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Pixelformats example mupltiple sources (#2889)
* Added texture conversion for pixelformat to runtime asset. * pixelformats: Support multiple sources, cleanup
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@@ -12,3 +12,8 @@ build $textures/parallax-n.ktx: texturec_normal $pwd/parallax-n.png
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build $textures/parallax-h.ktx: texturec_height $pwd/parallax-h.png
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build $textures/lightmap.ktx: texturec_height $pwd/../sky/lightmap.png
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build $textures/uffizi.ktx: texturec_equirect $pwd/uffizi-large.exr
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build $textures/pf_compression_test.dds: texturec_rgba8 $pwd/texture-compression-test.png
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build $textures/pf_alpha_test.dds: texturec_rgba8 $pwd/texture-alpha-test.png
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build $textures/pf_uv_filtering_test.dds: texturec_rgba8 $pwd/texture-uv-filtering-test.png
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build $textures/pf_cubemap_test.dds: texturec_rgba8 $pwd/texture-cubemap-test.png
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