Updated docs.

This commit is contained in:
Branimir Karadžić
2016-07-08 09:31:55 -07:00
parent d29927c6b6
commit 555e380d51
3 changed files with 24 additions and 6 deletions

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@@ -926,10 +926,21 @@
<span id="bgfx::Caps::formats__uint16_tA"></span><span class="target" id="bgfxstructbgfx_1_1_caps_1a9d3d8445e5c828669c924e6fa38e9389"></span>uint16_t <code class="descname">formats</code>[TextureFormat::Count]<a class="headerlink" href="#_CPPv2N4bgfx4Caps7formatsE" title="Permalink to this definition"></a></dt>
<dd><p>Supported texture formats. </p>
<p><ul class="simple">
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_NONE</span></code> - not supported</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_2D</span></code> - supported</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_2D_EMULATED</span></code> - emulated</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_VERTEX</span></code> - supported vertex texture </li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_NONE</span></code> - Texture format is not supported.</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_2D</span></code> - Texture format is supported.</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_2D_SRGB</span></code> - Texture as sRGB format is supported.</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_2D_EMULATED</span></code> - Texture format is emulated.</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_3D</span></code> - Texture format is supported.</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_3D_SRGB</span></code> - Texture as sRGB format is supported.</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_3D_EMULATED</span></code> - Texture format is emulated.</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_CUBE</span></code> - Texture format is supported.</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_CUBE_SRGB</span></code> - Texture as sRGB format is supported.</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_CUBE_EMULATED</span></code> - Texture format is emulated.</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_VERTEX</span></code> - Texture format can be used from vertex shader.</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_IMAGE</span></code> - Texture format can be used as image from compute shader.</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER</span></code> - Texture format can be used as frame buffer.</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER_MSAA</span></code> - Texture format can be used as MSAA frame buffer.</li>
<li><code class="docutils literal"><span class="pre">BGFX_CAPS_FORMAT_TEXTURE_MSAA</span></code> - Texture can be sampled as MSAA. </li>
</ul>
</p>
</dd></dl>

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@@ -790,7 +790,14 @@ changing <code class="docutils literal"><span class="pre">BGFX_CONFIG_MAX_DRAW_C
<td>7</td>
<td>343</td>
</tr>
<tr class="row-even"><td>RaspberryPi</td>
<tr class="row-even"><td>i5-6200U 2.3</td>
<td>ES2</td>
<td>SwiftShader</td>
<td>x64/GCC/Linux</td>
<td>6</td>
<td>216</td>
</tr>
<tr class="row-odd"><td>RaspberryPi</td>
<td>ES2</td>
<td>VC IV</td>
<td>ARM/GCC/Raspbian</td>

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