Can't use #ifdef for checking IID_ID3D11ShaderReflection, because it's not a macro...

This commit is contained in:
Mike Popoloski
2015-04-10 22:08:04 -04:00
parent f919f7811f
commit 3e49bf536d

View File

@@ -14,11 +14,6 @@
# define D3D_SVF_USED 2
#endif // D3D_SVF_USED
#ifndef IID_ID3D11ShaderReflection
static const GUID GUID_ID3D11ShaderReflection = { 0x0a233719, 0x3960, 0x4578, { 0x9d, 0x7c, 0x20, 0x3b, 0x8b, 0x1d, 0x9c, 0xc1 } };
# define IID_ID3D11ShaderReflection GUID_ID3D11ShaderReflection
#endif // IID_ID3D11ShaderReflection
struct CTHeader
{
uint32_t Size;