mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-02-17 20:52:36 +01:00
nbody-24: Switched to ImGui.
This commit is contained in:
@@ -9,6 +9,14 @@
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#include "camera.h"
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#include <bgfx/bgfx.h>
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static const char* s_shapeNames[] =
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{
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"Point",
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"Sphere",
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"Box",
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"Donut"
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};
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struct ParamsData
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{
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float timeStep;
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@@ -228,8 +236,7 @@ class ExampleNbody : public entry::AppI
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bool update() BX_OVERRIDE
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{
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entry::MouseState mouseState;
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if (!entry::processEvents(m_width, m_height, m_debug, m_reset, &mouseState) )
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if (!entry::processEvents(m_width, m_height, m_debug, m_reset, &m_mouseState) )
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{
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const bgfx::Caps* caps = bgfx::getCaps();
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const bool computeSupported = !!(caps->supported & BGFX_CAPS_COMPUTE);
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@@ -253,47 +260,66 @@ class ExampleNbody : public entry::AppI
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bgfx::dbgTextPrintf(0, 1, 0x4f, "bgfx/examples/24-nbody");
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bgfx::dbgTextPrintf(0, 2, 0x6f, "Description: N-body simulation with compute shaders using buffers.");
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imguiBeginFrame(mouseState.m_mx
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, mouseState.m_my
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, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
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| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
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| (mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
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, mouseState.m_mz
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imguiBeginFrame(
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m_mouseState.m_mx
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, m_mouseState.m_my
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, (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
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| (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
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| (m_mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
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, m_mouseState.m_mz
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, uint16_t(m_width)
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, uint16_t(m_height)
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);
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static int32_t scrollArea = 0;
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imguiBeginScrollArea("Settings", m_width - m_width / 4 - 10, 10, m_width / 4, 500, &scrollArea);
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imguiSlider("Random seed", m_paramsData.baseSeed, 0, 100);
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int32_t shape = imguiChoose(m_paramsData.initialShape, "Point", "Sphere", "Box", "Donut");
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imguiSlider("Initial speed", m_paramsData.initialSpeed, 0.0f, 300.0f, 0.1f);
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bool defaults = imguiButton("Reset");
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imguiSeparatorLine();
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imguiSlider("Particle count (x512)", m_paramsData.dispatchSize, 1, 64);
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imguiSlider("Gravity", m_paramsData.gravity, 0.0f, 0.3f, 0.001f);
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imguiSlider("Damping", m_paramsData.damping, 0.0f, 1.0f, 0.01f);
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imguiSlider("Max acceleration", m_paramsData.maxAccel, 0.0f, 100.0f, 0.01f);
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imguiSlider("Time step", m_paramsData.timeStep, 0.0f, 0.02f, 0.0001f);
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imguiSeparatorLine();
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imguiSlider("Particle intensity", m_paramsData.particleIntensity, 0.0f, 1.0f, 0.001f);
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imguiSlider("Particle size", m_paramsData.particleSize, 0.0f, 1.0f, 0.001f);
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imguiSlider("Particle power", m_paramsData.particlePower, 0.001f, 16.0f, 0.01f);
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imguiSeparatorLine();
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if (imguiCheck("Use draw/dispatch indirect", m_useIndirect, indirectSupported) )
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ImGui::SetNextWindowPos(ImVec2(m_width - m_width / 5.0f - 10.0f, 10.0f) );
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ImGui::Begin("N-body Settings"
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, NULL
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, ImVec2(m_width / 5.0f, m_height / 1.5f)
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, ImGuiWindowFlags_AlwaysAutoResize
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);
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bool reset = false;
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int32_t shape = m_paramsData.initialShape;
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if (ImGui::Combo("Initial shape", &shape, s_shapeNames, BX_COUNTOF(s_shapeNames) ) )
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{
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m_useIndirect = !m_useIndirect;
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// Modify parameters and reset if shape is changed
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initializeParams(shape, &m_paramsData);
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reset = true;
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}
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imguiEndScrollArea();
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ImGui::SliderInt("Random seed", &m_paramsData.baseSeed, 0, 100);
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if (ImGui::Button("Reset") )
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{
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reset = true;
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}
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ImGui::Separator();
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ImGui::SliderInt("Particle count (x512)", &m_paramsData.dispatchSize, 1, 64);
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ImGui::SliderFloat("Gravity", &m_paramsData.gravity, 0.0f, 0.3f);
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ImGui::SliderFloat("Damping", &m_paramsData.damping, 0.0f, 1.0f);
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ImGui::SliderFloat("Max acceleration", &m_paramsData.maxAccel, 0.0f, 100.0f);
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ImGui::SliderFloat("Time step", &m_paramsData.timeStep, 0.0f, 0.02f);
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ImGui::Separator();
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ImGui::SliderFloat("Particle intensity", &m_paramsData.particleIntensity, 0.0f, 1.0f);
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ImGui::SliderFloat("Particle size", &m_paramsData.particleSize, 0.0f, 1.0f);
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ImGui::SliderFloat("Particle power", &m_paramsData.particlePower, 0.001f, 16.0f);
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ImGui::Separator();
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if (indirectSupported)
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{
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ImGui::Checkbox("Use draw/dispatch indirect", &m_useIndirect);
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}
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ImGui::End();
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imguiEndFrame();
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// Modify parameters and reset if shape is changed
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if (shape != m_paramsData.initialShape)
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{
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defaults = true;
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initializeParams(shape, &m_paramsData);
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}
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if (defaults)
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if (reset)
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{
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bgfx::setBuffer(0, m_prevPositionBuffer0, bgfx::Access::Write);
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bgfx::setBuffer(1, m_currPositionBuffer0, bgfx::Access::Write);
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@@ -327,7 +353,7 @@ class ExampleNbody : public entry::AppI
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bx::xchg(m_prevPositionBuffer0, m_prevPositionBuffer1);
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// Update camera.
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cameraUpdate(deltaTime, mouseState);
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cameraUpdate(deltaTime, m_mouseState);
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float view[16];
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cameraGetViewMtx(view);
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@@ -443,6 +469,8 @@ class ExampleNbody : public entry::AppI
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bgfx::DynamicVertexBufferHandle m_prevPositionBuffer1;
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bgfx::UniformHandle u_params;
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entry::MouseState m_mouseState;
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int64_t m_timeOffset;
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};
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