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https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
Fixed shaderc arguments.
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@@ -525,7 +525,7 @@ bool compileGLSLShader(bx::CommandLine& _cmdLine, const std::string& _code, bx::
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const char* optimizedShader = glslopt_get_output(shader);
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const char* profile = _cmdLine.findOption('p');
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const char* profile = _cmdLine.findOption('p', "profile");
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if (NULL == profile)
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{
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writef(_writer, "#ifdef GL_ES\n");
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@@ -549,7 +549,7 @@ bool compileGLSLShader(bx::CommandLine& _cmdLine, const std::string& _code, bx::
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bool compileHLSLShaderDx9(bx::CommandLine& _cmdLine, const std::string& _code, bx::WriterI* _writer)
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{
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#if BX_PLATFORM_WINDOWS
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const char* profile = _cmdLine.findOption('p');
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const char* profile = _cmdLine.findOption('p', "profile");
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if (NULL == profile)
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{
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fprintf(stderr, "Shader profile must be specified.\n");
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@@ -727,7 +727,7 @@ bool compileHLSLShaderDx9(bx::CommandLine& _cmdLine, const std::string& _code, b
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bool compileHLSLShaderDx11(bx::CommandLine& _cmdLine, const std::string& _code, bx::WriterI* _writer)
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{
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#if BX_PLATFORM_WINDOWS
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const char* profile = _cmdLine.findOption('p');
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const char* profile = _cmdLine.findOption('p', "profile");
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if (NULL == profile)
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{
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fprintf(stderr, "Shader profile must be specified.\n");
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@@ -1686,7 +1686,7 @@ int main(int _argc, const char* _argv[])
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if (glsl)
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{
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const char* profile = cmdLine.findOption('p');
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const char* profile = cmdLine.findOption('p', "profile");
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if (NULL == profile)
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{
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writef(&writer, "#ifdef GL_ES\n");
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