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Updated ImGui.
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10
3rdparty/dear-imgui/imgui.cpp
vendored
10
3rdparty/dear-imgui/imgui.cpp
vendored
@@ -7518,13 +7518,19 @@ bool ImGui::BeginPopupModal(const char* name, bool* p_open, ImGuiWindowFlags fla
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void ImGui::EndPopup()
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{
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ImGuiContext& g = *GImGui;
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IM_ASSERT(g.CurrentWindow->Flags & ImGuiWindowFlags_Popup); // Mismatched BeginPopup()/EndPopup() calls
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ImGuiWindow* window = g.CurrentWindow;
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IM_ASSERT(window->Flags & ImGuiWindowFlags_Popup); // Mismatched BeginPopup()/EndPopup() calls
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IM_ASSERT(g.BeginPopupStack.Size > 0);
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// Make all menus and popups wrap around for now, may need to expose that policy.
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NavMoveRequestTryWrapping(g.CurrentWindow, ImGuiNavMoveFlags_LoopY);
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NavMoveRequestTryWrapping(window, ImGuiNavMoveFlags_LoopY);
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// Child-popups don't need to be layed out
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IM_ASSERT(g.WithinEndChild == false);
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if (window->Flags & ImGuiWindowFlags_ChildWindow)
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g.WithinEndChild = true;
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End();
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g.WithinEndChild = false;
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}
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bool ImGui::OpenPopupOnItemClick(const char* str_id, int mouse_button)
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4
3rdparty/dear-imgui/imgui_internal.h
vendored
4
3rdparty/dear-imgui/imgui_internal.h
vendored
@@ -155,7 +155,11 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
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#define IM_NEWLINE "\n"
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#endif
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#define IM_TABSIZE (4)
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#if (__cplusplus >= 201100)
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#define IM_STATIC_ASSERT(_COND) static_assert(_COND, "")
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#else
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#define IM_STATIC_ASSERT(_COND) typedef char static_assertion_##__line__[(_COND)?1:-1]
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#endif
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#define IM_F32_TO_INT8_UNBOUND(_VAL) ((int)((_VAL) * 255.0f + ((_VAL)>=0 ? 0.5f : -0.5f))) // Unsaturated, for display purpose
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#define IM_F32_TO_INT8_SAT(_VAL) ((int)(ImSaturate(_VAL) * 255.0f + 0.5f)) // Saturated, always output 0..255
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#define IM_FLOOR(_VAL) ((float)(int)(_VAL)) // ImFloor() is not inlined in MSVC debug builds
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