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VK: Initialize texture flags to 0. (#3602)
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@@ -735,6 +735,7 @@ VK_DESTROY_FUNC(DescriptorSet);
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{
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TextureVK()
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: m_directAccessPtr(NULL)
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, m_flags(0)
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, m_sampler({ 1, VK_SAMPLE_COUNT_1_BIT })
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, m_format(VK_FORMAT_UNDEFINED)
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, m_aspectFlags(VK_IMAGE_ASPECT_NONE)
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