mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-19 13:32:59 +01:00
D3D12: More optimal indirect command layout.
This commit is contained in:
@@ -3555,12 +3555,12 @@ data.NumQualityLevels = 0;
|
||||
|
||||
D3D12_INDIRECT_ARGUMENT_DESC drawArgDesc[] =
|
||||
{
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW, { { Rdt::CBV } } },
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW, { { 0 } } },
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW, { { 1 } } },
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW, { { 2 } } },
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW, { { 3 } } },
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW, { { 4 } } },
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW, { { Rdt::CBV } } },
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_DRAW, { { 0 } } },
|
||||
};
|
||||
|
||||
@@ -3580,13 +3580,13 @@ data.NumQualityLevels = 0;
|
||||
|
||||
D3D12_INDIRECT_ARGUMENT_DESC drawIndexedArgDesc[] =
|
||||
{
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW, { { Rdt::CBV } } },
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW, { { 0 } } },
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW, { { 1 } } },
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW, { { 2 } } },
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW, { { 3 } } },
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW, { { 4 } } },
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW, { { 0 } } },
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW, { { Rdt::CBV } } },
|
||||
{ D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED, { { 0 } } },
|
||||
};
|
||||
|
||||
|
||||
@@ -419,16 +419,16 @@ namespace bgfx { namespace d3d12
|
||||
|
||||
struct DrawIndirectCommand
|
||||
{
|
||||
D3D12_GPU_VIRTUAL_ADDRESS cbv;
|
||||
D3D12_VERTEX_BUFFER_VIEW vbv[BGFX_CONFIG_MAX_VERTEX_STREAMS+1];
|
||||
D3D12_GPU_VIRTUAL_ADDRESS cbv;
|
||||
D3D12_DRAW_ARGUMENTS draw;
|
||||
};
|
||||
|
||||
struct DrawIndexedIndirectCommand
|
||||
{
|
||||
D3D12_GPU_VIRTUAL_ADDRESS cbv;
|
||||
D3D12_VERTEX_BUFFER_VIEW vbv[BGFX_CONFIG_MAX_VERTEX_STREAMS+1];
|
||||
D3D12_INDEX_BUFFER_VIEW ibv;
|
||||
D3D12_GPU_VIRTUAL_ADDRESS cbv;
|
||||
D3D12_DRAW_INDEXED_ARGUMENTS drawIndexed;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user