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bgfx.html
76
bgfx.html
@@ -3390,8 +3390,8 @@ In graphics debugger view name will appear as: <div class="highlight-default"><d
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</dd></dl>
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<dl class="function">
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<dt id="_CPPv2N4bgfx7Encoder8setImageE7uint8_t13UniformHandle13TextureHandle7uint8_tN6Access4EnumEN13TextureFormat4EnumE">
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<span id="bgfx::Encoder::setImage__uint8_t.UniformHandle.TextureHandle.uint8_t.Access::Enum.TextureFormat::Enum"></span><span class="target" id="bgfxstructbgfx_1_1_encoder_1aab6644ec7e5d5d2a58d13b410065677f"></span>void <code class="descname">setImage</code><span class="sig-paren">(</span>uint8_t <em>_stage</em>, UniformHandle <em>_sampler</em>, TextureHandle <em>_handle</em>, uint8_t <em>_mip</em>, <a class="reference internal" href="#_CPPv2N4bgfx6AccessE" title="bgfx::Access">Access</a>::<a class="reference internal" href="#_CPPv2N4bgfx6Access4EnumE" title="bgfx::Access::Enum">Enum</a> <em>_access</em>, <a class="reference internal" href="#_CPPv2N4bgfx13TextureFormatE" title="bgfx::TextureFormat">TextureFormat</a>::<a class="reference internal" href="#_CPPv2N4bgfx13TextureFormat4EnumE" title="bgfx::TextureFormat::Enum">Enum</a> <em>_format</em> = TextureFormat::Count<span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx7Encoder8setImageE7uint8_t13UniformHandle13TextureHandle7uint8_tN6Access4EnumEN13TextureFormat4EnumE" title="Permalink to this definition">¶</a></dt>
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<dt id="_CPPv2N4bgfx7Encoder8setImageE7uint8_t13TextureHandle7uint8_tN6Access4EnumEN13TextureFormat4EnumE">
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<span id="bgfx::Encoder::setImage__uint8_t.TextureHandle.uint8_t.Access::Enum.TextureFormat::Enum"></span><span class="target" id="bgfxstructbgfx_1_1_encoder_1a93ccfe0d5e9ddf32373b1d5ecdd5b05e"></span>void <code class="descname">setImage</code><span class="sig-paren">(</span>uint8_t <em>_stage</em>, TextureHandle <em>_handle</em>, uint8_t <em>_mip</em>, <a class="reference internal" href="#_CPPv2N4bgfx6AccessE" title="bgfx::Access">Access</a>::<a class="reference internal" href="#_CPPv2N4bgfx6Access4EnumE" title="bgfx::Access::Enum">Enum</a> <em>_access</em>, <a class="reference internal" href="#_CPPv2N4bgfx13TextureFormatE" title="bgfx::TextureFormat">TextureFormat</a>::<a class="reference internal" href="#_CPPv2N4bgfx13TextureFormat4EnumE" title="bgfx::TextureFormat::Enum">Enum</a> <em>_format</em> = TextureFormat::Count<span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx7Encoder8setImageE7uint8_t13TextureHandle7uint8_tN6Access4EnumEN13TextureFormat4EnumE" title="Permalink to this definition">¶</a></dt>
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<dd><p>Set compute image from texture. </p>
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<p><dl class="docutils">
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<dt><strong>Attention</strong></dt>
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@@ -3400,8 +3400,6 @@ In graphics debugger view name will appear as: <div class="highlight-default"><d
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<dd><ul class="breatheparameterlist first last">
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<li><code class="first docutils literal"><span class="pre">_stage</span></code> - <p>Texture unit. </p>
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</li>
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<li><code class="first docutils literal"><span class="pre">_sampler</span></code> - <p>Program sampler. </p>
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</li>
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<li><code class="first docutils literal"><span class="pre">_handle</span></code> - <p>Texture handle. </p>
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</li>
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<li><code class="first docutils literal"><span class="pre">_mip</span></code> - <p>Mip level. </p>
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@@ -4437,8 +4435,8 @@ otherwise prefer <cite>bgfx::setViewScissor</cite>.</p>
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</dd></dl>
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<dl class="function">
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<dt id="_CPPv2N4bgfx8setImageE7uint8_t13UniformHandle13TextureHandle7uint8_tN6Access4EnumEN13TextureFormat4EnumE">
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<span id="bgfx::setImage__uint8_t.UniformHandle.TextureHandle.uint8_t.Access::Enum.TextureFormat::Enum"></span><span class="target" id="bgfxnamespacebgfx_1ad8db33907881ef115e47ef9702c25f4d"></span>void <code class="descclassname">bgfx::</code><code class="descname">setImage</code><span class="sig-paren">(</span>uint8_t <em>_stage</em>, UniformHandle <em>_sampler</em>, TextureHandle <em>_handle</em>, uint8_t <em>_mip</em>, <a class="reference internal" href="#_CPPv2N4bgfx6AccessE" title="bgfx::Access">Access</a>::<a class="reference internal" href="#_CPPv2N4bgfx6Access4EnumE" title="bgfx::Access::Enum">Enum</a> <em>_access</em>, <a class="reference internal" href="#_CPPv2N4bgfx13TextureFormatE" title="bgfx::TextureFormat">TextureFormat</a>::<a class="reference internal" href="#_CPPv2N4bgfx13TextureFormat4EnumE" title="bgfx::TextureFormat::Enum">Enum</a> <em>_format</em> = TextureFormat::Count<span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx8setImageE7uint8_t13UniformHandle13TextureHandle7uint8_tN6Access4EnumEN13TextureFormat4EnumE" title="Permalink to this definition">¶</a></dt>
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<dt id="_CPPv2N4bgfx8setImageE7uint8_t13TextureHandle7uint8_tN6Access4EnumEN13TextureFormat4EnumE">
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<span id="bgfx::setImage__uint8_t.TextureHandle.uint8_t.Access::Enum.TextureFormat::Enum"></span><span class="target" id="bgfxnamespacebgfx_1aff6a7e1638d103b42340e553eed29796"></span>void <code class="descclassname">bgfx::</code><code class="descname">setImage</code><span class="sig-paren">(</span>uint8_t <em>_stage</em>, TextureHandle <em>_handle</em>, uint8_t <em>_mip</em>, <a class="reference internal" href="#_CPPv2N4bgfx6AccessE" title="bgfx::Access">Access</a>::<a class="reference internal" href="#_CPPv2N4bgfx6Access4EnumE" title="bgfx::Access::Enum">Enum</a> <em>_access</em>, <a class="reference internal" href="#_CPPv2N4bgfx13TextureFormatE" title="bgfx::TextureFormat">TextureFormat</a>::<a class="reference internal" href="#_CPPv2N4bgfx13TextureFormat4EnumE" title="bgfx::TextureFormat::Enum">Enum</a> <em>_format</em> = TextureFormat::Count<span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx8setImageE7uint8_t13TextureHandle7uint8_tN6Access4EnumEN13TextureFormat4EnumE" title="Permalink to this definition">¶</a></dt>
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<dd><p>Set compute image from texture. </p>
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<p><dl class="docutils">
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<dt><strong>Attention</strong></dt>
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@@ -4447,8 +4445,6 @@ otherwise prefer <cite>bgfx::setViewScissor</cite>.</p>
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<dd><ul class="breatheparameterlist first last">
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<li><code class="first docutils literal"><span class="pre">_stage</span></code> - <p>Texture unit. </p>
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</li>
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<li><code class="first docutils literal"><span class="pre">_sampler</span></code> - <p>Program sampler. </p>
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</li>
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<li><code class="first docutils literal"><span class="pre">_handle</span></code> - <p>Texture handle. </p>
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</li>
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<li><code class="first docutils literal"><span class="pre">_mip</span></code> - <p>Mip level. </p>
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@@ -5059,7 +5055,7 @@ otherwise prefer <cite>bgfx::setViewScissor</cite>.</p>
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<dl class="function">
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<dt id="_CPPv2N4bgfx10VertexDecl3addEN6Attrib4EnumE7uint8_tN10AttribType4EnumEbb">
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<span id="bgfx::VertexDecl::add__Attrib::Enum.uint8_t.AttribType::Enum.b.b"></span><span class="target" id="bgfxstructbgfx_1_1_vertex_decl_1a4a640620e8cda3742e465ba9109de72f"></span><a class="reference internal" href="#_CPPv2N4bgfx10VertexDeclE" title="bgfx::VertexDecl">VertexDecl</a> &<code class="descname">add</code><span class="sig-paren">(</span><a class="reference internal" href="#_CPPv2N4bgfx6AttribE" title="bgfx::Attrib">Attrib</a>::<a class="reference internal" href="#_CPPv2N4bgfx6Attrib4EnumE" title="bgfx::Attrib::Enum">Enum</a> <em>_attrib</em>, uint8_t <em>_num</em>, AttribType::Enum <em>_type</em>, bool <em>_normalized</em> = false, bool <em>_asInt</em> = false<span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx10VertexDecl3addEN6Attrib4EnumE7uint8_tN10AttribType4EnumEbb" title="Permalink to this definition">¶</a></dt>
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<span id="bgfx::VertexDecl::add__Attrib::Enum.uint8_t.AttribType::Enum.b.b"></span><span class="target" id="bgfxstructbgfx_1_1_vertex_decl_1a4a640620e8cda3742e465ba9109de72f"></span><a class="reference internal" href="#_CPPv2N4bgfx10VertexDeclE" title="bgfx::VertexDecl">VertexDecl</a> &<code class="descname">add</code><span class="sig-paren">(</span><a class="reference internal" href="#_CPPv2N4bgfx6AttribE" title="bgfx::Attrib">Attrib</a>::<a class="reference internal" href="#_CPPv2N4bgfx6Attrib4EnumE" title="bgfx::Attrib::Enum">Enum</a> <em>_attrib</em>, uint8_t <em>_num</em>, <a class="reference internal" href="#_CPPv2N4bgfx10AttribTypeE" title="bgfx::AttribType">AttribType</a>::<a class="reference internal" href="#_CPPv2N4bgfx10AttribType4EnumE" title="bgfx::AttribType::Enum">Enum</a> <em>_type</em>, bool <em>_normalized</em> = false, bool <em>_asInt</em> = false<span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx10VertexDecl3addEN6Attrib4EnumE7uint8_tN10AttribType4EnumEbb" title="Permalink to this definition">¶</a></dt>
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<dd><p>Add attribute to <a class="reference internal" href="#bgfxstructbgfx_1_1_vertex_decl"><span class="std std-ref">VertexDecl</span></a>. </p>
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<p><dl class="docutils">
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<dt><strong>Remark</strong></dt>
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@@ -5074,9 +5070,9 @@ otherwise prefer <cite>bgfx::setViewScissor</cite>.</p>
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</li>
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<li><code class="first docutils literal"><span class="pre">_type</span></code> - <p>Element type. </p>
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</li>
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<li><code class="first docutils literal"><span class="pre">_normalized</span></code> - <p>When using fixed point AttribType (f.e. Uint8) value will be normalized for vertex shader usage. When normalized is set to true, AttribType::Uint8 value in range 0-255 will be in range 0.0-1.0 in vertex shader. </p>
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<li><code class="first docutils literal"><span class="pre">_normalized</span></code> - <p>When using fixed point <a class="reference internal" href="#bgfxstructbgfx_1_1_attrib_type"><span class="std std-ref">AttribType</span></a> (f.e. Uint8) value will be normalized for vertex shader usage. When normalized is set to true, <a class="reference internal" href="#bgfxstructbgfx_1_1_attrib_type_1a5cfa80e17fd4932a9704f95ed80ae3b4a68937a9abcfa9556980f9e127e234748"><span class="std std-ref">AttribType::Uint8</span></a> value in range 0-255 will be in range 0.0-1.0 in vertex shader. </p>
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</li>
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<li><code class="first docutils literal"><span class="pre">_asInt</span></code> - <p>Packaging rule for vertexPack, vertexUnpack, and vertexConvert for AttribType::Uint8 and AttribType::Int16. Unpacking code must be implemented inside vertex shader.</p>
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<li><code class="first docutils literal"><span class="pre">_asInt</span></code> - <p>Packaging rule for vertexPack, vertexUnpack, and vertexConvert for <a class="reference internal" href="#bgfxstructbgfx_1_1_attrib_type_1a5cfa80e17fd4932a9704f95ed80ae3b4a68937a9abcfa9556980f9e127e234748"><span class="std std-ref">AttribType::Uint8</span></a> and <a class="reference internal" href="#bgfxstructbgfx_1_1_attrib_type_1a5cfa80e17fd4932a9704f95ed80ae3b4ae0cd559664652e9d0086ea4316280f1b"><span class="std std-ref">AttribType::Int16</span></a>. Unpacking code must be implemented inside vertex shader.</p>
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</li>
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</ul>
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</dd>
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@@ -5097,7 +5093,7 @@ otherwise prefer <cite>bgfx::setViewScissor</cite>.</p>
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<dl class="function">
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<dt id="_CPPv2N4bgfx10VertexDecl6decodeEN6Attrib4EnumER7uint8_tRN10AttribType4EnumERbRb">
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<span id="bgfx::VertexDecl::decode__Attrib::Enum.uint8_tR.AttribType::EnumR.bR.bR"></span><span class="target" id="bgfxstructbgfx_1_1_vertex_decl_1a915f65137652582b4e6be86b28dc1e25"></span>void <code class="descname">decode</code><span class="sig-paren">(</span><a class="reference internal" href="#_CPPv2N4bgfx6AttribE" title="bgfx::Attrib">Attrib</a>::<a class="reference internal" href="#_CPPv2N4bgfx6Attrib4EnumE" title="bgfx::Attrib::Enum">Enum</a> <em>_attrib</em>, uint8_t &<em>_num</em>, AttribType::Enum &<em>_type</em>, bool &<em>_normalized</em>, bool &<em>_asInt</em><span class="sig-paren">)</span> const<a class="headerlink" href="#_CPPv2N4bgfx10VertexDecl6decodeEN6Attrib4EnumER7uint8_tRN10AttribType4EnumERbRb" title="Permalink to this definition">¶</a></dt>
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<span id="bgfx::VertexDecl::decode__Attrib::Enum.uint8_tR.AttribType::EnumR.bR.bR"></span><span class="target" id="bgfxstructbgfx_1_1_vertex_decl_1a915f65137652582b4e6be86b28dc1e25"></span>void <code class="descname">decode</code><span class="sig-paren">(</span><a class="reference internal" href="#_CPPv2N4bgfx6AttribE" title="bgfx::Attrib">Attrib</a>::<a class="reference internal" href="#_CPPv2N4bgfx6Attrib4EnumE" title="bgfx::Attrib::Enum">Enum</a> <em>_attrib</em>, uint8_t &<em>_num</em>, <a class="reference internal" href="#_CPPv2N4bgfx10AttribTypeE" title="bgfx::AttribType">AttribType</a>::<a class="reference internal" href="#_CPPv2N4bgfx10AttribType4EnumE" title="bgfx::AttribType::Enum">Enum</a> &<em>_type</em>, bool &<em>_normalized</em>, bool &<em>_asInt</em><span class="sig-paren">)</span> const<a class="headerlink" href="#_CPPv2N4bgfx10VertexDecl6decodeEN6Attrib4EnumER7uint8_tRN10AttribType4EnumERbRb" title="Permalink to this definition">¶</a></dt>
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<dd><p>Decode attribute. </p>
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</dd></dl>
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@@ -5262,6 +5258,62 @@ otherwise prefer <cite>bgfx::setViewScissor</cite>.</p>
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</div>
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</dd></dl>
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<dl class="class">
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<dt id="_CPPv2N4bgfx10AttribTypeE">
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<span id="bgfx::AttribType"></span><span class="target" id="bgfxstructbgfx_1_1_attrib_type"></span><em class="property">struct </em><code class="descclassname">bgfx::</code><code class="descname">AttribType</code><a class="headerlink" href="#_CPPv2N4bgfx10AttribTypeE" title="Permalink to this definition">¶</a></dt>
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<dd><p>Vertex attribute type enum. </p>
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<p><dl class="docutils">
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<dt><strong>Attention</strong></dt>
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<dd>C99 equivalent is <code class="docutils literal"><span class="pre">bgfx_attrib_type_t</span></code>. </dd>
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</dl>
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</p>
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<div class="breathe-sectiondef container">
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<p class="breathe-sectiondef-title rubric">Public Types</p>
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<dl class="type">
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<dt id="_CPPv2N4bgfx10AttribType4EnumE">
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<span id="bgfx::AttribType::Enum"></span><span class="target" id="bgfxstructbgfx_1_1_attrib_type_1a5cfa80e17fd4932a9704f95ed80ae3b4"></span><em class="property">enum </em><code class="descname">Enum</code><a class="headerlink" href="#_CPPv2N4bgfx10AttribType4EnumE" title="Permalink to this definition">¶</a></dt>
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<dd><p>Attribute types: </p>
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<p><em>Values:</em></p>
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<dl class="member">
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<dt id="_CPPv2N4bgfx10AttribType5Uint8E">
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<span id="bgfx::AttribType::Uint8"></span><span class="target" id="bgfxstructbgfx_1_1_attrib_type_1a5cfa80e17fd4932a9704f95ed80ae3b4a68937a9abcfa9556980f9e127e234748"></span><code class="descname">Uint8</code><a class="headerlink" href="#_CPPv2N4bgfx10AttribType5Uint8E" title="Permalink to this definition">¶</a></dt>
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<dd><p>Uint8. </p>
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</dd></dl>
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<dl class="member">
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<dt id="_CPPv2N4bgfx10AttribType6Uint10E">
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<span id="bgfx::AttribType::Uint10"></span><span class="target" id="bgfxstructbgfx_1_1_attrib_type_1a5cfa80e17fd4932a9704f95ed80ae3b4aa208b1e17e7dc91ff1bf6c5c2866be9b"></span><code class="descname">Uint10</code><a class="headerlink" href="#_CPPv2N4bgfx10AttribType6Uint10E" title="Permalink to this definition">¶</a></dt>
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<dd><p>Uint10, availability depends on: <code class="docutils literal"><span class="pre">BGFX_CAPS_VERTEX_ATTRIB_UINT10</span></code>. </p>
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</dd></dl>
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<dl class="member">
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<dt id="_CPPv2N4bgfx10AttribType5Int16E">
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<span id="bgfx::AttribType::Int16"></span><span class="target" id="bgfxstructbgfx_1_1_attrib_type_1a5cfa80e17fd4932a9704f95ed80ae3b4ae0cd559664652e9d0086ea4316280f1b"></span><code class="descname">Int16</code><a class="headerlink" href="#_CPPv2N4bgfx10AttribType5Int16E" title="Permalink to this definition">¶</a></dt>
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<dd><p>Int16. </p>
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</dd></dl>
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<dl class="member">
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<dt id="_CPPv2N4bgfx10AttribType4HalfE">
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<span id="bgfx::AttribType::Half"></span><span class="target" id="bgfxstructbgfx_1_1_attrib_type_1a5cfa80e17fd4932a9704f95ed80ae3b4a83110aa60dc97cbd54efe3f7aefe8883"></span><code class="descname">Half</code><a class="headerlink" href="#_CPPv2N4bgfx10AttribType4HalfE" title="Permalink to this definition">¶</a></dt>
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<dd><p>Half, availability depends on: <code class="docutils literal"><span class="pre">BGFX_CAPS_VERTEX_ATTRIB_HALF</span></code>. </p>
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</dd></dl>
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<dl class="member">
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<dt id="_CPPv2N4bgfx10AttribType5FloatE">
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<span id="bgfx::AttribType::Float"></span><span class="target" id="bgfxstructbgfx_1_1_attrib_type_1a5cfa80e17fd4932a9704f95ed80ae3b4ac2efa452accd984882d0e93b3a42aef6"></span><code class="descname">Float</code><a class="headerlink" href="#_CPPv2N4bgfx10AttribType5FloatE" title="Permalink to this definition">¶</a></dt>
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<dd><p>Float. </p>
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</dd></dl>
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<dl class="member">
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<dt id="_CPPv2N4bgfx10AttribType5CountE">
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<span id="bgfx::AttribType::Count"></span><span class="target" id="bgfxstructbgfx_1_1_attrib_type_1a5cfa80e17fd4932a9704f95ed80ae3b4ae6135e6c7c4e885761c3fffe5613fac0"></span><code class="descname">Count</code><a class="headerlink" href="#_CPPv2N4bgfx10AttribType5CountE" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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</dd></dl>
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</div>
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</dd></dl>
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<dl class="function">
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<dt id="_CPPv2N4bgfx25createDynamicVertexBufferE8uint32_tRK10VertexDecl8uint16_t">
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<span id="bgfx::createDynamicVertexBuffer__uint32_t.VertexDeclCR.uint16_t"></span><span class="target" id="bgfxnamespacebgfx_1a5d216a81f8b71d84fc8d87e4e1e4b670"></span>DynamicVertexBufferHandle <code class="descclassname">bgfx::</code><code class="descname">createDynamicVertexBuffer</code><span class="sig-paren">(</span>uint32_t <em>_num</em>, <em class="property">const</em> <a class="reference internal" href="#_CPPv2N4bgfx10VertexDeclE" title="bgfx::VertexDecl">VertexDecl</a> &<em>_decl</em>, uint16_t <em>_flags</em> = BGFX_BUFFER_NONE<span class="sig-paren">)</span><a class="headerlink" href="#_CPPv2N4bgfx25createDynamicVertexBufferE8uint32_tRK10VertexDecl8uint16_t" title="Permalink to this definition">¶</a></dt>
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@@ -288,6 +288,38 @@
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</dt>
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<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribTypeE">bgfx::AttribType (C++ class)</a>
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</dt>
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<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType5CountE">bgfx::AttribType::Count (C++ class)</a>
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</dt>
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<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType4EnumE">bgfx::AttribType::Enum (C++ type)</a>
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</dt>
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<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType5FloatE">bgfx::AttribType::Float (C++ class)</a>
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</dt>
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<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType4HalfE">bgfx::AttribType::Half (C++ class)</a>
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</dt>
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<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType5Int16E">bgfx::AttribType::Int16 (C++ class)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType6Uint10E">bgfx::AttribType::Uint10 (C++ class)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType5Uint8E">bgfx::AttribType::Uint8 (C++ class)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx5beginEv">bgfx::begin (C++ function)</a>
|
||||
</dt>
|
||||
|
||||
@@ -600,7 +632,7 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx7Encoder8setImageE7uint8_t13UniformHandle13TextureHandle7uint8_tN6Access4EnumEN13TextureFormat4EnumE">bgfx::Encoder::setImage (C++ function)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx7Encoder8setImageE7uint8_t13TextureHandle7uint8_tN6Access4EnumEN13TextureFormat4EnumE">bgfx::Encoder::setImage (C++ function)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@@ -936,7 +968,7 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx8setImageE7uint8_t13UniformHandle13TextureHandle7uint8_tN6Access4EnumEN13TextureFormat4EnumE">bgfx::setImage (C++ function)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx8setImageE7uint8_t13TextureHandle7uint8_tN6Access4EnumEN13TextureFormat4EnumE">bgfx::setImage (C++ function)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@@ -1027,6 +1059,8 @@
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx5StatsE">bgfx::Stats (C++ class)</a>
|
||||
</dt>
|
||||
|
||||
</dl></td>
|
||||
<td style="width: 33%" valign="top"><dl>
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx5Stats12cpuTimeBeginE">bgfx::Stats::cpuTimeBegin (C++ member)</a>
|
||||
</dt>
|
||||
@@ -1043,8 +1077,6 @@
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx5Stats12cpuTimerFreqE">bgfx::Stats::cpuTimerFreq (C++ member)</a>
|
||||
</dt>
|
||||
|
||||
</dl></td>
|
||||
<td style="width: 33%" valign="top"><dl>
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx5Stats12encoderStatsE">bgfx::Stats::encoderStats (C++ member)</a>
|
||||
</dt>
|
||||
|
||||
@@ -155,7 +155,7 @@
|
||||
<h1>License<a class="headerlink" href="#license" title="Permalink to this headline">¶</a></h1>
|
||||
<div class="section" id="license-bsd-2-clause">
|
||||
<h2><a class="reference external" href="https://github.com/bkaradzic/bgfx/blob/master/LICENSE">License (BSD 2-clause)</a><a class="headerlink" href="#license-bsd-2-clause" title="Permalink to this headline">¶</a></h2>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span>Copyright 2010-2016 Branimir Karadzic. All rights reserved.
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span>Copyright 2010-2018 Branimir Karadzic. All rights reserved.
|
||||
|
||||
https://github.com/bkaradzic/bgfx
|
||||
|
||||
|
||||
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Reference in New Issue
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