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Pixelformats example mupltiple sources (#2889)
* Added texture conversion for pixelformat to runtime asset. * pixelformats: Support multiple sources, cleanup
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@@ -48,6 +48,9 @@ rule texturec_height
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rule texturec_equirect
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command = texturec -f $in -o $out --max 512 -t rgba16f --equirect
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rule texturec_rgba8
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command = texturec -f $in -o $out -t rgba8
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pwd = ../examples/assets/meshes
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subninja ../examples/assets/meshes/meshes.ninja
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