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Cleanup.
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@@ -2326,7 +2326,7 @@ namespace bgfx
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BGFX_PROFILER_SET_CURRENT_THREAD_NAME("bgfx - Render Thread");
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while (RenderFrame::Exiting != bgfx::renderFrame() ) {};
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BX_TRACE("render thread exit");
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return EXIT_SUCCESS;
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return bx::kExitSuccess;
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}
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// game thread
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