_header()
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statement("#endif");
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}
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}
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else if (!options.vulkan_semantics && ext == "GL_ARB_shader_draw_parameters")
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{
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// Soft-enable this extension on plain GLSL.
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statement("#ifdef ", ext);
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statement("#extension ", ext, " : enable");
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statement("#endif");
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}
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else
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statement("#extension ", ext, " : require");
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}
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@@ -2943,16 +2950,28 @@ void CompilerGLSL::emit_resources()
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}
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else if (id.get_type() == TypeType)
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{
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auto &type = id.get<SPIRType>();
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if (type.basetype == SPIRType::Struct && type.array.empty() && !type.pointer &&
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(!ir.meta[type.self].decoration.decoration_flags.get(DecorationBlock) &&
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!ir.meta[type.self].decoration.decoration_flags.get(DecorationBufferBlock)))
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auto *type = &id.get<SPIRType>();
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bool is_natural_struct =
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type->basetype == SPIRType::Struct && type->array.empty() && !type->pointer &&
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(!has_decoration(type->self, DecorationBlock) && !has_decoration(type->self, DecorationBufferBlock));
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// Special case, ray payload and hit attribute blocks are not really blocks, just regular structs.
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if (type->basetype == SPIRType::Struct && type->pointer && has_decoration(type->self, DecorationBlock) &&
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(type->storage == StorageClassRayPayloadNV || type->storage == StorageClassIncomingRayPayloadNV ||
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type->storage == StorageClassHitAttributeNV))
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{
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type = &get<SPIRType>(type->parent_type);
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is_natural_struct = true;
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}
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if (is_natural_struct)
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{
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if (emitted)
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statement("");
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emitted = false;
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emit_struct(type);
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emit_struct(*type);
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}
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}
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}
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@@ -3070,6 +3089,8 @@ void CompilerGLSL::emit_resources()
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statement("");
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emitted = false;
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bool emitted_base_instance = false;
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// Output in/out interfaces.
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ir.for_each_typed_id<SPIRVariable>([&](uint32_t, SPIRVariable &var) {
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auto &type = this->get<SPIRType>(var.basetype);
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@@ -3092,13 +3113,42 @@ void CompilerGLSL::emit_resources()
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}
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else if (is_builtin_variable(var))
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{
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auto builtin = BuiltIn(get_decoration(var.self, DecorationBuiltIn));
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// For gl_InstanceIndex emulation on GLES, the API user needs to
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// supply this uniform.
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if (options.vertex.support_nonzero_base_instance &&
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ir.meta[var.self].decoration.builtin_type == BuiltInInstanceIndex && !options.vulkan_semantics)
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// The draw parameter extension is soft-enabled on GL with some fallbacks.
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if (!options.vulkan_semantics)
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{
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statement("uniform int SPIRV_Cross_BaseInstance;");
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emitted = true;
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if (!emitted_base_instance &&
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((options.vertex.support_nonzero_base_instance && builtin == BuiltInInstanceIndex) ||
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(builtin == BuiltInBaseInstance)))
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{
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statement("#ifdef GL_ARB_shader_draw_parameters");
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statement("#define SPIRV_Cross_BaseInstance gl_BaseInstanceARB");
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statement("#else");
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// A crude, but simple workaround which should be good enough for non-indirect draws.
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statement("uniform int SPIRV_Cross_BaseInstance;");
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statement("#endif");
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emitted = true;
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emitted_base_instance = true;
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}
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else if (builtin == BuiltInBaseVertex)
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{
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statement("#ifdef GL_ARB_shader_draw_parameters");
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statement("#define SPIRV_Cross_BaseVertex gl_BaseVertexARB");
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statement("#else");
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// A crude, but simple workaround which should be good enough for non-indirect draws.
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statement("uniform int SPIRV_Cross_BaseVertex;");
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statement("#endif");
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}
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else if (builtin == BuiltInDrawIndex)
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{
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statement("#ifndef GL_ARB_shader_draw_parameters");
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// Cannot really be worked around.
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statement("#error GL_ARB_shader_draw_parameters is not supported.");
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statement("#endif");
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}
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}
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}
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});
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@@ -6817,7 +6867,14 @@ string CompilerGLSL::builtin_to_glsl(BuiltIn builtin, StorageClass storage)
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if (options.vulkan_semantics)
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return "gl_InstanceIndex";
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else if (options.vertex.support_nonzero_base_instance)
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{
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if (!options.vulkan_semantics)
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{
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// This is a soft-enable. We will opt-in to using gl_BaseInstanceARB if supported.
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require_extension_internal("GL_ARB_shader_draw_parameters");
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}
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return "(gl_InstanceID + SPIRV_Cross_BaseInstance)"; // ... but not gl_InstanceID.
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}
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else
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return "gl_InstanceID";
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case BuiltInPrimitiveId:
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@@ -6859,33 +6916,69 @@ string CompilerGLSL::builtin_to_glsl(BuiltIn builtin, StorageClass storage)
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return "gl_LocalInvocationIndex";
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case BuiltInHelperInvocation:
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return "gl_HelperInvocation";
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case BuiltInBaseVertex:
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if (options.es)
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SPIRV_CROSS_THROW("BaseVertex not supported in ES profile.");
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if (options.version < 460)
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if (options.vulkan_semantics)
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{
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require_extension_internal("GL_ARB_shader_draw_parameters");
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return "gl_BaseVertexARB";
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if (options.version < 460)
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{
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require_extension_internal("GL_ARB_shader_draw_parameters");
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return "gl_BaseVertexARB";
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}
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return "gl_BaseVertex";
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}
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return "gl_BaseVertex";
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else
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{
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// On regular GL, this is soft-enabled and we emit ifdefs in code.
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require_extension_internal("GL_ARB_shader_draw_parameters");
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return "SPIRV_Cross_BaseVertex";
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}
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break;
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case BuiltInBaseInstance:
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if (options.es)
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SPIRV_CROSS_THROW("BaseInstance not supported in ES profile.");
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if (options.version < 460)
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if (options.vulkan_semantics)
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{
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require_extension_internal("GL_ARB_shader_draw_parameters");
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return "gl_BaseInstanceARB";
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if (options.version < 460)
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{
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require_extension_internal("GL_ARB_shader_draw_parameters");
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return "gl_BaseInstanceARB";
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}
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return "gl_BaseInstance";
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}
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return "gl_BaseInstance";
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else
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{
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// On regular GL, this is soft-enabled and we emit ifdefs in code.
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require_extension_internal("GL_ARB_shader_draw_parameters");
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return "SPIRV_Cross_BaseInstance";
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}
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break;
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case BuiltInDrawIndex:
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if (options.es)
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SPIRV_CROSS_THROW("DrawIndex not supported in ES profile.");
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if (options.version < 460)
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if (options.vulkan_semantics)
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{
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if (options.version < 460)
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{
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require_extension_internal("GL_ARB_shader_draw_parameters");
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return "gl_DrawIDARB";
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}
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return "gl_DrawID";
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}
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else
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{
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// On regular GL, this is soft-enabled and we emit ifdefs in code.
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require_extension_internal("GL_ARB_shader_draw_parameters");
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return "gl_DrawIDARB";
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}
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return "gl_DrawID";
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break;
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case BuiltInSampleId:
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if (options.es && options.version < 320)
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@@ -10792,21 +10885,26 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
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case OpReportIntersectionNV:
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statement("reportIntersectionNV(", to_expression(ops[0]), ", ", to_expression(ops[1]), ");");
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flush_control_dependent_expressions(current_emitting_block->self);
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break;
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case OpIgnoreIntersectionNV:
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statement("ignoreIntersectionNV();");
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flush_control_dependent_expressions(current_emitting_block->self);
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break;
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case OpTerminateRayNV:
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statement("terminateRayNV();");
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flush_control_dependent_expressions(current_emitting_block->self);
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break;
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case OpTraceNV:
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statement("traceNV(", to_expression(ops[0]), ", ", to_expression(ops[1]), ", ", to_expression(ops[2]), ", ",
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to_expression(ops[3]), ", ", to_expression(ops[4]), ", ", to_expression(ops[5]), ", ",
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to_expression(ops[6]), ", ", to_expression(ops[7]), ", ", to_expression(ops[8]), ", ",
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to_expression(ops[9]), ", ", to_expression(ops[10]), ");");
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flush_control_dependent_expressions(current_emitting_block->self);
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break;
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case OpExecuteCallableNV:
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statement("executeCallableNV(", to_expression(ops[0]), ", ", to_expression(ops[1]), ");");
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flush_control_dependent_expressions(current_emitting_block->self);
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break;
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case OpConvertUToPtr:
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@@ -13407,6 +13505,7 @@ void CompilerGLSL::bitcast_from_builtin_load(uint32_t source_id, std::string &ex
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case BuiltInBaseInstance:
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case BuiltInDrawIndex:
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case BuiltInFragStencilRefEXT:
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case BuiltInInstanceCustomIndexNV:
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expected_type = SPIRType::Int;
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break;
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@@ -13416,6 +13515,9 @@ void CompilerGLSL::bitcast_from_builtin_load(uint32_t source_id, std::string &ex
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case BuiltInLocalInvocationIndex:
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case BuiltInWorkgroupSize:
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case BuiltInNumWorkgroups:
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case BuiltInIncomingRayFlagsNV:
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case BuiltInLaunchIdNV:
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case BuiltInLaunchSizeNV:
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expected_type = SPIRType::UInt;
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break;
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226
3rdparty/spirv-cross/spirv_hlsl.cpp
vendored
226
3rdparty/spirv-cross/spirv_hlsl.cpp
vendored
@@ -23,6 +23,41 @@ using namespace spv;
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using namespace SPIRV_CROSS_NAMESPACE;
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using namespace std;
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enum class ImageFormatNormalizedState
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{
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None = 0,
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Unorm = 1,
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Snorm = 2
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};
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static ImageFormatNormalizedState image_format_to_normalized_state(ImageFormat fmt)
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{
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switch (fmt)
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{
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case ImageFormatR8:
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case ImageFormatR16:
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case ImageFormatRg8:
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case ImageFormatRg16:
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case ImageFormatRgba8:
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case ImageFormatRgba16:
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case ImageFormatRgb10A2:
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return ImageFormatNormalizedState::Unorm;
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case ImageFormatR8Snorm:
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case ImageFormatR16Snorm:
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||||
case ImageFormatRg8Snorm:
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||||
case ImageFormatRg16Snorm:
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||||
case ImageFormatRgba8Snorm:
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case ImageFormatRgba16Snorm:
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return ImageFormatNormalizedState::Snorm;
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||||
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default:
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||||
break;
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||||
}
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||||
|
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return ImageFormatNormalizedState::None;
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||||
}
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||||
static unsigned image_format_to_components(ImageFormat fmt)
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{
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switch (fmt)
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@@ -1423,66 +1458,14 @@ void CompilerHLSL::emit_resources()
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||||
}
|
||||
}
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if (required_textureSizeVariants != 0)
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emit_texture_size_variants(required_texture_size_variants.srv, "4", false, "");
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for (uint32_t norm = 0; norm < 3; norm++)
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||||
{
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||||
static const char *types[QueryTypeCount] = { "float4", "int4", "uint4" };
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||||
static const char *dims[QueryDimCount] = { "Texture1D", "Texture1DArray", "Texture2D", "Texture2DArray",
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"Texture3D", "Buffer", "TextureCube", "TextureCubeArray",
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"Texture2DMS", "Texture2DMSArray" };
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|
||||
static const bool has_lod[QueryDimCount] = { true, true, true, true, true, false, true, true, false, false };
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||||
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||||
static const char *ret_types[QueryDimCount] = {
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||||
"uint", "uint2", "uint2", "uint3", "uint3", "uint", "uint2", "uint3", "uint2", "uint3",
|
||||
};
|
||||
|
||||
static const uint32_t return_arguments[QueryDimCount] = {
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||||
1, 2, 2, 3, 3, 1, 2, 3, 2, 3,
|
||||
};
|
||||
|
||||
for (uint32_t index = 0; index < QueryDimCount; index++)
|
||||
for (uint32_t comp = 0; comp < 4; comp++)
|
||||
{
|
||||
for (uint32_t type_index = 0; type_index < QueryTypeCount; type_index++)
|
||||
{
|
||||
uint32_t bit = 16 * type_index + index;
|
||||
uint64_t mask = 1ull << bit;
|
||||
|
||||
if ((required_textureSizeVariants & mask) == 0)
|
||||
continue;
|
||||
|
||||
statement(ret_types[index], " SPIRV_Cross_textureSize(", dims[index], "<", types[type_index],
|
||||
"> Tex, uint Level, out uint Param)");
|
||||
begin_scope();
|
||||
statement(ret_types[index], " ret;");
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||||
switch (return_arguments[index])
|
||||
{
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||||
case 1:
|
||||
if (has_lod[index])
|
||||
statement("Tex.GetDimensions(Level, ret.x, Param);");
|
||||
else
|
||||
{
|
||||
statement("Tex.GetDimensions(ret.x);");
|
||||
statement("Param = 0u;");
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if (has_lod[index])
|
||||
statement("Tex.GetDimensions(Level, ret.x, ret.y, Param);");
|
||||
else
|
||||
statement("Tex.GetDimensions(ret.x, ret.y, Param);");
|
||||
break;
|
||||
case 3:
|
||||
if (has_lod[index])
|
||||
statement("Tex.GetDimensions(Level, ret.x, ret.y, ret.z, Param);");
|
||||
else
|
||||
statement("Tex.GetDimensions(ret.x, ret.y, ret.z, Param);");
|
||||
break;
|
||||
}
|
||||
|
||||
statement("return ret;");
|
||||
end_scope();
|
||||
statement("");
|
||||
}
|
||||
static const char *qualifiers[] = { "", "unorm ", "snorm " };
|
||||
static const char *vecsizes[] = { "", "2", "3", "4" };
|
||||
emit_texture_size_variants(required_texture_size_variants.uav[norm][comp], vecsizes[comp], true, qualifiers[norm]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1845,6 +1828,83 @@ void CompilerHLSL::emit_resources()
|
||||
}
|
||||
}
|
||||
|
||||
void CompilerHLSL::emit_texture_size_variants(uint64_t variant_mask, const char *vecsize_qualifier, bool uav, const char *type_qualifier)
|
||||
{
|
||||
if (variant_mask == 0)
|
||||
return;
|
||||
|
||||
static const char *types[QueryTypeCount] = { "float", "int", "uint" };
|
||||
static const char *dims[QueryDimCount] = { "Texture1D", "Texture1DArray", "Texture2D", "Texture2DArray",
|
||||
"Texture3D", "Buffer", "TextureCube", "TextureCubeArray",
|
||||
"Texture2DMS", "Texture2DMSArray" };
|
||||
|
||||
static const bool has_lod[QueryDimCount] = { true, true, true, true, true, false, true, true, false, false };
|
||||
|
||||
static const char *ret_types[QueryDimCount] = {
|
||||
"uint", "uint2", "uint2", "uint3", "uint3", "uint", "uint2", "uint3", "uint2", "uint3",
|
||||
};
|
||||
|
||||
static const uint32_t return_arguments[QueryDimCount] = {
|
||||
1, 2, 2, 3, 3, 1, 2, 3, 2, 3,
|
||||
};
|
||||
|
||||
for (uint32_t index = 0; index < QueryDimCount; index++)
|
||||
{
|
||||
for (uint32_t type_index = 0; type_index < QueryTypeCount; type_index++)
|
||||
{
|
||||
uint32_t bit = 16 * type_index + index;
|
||||
uint64_t mask = 1ull << bit;
|
||||
|
||||
if ((variant_mask & mask) == 0)
|
||||
continue;
|
||||
|
||||
statement(ret_types[index], " SPIRV_Cross_", (uav ? "image" : "texture"), "Size(", (uav ? "RW" : ""),
|
||||
dims[index], "<", type_qualifier, types[type_index], vecsize_qualifier,
|
||||
"> Tex, ", (uav ? "" : "uint Level, "), "out uint Param)");
|
||||
begin_scope();
|
||||
statement(ret_types[index], " ret;");
|
||||
switch (return_arguments[index])
|
||||
{
|
||||
case 1:
|
||||
if (has_lod[index] && !uav)
|
||||
statement("Tex.GetDimensions(Level, ret.x, Param);");
|
||||
else
|
||||
{
|
||||
statement("Tex.GetDimensions(ret.x);");
|
||||
statement("Param = 0u;");
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if (has_lod[index] && !uav)
|
||||
statement("Tex.GetDimensions(Level, ret.x, ret.y, Param);");
|
||||
else if (!uav)
|
||||
statement("Tex.GetDimensions(ret.x, ret.y, Param);");
|
||||
else
|
||||
{
|
||||
statement("Tex.GetDimensions(ret.x, ret.y);");
|
||||
statement("Param = 0u;");
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (has_lod[index] && !uav)
|
||||
statement("Tex.GetDimensions(Level, ret.x, ret.y, ret.z, Param);");
|
||||
else if (!uav)
|
||||
statement("Tex.GetDimensions(ret.x, ret.y, ret.z, Param);");
|
||||
else
|
||||
{
|
||||
statement("Tex.GetDimensions(ret.x, ret.y, ret.z);");
|
||||
statement("Param = 0u;");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
statement("return ret;");
|
||||
end_scope();
|
||||
statement("");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
string CompilerHLSL::layout_for_member(const SPIRType &type, uint32_t index)
|
||||
{
|
||||
auto &flags = get_member_decoration_bitset(type.self, index);
|
||||
@@ -4834,8 +4894,7 @@ void CompilerHLSL::emit_instruction(const Instruction &instruction)
|
||||
auto result_type = ops[0];
|
||||
auto id = ops[1];
|
||||
|
||||
require_texture_query_variant(expression_type(ops[2]));
|
||||
|
||||
require_texture_query_variant(ops[2]);
|
||||
auto dummy_samples_levels = join(get_fallback_name(id), "_dummy_parameter");
|
||||
statement("uint ", dummy_samples_levels, ";");
|
||||
|
||||
@@ -4853,12 +4912,22 @@ void CompilerHLSL::emit_instruction(const Instruction &instruction)
|
||||
auto result_type = ops[0];
|
||||
auto id = ops[1];
|
||||
|
||||
require_texture_query_variant(expression_type(ops[2]));
|
||||
require_texture_query_variant(ops[2]);
|
||||
bool uav = expression_type(ops[2]).image.sampled == 2;
|
||||
|
||||
if (const auto *var = maybe_get_backing_variable(ops[2]))
|
||||
if (hlsl_options.nonwritable_uav_texture_as_srv && has_decoration(var->self, DecorationNonWritable))
|
||||
uav = false;
|
||||
|
||||
auto dummy_samples_levels = join(get_fallback_name(id), "_dummy_parameter");
|
||||
statement("uint ", dummy_samples_levels, ";");
|
||||
|
||||
auto expr = join("SPIRV_Cross_textureSize(", to_expression(ops[2]), ", 0u, ", dummy_samples_levels, ")");
|
||||
string expr;
|
||||
if (uav)
|
||||
expr = join("SPIRV_Cross_imageSize(", to_expression(ops[2]), ", ", dummy_samples_levels, ")");
|
||||
else
|
||||
expr = join("SPIRV_Cross_textureSize(", to_expression(ops[2]), ", 0u, ", dummy_samples_levels, ")");
|
||||
|
||||
auto &restype = get<SPIRType>(ops[0]);
|
||||
expr = bitcast_expression(restype, SPIRType::UInt, expr);
|
||||
emit_op(result_type, id, expr, true);
|
||||
@@ -4871,14 +4940,25 @@ void CompilerHLSL::emit_instruction(const Instruction &instruction)
|
||||
auto result_type = ops[0];
|
||||
auto id = ops[1];
|
||||
|
||||
require_texture_query_variant(expression_type(ops[2]));
|
||||
require_texture_query_variant(ops[2]);
|
||||
bool uav = expression_type(ops[2]).image.sampled == 2;
|
||||
if (opcode == OpImageQueryLevels && uav)
|
||||
SPIRV_CROSS_THROW("Cannot query levels for UAV images.");
|
||||
|
||||
if (const auto *var = maybe_get_backing_variable(ops[2]))
|
||||
if (hlsl_options.nonwritable_uav_texture_as_srv && has_decoration(var->self, DecorationNonWritable))
|
||||
uav = false;
|
||||
|
||||
// Keep it simple and do not emit special variants to make this look nicer ...
|
||||
// This stuff is barely, if ever, used.
|
||||
forced_temporaries.insert(id);
|
||||
auto &type = get<SPIRType>(result_type);
|
||||
statement(variable_decl(type, to_name(id)), ";");
|
||||
statement("SPIRV_Cross_textureSize(", to_expression(ops[2]), ", 0u, ", to_name(id), ");");
|
||||
|
||||
if (uav)
|
||||
statement("SPIRV_Cross_imageSize(", to_expression(ops[2]), ", ", to_name(id), ");");
|
||||
else
|
||||
statement("SPIRV_Cross_textureSize(", to_expression(ops[2]), ", 0u, ", to_name(id), ");");
|
||||
|
||||
auto &restype = get<SPIRType>(ops[0]);
|
||||
auto expr = bitcast_expression(restype, SPIRType::UInt, to_name(id));
|
||||
@@ -5192,8 +5272,16 @@ void CompilerHLSL::emit_instruction(const Instruction &instruction)
|
||||
}
|
||||
}
|
||||
|
||||
void CompilerHLSL::require_texture_query_variant(const SPIRType &type)
|
||||
void CompilerHLSL::require_texture_query_variant(uint32_t var_id)
|
||||
{
|
||||
if (const auto *var = maybe_get_backing_variable(var_id))
|
||||
var_id = var->self;
|
||||
|
||||
auto &type = expression_type(var_id);
|
||||
bool uav = type.image.sampled == 2;
|
||||
if (hlsl_options.nonwritable_uav_texture_as_srv && has_decoration(var_id, DecorationNonWritable))
|
||||
uav = false;
|
||||
|
||||
uint32_t bit = 0;
|
||||
switch (type.image.dim)
|
||||
{
|
||||
@@ -5242,11 +5330,15 @@ void CompilerHLSL::require_texture_query_variant(const SPIRType &type)
|
||||
SPIRV_CROSS_THROW("Unsupported query type.");
|
||||
}
|
||||
|
||||
auto norm_state = image_format_to_normalized_state(type.image.format);
|
||||
auto &variant = uav ? required_texture_size_variants.uav[uint32_t(norm_state)][image_format_to_components(type.image.format) - 1] :
|
||||
required_texture_size_variants.srv;
|
||||
|
||||
uint64_t mask = 1ull << bit;
|
||||
if ((required_textureSizeVariants & mask) == 0)
|
||||
if ((variant & mask) == 0)
|
||||
{
|
||||
force_recompile();
|
||||
required_textureSizeVariants |= mask;
|
||||
variant |= mask;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
19
3rdparty/spirv-cross/spirv_hlsl.hpp
vendored
19
3rdparty/spirv-cross/spirv_hlsl.hpp
vendored
@@ -264,8 +264,23 @@ private:
|
||||
bool requires_scalar_reflect = false;
|
||||
bool requires_scalar_refract = false;
|
||||
bool requires_scalar_faceforward = false;
|
||||
uint64_t required_textureSizeVariants = 0;
|
||||
void require_texture_query_variant(const SPIRType &type);
|
||||
|
||||
struct TextureSizeVariants
|
||||
{
|
||||
// MSVC 2013 workaround.
|
||||
TextureSizeVariants()
|
||||
{
|
||||
srv = 0;
|
||||
for (auto &unorm : uav)
|
||||
for (auto &u : unorm)
|
||||
u = 0;
|
||||
}
|
||||
uint64_t srv;
|
||||
uint64_t uav[3][4];
|
||||
} required_texture_size_variants;
|
||||
|
||||
void require_texture_query_variant(uint32_t var_id);
|
||||
void emit_texture_size_variants(uint64_t variant_mask, const char *vecsize_qualifier, bool uav, const char *type_qualifier);
|
||||
|
||||
enum TextureQueryVariantDim
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user