mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
Fix compiler warnings for nanovg wrapper (#3048)
* Fix compiler warnings for nanovg wrapper Code for the nanovg wrapper was generating compiler warnings for implicit casts from int32_t to uint16_t. These casts are unavoidable due to how bgfx and nanovg APIs use different types for texture width/height. * Fix compiler warning from nanovg fontstash.h This fixes some warnings for signed/unsigned comparsion coming from the nanovg fontstash.h header.
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@@ -231,7 +231,7 @@ void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int
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{
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FT_GlyphSlot ftGlyph = font->font->glyph;
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int ftGlyphOffset = 0;
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int x, y;
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unsigned int x, y;
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FONS_NOTUSED(outWidth);
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FONS_NOTUSED(outHeight);
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FONS_NOTUSED(scaleX);
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@@ -320,9 +320,12 @@ namespace
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mem = bgfx::copy(_rgba, tex->height * pitch);
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}
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BX_ASSERT(tex->width >= 0 && tex->width <= bx::max<uint16_t>(), "Invalid tex width %d (max: %u)", tex->width, bx::max<uint16_t>());
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BX_ASSERT(tex->height >= 0 && tex->height <= bx::max<uint16_t>(), "Invalid tex height %d (max: %u)", tex->height, bx::max<uint16_t>());
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tex->id = bgfx::createTexture2D(
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tex->width
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, tex->height
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uint16_t(tex->width)
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, uint16_t(tex->height)
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, false
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, 1
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, NVG_TEXTURE_RGBA == _type ? bgfx::TextureFormat::RGBA8 : bgfx::TextureFormat::R8
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@@ -337,8 +340,8 @@ namespace
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, 0
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, 0
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, 0
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, tex->width
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, tex->height
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, uint16_t(tex->width)
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, uint16_t(tex->height)
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, mem
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);
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}
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@@ -371,14 +374,19 @@ namespace
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w * bytesPerPixel, // stride
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h); // num
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BX_ASSERT(x >= 0 && x <= bx::max<uint16_t>(), "Invalid tex x pos %d (max: %u)", x, bx::max<uint16_t>());
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BX_ASSERT(y >= 0 && y <= bx::max<uint16_t>(), "Invalid tex y pos %d (max: %u)", y, bx::max<uint16_t>());
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BX_ASSERT(w >= 0 && w <= bx::max<uint16_t>(), "Invalid tex width %d (max: %u)", w, bx::max<uint16_t>());
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BX_ASSERT(h >= 0 && h <= bx::max<uint16_t>(), "Invalid tex width %d (max: %u)", h, bx::max<uint16_t>());
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bgfx::updateTexture2D(
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tex->id
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, 0
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, 0
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, x
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, y
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, w
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, h
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, uint16_t(x)
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, uint16_t(y)
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, uint16_t(w)
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, uint16_t(h)
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, mem
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, UINT16_MAX
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);
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@@ -569,9 +577,9 @@ namespace
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uint16_t* data = (uint16_t*)tib.data;
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for (uint32_t ii = 0; ii < numTris; ++ii)
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{
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data[ii*3+0] = _start;
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data[ii*3+1] = _start + ii + 1;
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data[ii*3+2] = _start + ii + 2;
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data[ii*3+0] = uint16_t(_start);
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data[ii*3+1] = uint16_t(_start + ii + 1);
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data[ii*3+2] = uint16_t(_start + ii + 2);
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}
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bgfx::setIndexBuffer(&tib);
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@@ -1197,10 +1205,14 @@ NVGLUframebuffer* nvgluCreateFramebuffer(NVGcontext* ctx, int32_t width, int32_t
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NVGLUframebuffer* nvgluCreateFramebuffer(NVGcontext* _ctx, int32_t _width, int32_t _height, int32_t _imageFlags)
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{
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BX_UNUSED(_imageFlags);
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BX_ASSERT(_width >= 0 && _width <= bx::max<uint16_t>(), "Invalid tex width %d (max: %u)", _width, bx::max<uint16_t>());
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BX_ASSERT(_height >= 0 && _height <= bx::max<uint16_t>(), "Invalid tex height %d (max: %u)", _height, bx::max<uint16_t>());
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const uint16_t w = uint16_t(_width);
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const uint16_t h = uint16_t(_height);
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bgfx::TextureHandle textures[] =
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{
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bgfx::createTexture2D(_width, _height, false, 1, bgfx::TextureFormat::RGBA8, BGFX_TEXTURE_RT),
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bgfx::createTexture2D(_width, _height, false, 1, bgfx::TextureFormat::D24S8, BGFX_TEXTURE_RT | BGFX_TEXTURE_RT_WRITE_ONLY)
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bgfx::createTexture2D(w, h, false, 1, bgfx::TextureFormat::RGBA8, BGFX_TEXTURE_RT),
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bgfx::createTexture2D(w, h, false, 1, bgfx::TextureFormat::D24S8, BGFX_TEXTURE_RT | BGFX_TEXTURE_RT_WRITE_ONLY)
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};
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bgfx::FrameBufferHandle fbh = bgfx::createFrameBuffer(
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BX_COUNTOF(textures)
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