mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
Fixed reset flag in examples.
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@@ -17,7 +17,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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uint32_t reset = BGFX_RESET_VSYNC;
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bgfx::init();
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bgfx::reset(width, height);
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bgfx::reset(width, height, reset);
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// Enable debug text.
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bgfx::setDebug(debug);
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@@ -102,7 +102,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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uint32_t reset = BGFX_RESET_VSYNC;
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bgfx::init();
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bgfx::reset(width, height);
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bgfx::reset(width, height, reset);
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// Enable debug text.
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bgfx::setDebug(debug);
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@@ -502,7 +502,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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uint32_t reset = BGFX_RESET_VSYNC;
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bgfx::init();
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bgfx::reset(width, height);
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bgfx::reset(width, height, reset);
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// Enable debug text.
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bgfx::setDebug(debug);
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@@ -181,7 +181,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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uint32_t reset = BGFX_RESET_VSYNC;
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bgfx::init();
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bgfx::reset(width, height);
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bgfx::reset(width, height, reset);
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// Enable debug text.
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bgfx::setDebug(debug);
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@@ -286,7 +286,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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uint32_t reset = BGFX_RESET_VSYNC;
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bgfx::init();
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bgfx::reset(width, height);
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bgfx::reset(width, height, reset);
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// Enable debug text.
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bgfx::setDebug(debug);
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@@ -102,7 +102,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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uint32_t reset = BGFX_RESET_VSYNC;
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bgfx::init();
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bgfx::reset(width, height);
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bgfx::reset(width, height, reset);
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// Enable debug text.
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bgfx::setDebug(debug);
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@@ -258,7 +258,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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uint32_t reset = BGFX_RESET_VSYNC;
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bgfx::init();
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bgfx::reset(width, height);
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bgfx::reset(width, height, reset);
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// Enable debug text.
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bgfx::setDebug(debug);
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@@ -133,7 +133,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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uint32_t reset = BGFX_RESET_VSYNC;
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bgfx::init();
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bgfx::reset(width, height);
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bgfx::reset(width, height, reset);
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// Enable debug text.
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bgfx::setDebug(debug);
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@@ -413,7 +413,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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uint32_t reset = BGFX_RESET_VSYNC;
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bgfx::init();
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bgfx::reset(width, height);
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bgfx::reset(width, height, reset);
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// Enable debug text.
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bgfx::setDebug(debug);
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