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Fixed rect intersect when there is no interesction.
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@@ -190,8 +190,8 @@ namespace bgfx
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const uint16_t ey = uint16_min(_a.m_y + _a.m_height, _b.m_y + _b.m_height);
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m_x = sx;
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m_y = sy;
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m_width = ex - sx;
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m_height = ey - sy;
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m_width = (uint16_t)uint32_satsub(ex, sx);
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m_height = (uint16_t)uint32_satsub(ey, sy);
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}
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uint16_t m_x;
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