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https://github.com/bkaradzic/bgfx.git
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Fixed Android build.
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@@ -533,6 +533,7 @@ GL_IMPORT_NV___(true, PFNGLBEGINQUERYPROC, glBeginQuery)
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GL_IMPORT_NV___(true, PFNGLENDQUERYPROC, glEndQuery);
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GL_IMPORT_NV___(true, PFNGLGETQUERYOBJECTIVPROC, glGetQueryObjectiv);
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GL_IMPORT_NV___(true, PFNGLGETQUERYOBJECTUI64VPROC, glGetQueryObjectui64v);
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GL_IMPORT_NV___(true, PFNGLQUERYCOUNTERPROC, glQueryCounter);
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GL_IMPORT (true, PFNGLINVALIDATEFRAMEBUFFERPROC, glInvalidateFramebuffer, glDiscardFramebufferEXT);
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@@ -597,6 +598,7 @@ GL_IMPORT______(true, PFNGLBEGINQUERYPROC, glBeginQuery)
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GL_IMPORT______(true, PFNGLENDQUERYPROC, glEndQuery);
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GL_IMPORT______(true, PFNGLGETQUERYOBJECTIVPROC, glGetQueryObjectiv);
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GL_IMPORT______(true, PFNGLGETQUERYOBJECTUI64VPROC, glGetQueryObjectui64v);
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GL_IMPORT______(true, PFNGLQUERYCOUNTERPROC, glQueryCounter);
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GL_IMPORT______(true, PFNGLDRAWARRAYSINDIRECTPROC, glDrawArraysIndirect);
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GL_IMPORT______(true, PFNGLDRAWELEMENTSINDIRECTPROC, glDrawElementsIndirect);
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@@ -509,6 +509,10 @@ typedef uint64_t GLuint64;
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# define GL_TIME_ELAPSED 0x88BF
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#endif // GL_TIME_ELAPSED
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#ifndef GL_TIMESTAMP
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# define GL_TIMESTAMP 0x8E28
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#endif // GL_TIMESTAMP
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#ifndef GL_VBO_FREE_MEMORY_ATI
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# define GL_VBO_FREE_MEMORY_ATI 0x87FB
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#endif // GL_VBO_FREE_MEMORY_ATI
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