Added 16-bit per channel PNG support.

This commit is contained in:
Branimir Karadžić
2016-05-31 17:45:58 -07:00
parent 918f18c668
commit 53e70f3424
5 changed files with 8068 additions and 14 deletions

10
3rdparty/lodepng/README.md vendored Normal file
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@@ -0,0 +1,10 @@
LodePNG
-------
PNG encoder and decoder in C and C++.
Home page: http://lodev.org/lodepng/
Only two files are needed to allow your program to read and write PNG files: lodepng.cpp and lodepng.h.
The other files in the project are just examples, unit tests, etc...

6224
3rdparty/lodepng/lodepng.cpp vendored Normal file

File diff suppressed because it is too large Load Diff

1759
3rdparty/lodepng/lodepng.h vendored Normal file

File diff suppressed because it is too large Load Diff

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@@ -14,12 +14,22 @@ namespace stl = tinystl;
#include <bgfx/bgfx.h>
#include <bx/commandline.h>
#include <bx/endian.h>
#include <bx/fpumath.h>
#include <bx/readerwriter.h>
#include <bx/string.h>
#include "entry/entry.h"
#include <ib-compress/indexbufferdecompression.h>
#define LODEPNG_NO_COMPILE_ENCODER
#define LODEPNG_NO_COMPILE_DISK
#define LODEPNG_NO_COMPILE_ANCILLARY_CHUNKS
#define LODEPNG_NO_COMPILE_ERROR_TEXT
//#define LODEPNG_NO_COMPILE_ALLOCATORS
#define LODEPNG_NO_COMPILE_CPP
#include <lodepng/lodepng.cpp>
#include <stb/stb_image.c>
#include "bgfx_utils.h"
void* load(bx::FileReaderI* _reader, bx::AllocatorI* _allocator, const char* _filePath, uint32_t* _size)
@@ -153,8 +163,8 @@ bgfx::ProgramHandle loadProgram(const char* _vsName, const char* _fsName)
return loadProgram(entry::getFileReader(), _vsName, _fsName);
}
typedef unsigned char stbi_uc;
extern "C" stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp);
//typedef unsigned char stbi_uc;
//extern "C" stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp);
bgfx::TextureHandle loadTexture(bx::FileReaderI* _reader, const char* _filePath, uint32_t _flags, uint8_t _skip, bgfx::TextureInfo* _info)
{
@@ -180,24 +190,76 @@ bgfx::TextureHandle loadTexture(bx::FileReaderI* _reader, const char* _filePath,
void* data = loadMem(_reader, allocator, _filePath, &size);
if (NULL != data)
{
int width = 0;
int height = 0;
int comp = 0;
bgfx::TextureFormat::Enum format = bgfx::TextureFormat::RGBA8;
uint32_t bpp = 32;
uint8_t* img = NULL;
img = stbi_load_from_memory( (uint8_t*)data, size, &width, &height, &comp, 4);
uint32_t width = 0;
uint32_t height = 0;
uint8_t* out = NULL;
static uint8_t pngMagic[] = { 0x89, 0x50, 0x4E, 0x47, 0x0d, 0x0a };
if (0 == memcmp(data, pngMagic, sizeof(pngMagic) ) )
{
unsigned error;
LodePNGState state;
lodepng_state_init(&state);
state.decoder.color_convert = 0;
error = lodepng_decode(&out, &width, &height, &state, (uint8_t*)data, size);
if (0 != error)
{
switch (state.info_raw.bitdepth)
{
case 16:
for (uint32_t ii = 0, num = width*height; ii < num; ++ii)
{
uint16_t* rgba = (uint16_t*)out + ii*4;
rgba[0] = bx::toHostEndian(rgba[0], false);
rgba[1] = bx::toHostEndian(rgba[1], false);
rgba[2] = bx::toHostEndian(rgba[2], false);
rgba[3] = bx::toHostEndian(rgba[3], false);
}
format = bgfx::TextureFormat::RGBA16;
bpp = 64;
break;
case 32:
for (uint32_t ii = 0, num = width*height; ii < num; ++ii)
{
uint32_t* rgba = (uint32_t*)out + ii*4;
rgba[0] = bx::toHostEndian(rgba[0], false);
rgba[1] = bx::toHostEndian(rgba[1], false);
rgba[2] = bx::toHostEndian(rgba[2], false);
rgba[3] = bx::toHostEndian(rgba[3], false);
}
format = bgfx::TextureFormat::RGBA32U;
bpp = 128;
break;
default:
break;
}
}
lodepng_state_cleanup(&state);
}
else
{
int comp = 0;
out = stbi_load_from_memory( (uint8_t*)data, size, (int*)&width, (int*)&height, &comp, 4);
}
BX_FREE(allocator, data);
if (NULL != img)
if (NULL != out)
{
handle = bgfx::createTexture2D(uint16_t(width), uint16_t(height), 1
, bgfx::TextureFormat::RGBA8
, format
, _flags
, bgfx::copy(img, width*height*4)
, bgfx::copy(out, width*height*bpp/8)
);
free(img);
free(out);
if (NULL != _info)
{
@@ -207,7 +269,7 @@ bgfx::TextureHandle loadTexture(bx::FileReaderI* _reader, const char* _filePath,
, 0
, false
, 1
, bgfx::TextureFormat::RGBA8
, format
);
}
}

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@@ -11,7 +11,6 @@
#include <ocornut-imgui/imgui_wm.h>
#include "imgui.h"
#include "ocornut_imgui.h"
#include <stb/stb_image.c>
#ifndef USE_ENTRY
# if defined(SCI_NAMESPACE)
@@ -464,7 +463,7 @@ struct OcornutImguiContext
const FontRangeMerge& frm = s_fontRangeMerge[ii];
io.Fonts->AddFontFromMemoryTTF( (void*)frm.data
, frm.size
, (int)frm.size
, _fontSize
, &config
, frm.ranges