mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
Cleanup.
This commit is contained in:
@@ -6,25 +6,27 @@ local codegen = require "codegen"
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local doxygen = require "doxygen"
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local func_actions = {
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c99 = "\n",
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c99decl = "\n",
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cppdecl = "\n",
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c99 = "\n",
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c99decl = "\n",
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cppdecl = "\n",
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interface_struct = "\n\t",
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interface_import = ",\n\t\t\t",
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c99_interface = "\n",
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cpp_interface = "\n",
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c99_functionid = "\n\t",
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cpp_functionid = "\n\t\t",
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c99_interface = "\n",
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cpp_interface = "\n",
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c99_functionid = "\n\t",
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cpp_functionid = "\n\t\t",
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}
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local type_actions = {
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enums = "\n",
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cenums = "\n",
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structs = "\n",
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cstructs = "\n",
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handles = "\n",
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chandles = "\n",
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funcptrs = "\n",
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enums = "\n",
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cenums = "\n",
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structs = "\n",
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cstructs = "\n",
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handles = "\n",
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chandles = "\n",
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funcptrs = "\n",
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cfuncptrs = "\n",
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}
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@@ -217,24 +217,24 @@ local function func(sets)
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end
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idl.funcptr = setmetatable({}, { __index = func(all_types) })
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idl.func = setmetatable({}, { __index = func(all_funcs) })
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idl.funcs = all_funcs
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idl.func = setmetatable({}, { __index = func(all_funcs) })
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idl.funcs = all_funcs
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idl.vararg = "vararg"
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idl.out = "out"
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idl.inout = "inout"
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idl.const = "const"
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idl.ctor = "ctor"
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idl.cfunc = "cfunc"
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idl.vararg = "vararg"
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idl.out = "out"
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idl.inout = "inout"
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idl.const = "const"
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idl.ctor = "ctor"
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idl.cfunc = "cfunc"
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idl.underscore = "underscore"
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idl.conly = "conly"
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idl.cpponly = "cpponly"
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idl.shortname = "shortname"
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idl.NULL = "NULL"
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idl.conly = "conly"
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idl.cpponly = "cpponly"
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idl.shortname = "shortname"
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idl.NULL = "NULL"
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idl.UINT16_MAX = "UINT16_MAX"
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idl.INT32_MAX = "INT32_MAX"
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idl.INT32_MAX = "INT32_MAX"
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idl.UINT32_MAX = "UINT32_MAX"
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idl.UINT8_MAX = "UINT8_MAX"
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idl.UINT8_MAX = "UINT8_MAX"
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return setmetatable(idl , { __index = function (_, keyword)
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error (tostring(keyword) .. " is invalid")
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@@ -8,6 +8,44 @@
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*
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*/
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#define BGFX_C99_ENUM_CHECK(_enum, _c99enumcount) \
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BX_STATIC_ASSERT(_enum::Count == _enum::Enum(_c99enumcount) )
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BGFX_C99_ENUM_CHECK(bgfx::Fatal, BGFX_FATAL_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::RendererType, BGFX_RENDERER_TYPE_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::Attrib, BGFX_ATTRIB_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::AttribType, BGFX_ATTRIB_TYPE_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::TextureFormat, BGFX_TEXTURE_FORMAT_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::UniformType, BGFX_UNIFORM_TYPE_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::BackbufferRatio, BGFX_BACKBUFFER_RATIO_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::OcclusionQueryResult, BGFX_OCCLUSION_QUERY_RESULT_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::Topology, BGFX_TOPOLOGY_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::TopologyConvert, BGFX_TOPOLOGY_CONVERT_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::RenderFrame, BGFX_RENDER_FRAME_COUNT);
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#undef BGFX_C99_ENUM_CHECK
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#define BGFX_C99_STRUCT_SIZE_CHECK(_cppstruct, _c99struct) \
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BX_STATIC_ASSERT(sizeof(_cppstruct) == sizeof(_c99struct) )
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Memory, bgfx_memory_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Transform, bgfx_transform_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Stats, bgfx_stats_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::VertexDecl, bgfx_vertex_decl_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::TransientIndexBuffer, bgfx_transient_index_buffer_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::TransientVertexBuffer, bgfx_transient_vertex_buffer_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::InstanceDataBuffer, bgfx_instance_data_buffer_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::TextureInfo, bgfx_texture_info_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::UniformInfo, bgfx_uniform_info_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Attachment, bgfx_attachment_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Caps::GPU, bgfx_caps_gpu_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Caps::Limits, bgfx_caps_limits_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Caps, bgfx_caps_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::PlatformData, bgfx_platform_data_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::InternalData, bgfx_internal_data_t);
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#undef BGFX_C99_STRUCT_SIZE_CHECK
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$c99
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/* user define functions */
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36
src/bgfx.cpp
36
src/bgfx.cpp
@@ -5233,42 +5233,6 @@ BX_STATIC_ASSERT( (0
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#undef FLAGS_MASK_TEST
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#define BGFX_C99_ENUM_CHECK(_enum, _c99enumcount) \
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BX_STATIC_ASSERT(_enum::Count == _enum::Enum(_c99enumcount) )
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BGFX_C99_ENUM_CHECK(bgfx::Fatal, BGFX_FATAL_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::RendererType, BGFX_RENDERER_TYPE_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::Attrib, BGFX_ATTRIB_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::AttribType, BGFX_ATTRIB_TYPE_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::TextureFormat, BGFX_TEXTURE_FORMAT_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::UniformType, BGFX_UNIFORM_TYPE_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::BackbufferRatio, BGFX_BACKBUFFER_RATIO_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::OcclusionQueryResult, BGFX_OCCLUSION_QUERY_RESULT_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::Topology, BGFX_TOPOLOGY_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::TopologyConvert, BGFX_TOPOLOGY_CONVERT_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::RenderFrame, BGFX_RENDER_FRAME_COUNT);
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#undef BGFX_C99_ENUM_CHECK
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#define BGFX_C99_STRUCT_SIZE_CHECK(_cppstruct, _c99struct) \
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BX_STATIC_ASSERT(sizeof(_cppstruct) == sizeof(_c99struct) )
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Memory, bgfx_memory_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Transform, bgfx_transform_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Stats, bgfx_stats_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::VertexDecl, bgfx_vertex_decl_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::TransientIndexBuffer, bgfx_transient_index_buffer_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::TransientVertexBuffer, bgfx_transient_vertex_buffer_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::InstanceDataBuffer, bgfx_instance_data_buffer_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::TextureInfo, bgfx_texture_info_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::UniformInfo, bgfx_uniform_info_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Attachment, bgfx_attachment_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Caps::GPU, bgfx_caps_gpu_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Caps::Limits, bgfx_caps_limits_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Caps, bgfx_caps_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::PlatformData, bgfx_platform_data_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::InternalData, bgfx_internal_data_t);
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#undef BGFX_C99_STRUCT_SIZE_CHECK
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namespace bgfx
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{
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struct CallbackC99 : public CallbackI
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@@ -8,6 +8,44 @@
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*
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*/
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#define BGFX_C99_ENUM_CHECK(_enum, _c99enumcount) \
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BX_STATIC_ASSERT(_enum::Count == _enum::Enum(_c99enumcount) )
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BGFX_C99_ENUM_CHECK(bgfx::Fatal, BGFX_FATAL_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::RendererType, BGFX_RENDERER_TYPE_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::Attrib, BGFX_ATTRIB_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::AttribType, BGFX_ATTRIB_TYPE_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::TextureFormat, BGFX_TEXTURE_FORMAT_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::UniformType, BGFX_UNIFORM_TYPE_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::BackbufferRatio, BGFX_BACKBUFFER_RATIO_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::OcclusionQueryResult, BGFX_OCCLUSION_QUERY_RESULT_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::Topology, BGFX_TOPOLOGY_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::TopologyConvert, BGFX_TOPOLOGY_CONVERT_COUNT);
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BGFX_C99_ENUM_CHECK(bgfx::RenderFrame, BGFX_RENDER_FRAME_COUNT);
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#undef BGFX_C99_ENUM_CHECK
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#define BGFX_C99_STRUCT_SIZE_CHECK(_cppstruct, _c99struct) \
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BX_STATIC_ASSERT(sizeof(_cppstruct) == sizeof(_c99struct) )
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Memory, bgfx_memory_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Transform, bgfx_transform_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Stats, bgfx_stats_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::VertexDecl, bgfx_vertex_decl_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::TransientIndexBuffer, bgfx_transient_index_buffer_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::TransientVertexBuffer, bgfx_transient_vertex_buffer_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::InstanceDataBuffer, bgfx_instance_data_buffer_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::TextureInfo, bgfx_texture_info_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::UniformInfo, bgfx_uniform_info_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Attachment, bgfx_attachment_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Caps::GPU, bgfx_caps_gpu_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Caps::Limits, bgfx_caps_limits_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Caps, bgfx_caps_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::PlatformData, bgfx_platform_data_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::InternalData, bgfx_internal_data_t);
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#undef BGFX_C99_STRUCT_SIZE_CHECK
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BGFX_C_API void bgfx_attachment_init(bgfx_attachment_t* _this, bgfx_texture_handle_t _handle, bgfx_access_t _access, uint16_t _layer, uint16_t _mip, uint8_t _resolve)
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{
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bgfx::Attachment* This = (bgfx::Attachment*)_this;
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